Комментарии:
I think in hide and seek the seeker has to hit the hider with a hammer so they can’t just shoot across the map
Ответитьmaybe yall should have a rule that at like 6 minutes youre allowed to move for a minute
Ответитьwait can yall turn particles off? cus you should so you dont have the dumb crap happen in tight spots. kinda detracts from the game imo
ОтветитьQuit playing my maps I don't want to make more.
ОтветитьWhat a beautiful smile and eyes you have, Kan
Ответить"the united states of canada " best saying I've heard
ОтветитьNice map but a lot of missed opportunities for hiding spots by the creator. I agree that being able to move is rather broken on a map this large. All it really accomplishes is making the round take longer. The added tension of needing to find the spot kinda makes up for it but we get an edited version for the most part anyways. Maybe shorten the moving time a bit?
Ответить"This map is massive". You know what else is massive?
Ответитьsomeone better build Disneyland as a hide and seek map now
ОтветитьI love, last week, kAN "I am not mad."
This week, "I am still upset for last week."
Do team h&s!
It would be amazing
Instead of having a time where you can’t move anymore
I feel like having a “move budget” would be better
Like depending on the map let’s say this one
You can only move 3-5 times and after that you have to stay
@kANGaming
I think forcing Hud off for hiders while running is a good balance for maps like this.
Also you could say you are only allowed to move every 2nd hint. So maybe at 2, 4, 6, 8 minutes etc. That way you get 2 hints to try to find them before they can run away.
Standardise 5 shots? I did not expect to hear that again
I thought 5 shots were already standardised, I've heard "Please do 5 shots." plenty of times before in the videos
Very nice map.
Ответитьfor these larger maps, you should try moving and then giving the hint after 5 minutes
Ответитьyou have a very different definition of mountain
Ответить1 shot hints would not be a bad idea for smaller/medium maps
Ответитьgood map, this one deserved hints every 30 seconds imo
ОтветитьI saw Scrap atv315, also new rule nobody gets hud when moving is allowed
ОтветитьIm glad kosmo stayed on the first tree, he couldve gone across the map
ОтветитьI would say on moving maps everyone has their huds off
ОтветитьI wonder if moving on the map would work better if EVERYONE had HUD turned off.
ОтветитьWe not even got that „first look“ outside because he cut it🤥
ОтветитьI miss being able to see each of you post videos from the same h&s game - I liked seeing everyones perspective.
ОтветитьToo bad you didn't win... It would've been funny if you had won with a time of 15 minutes.
Ответитьinverted mesh jumpscare
ОтветитьI finally pressed play so I could stop seeing that horrifying thumbnail 😮
Ответитьif you are going to move the hiders need to turn off their hud
ОтветитьkAN, remember to be a good sport.
ОтветитьGlad you guys are still doing scrap mechanic kan
Ответитьwhat if you can move as a hider but with no hud so you don't know where the seeker is. and you occasionally look straight down to check the hud for the timer sometimes.
ОтветитьThat pi tho..
ОтветитьWhy not download a map and modify 2 spots so that for each spot, you need to press 5 buttons in different rooms that lead through timers to an and-gate, if you use buttens that already belong to existing spots this modification should remain hidden long enough
Ответитьif movement is allowed , hiders should turn off HUD, its too easy to just avoid the seeker.
ОтветитьI'd love to see some more Grenade Spleef if I'm honest.
ОтветитьKan you should make a hide and seek map and have just 2 hiding spots that are OP but make it so it says it is someone else that made the map
ОтветитьWedge Gang just had a MASSIVE DUB, draggable wedges just dropped in SM
Ответитьmaybe HUD off for all and 20-30 sec. hints would work better!?
ОтветитьIn my opinion if u allow moving to only move only so much from your original hiding place
ОтветитьI laughed at the thumbnail, the inside of the player model looks quite ridiculous 🤣🤣🤣🤣🤣
ОтветитьWhat about building something for multiplayer Monday? Any ideas on how I could trick Kosmo and Scrapman into a horrible challenge?
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