KSP 2: How to Build Geostationary Satellites like a Pro

KSP 2: How to Build Geostationary Satellites like a Pro

VileStorms

11 месяцев назад

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@KozmoCraft
@KozmoCraft - 17.12.2023 14:49

New subscriber! and this video needs way more views

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@nistramai
@nistramai - 20.12.2023 08:43

Please do more! I'll stick along for the ride as I explore KSP 2 in the future. But this generation certainly needs wonderful content like this to recreate the magic we all first experienced with KSP when we were learning then.

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@MrPhantomby
@MrPhantomby - 26.12.2023 11:54

Great video!

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@stadlerplanck
@stadlerplanck - 27.12.2023 11:39

That resonant orbit calculator is a godsend, thank you!!

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@bedr0ck
@bedr0ck - 28.12.2023 05:58

There currently isn't any visualisation of the comm network right? Loved that in KSP 1.

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@mmxploration
@mmxploration - 29.12.2023 09:02

Very clean tutorial, definitely gonna use this method for my next satellites! Thank you 🚀

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@nathanbrowning762
@nathanbrowning762 - 08.01.2024 07:08

top tier art work, does help visually explain where the satellites need to be at the end

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@joejjj4378
@joejjj4378 - 08.01.2024 18:32

you sped up the build way too much. I feel like I'm having a seizure

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@buddadocta3754
@buddadocta3754 - 09.01.2024 20:41

Awesome video, one question though, how precise can this be done without mods?

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@williamruiz26
@williamruiz26 - 10.01.2024 12:09

Ima be honest with you... i never knew that site existed... I always did the math for ksp1... ty.

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@jacobely6826
@jacobely6826 - 13.01.2024 16:15

i still find it outrageous that ksp 2 doesnt display the most basic information you need to do this in vanilla... i mean the game knows the information, it just refuses to give it to you in any sort of precise form or in no form at all in the case of things like the orbital period.

seriously worrying that after TEN MONTHS the devs havent considered that maybe the info we have at the moment is enough

i can understand the long wait for certain features that need to be rebuilt from the ground up, but this just screams a lack of understanding from the devs of both what the playerbase needs to accomplish basic things like relays as well as the devs personal understanding of the game.

it would take them literally a couple of weeks at most to add all of this info considering all they need to do is create the interface to display the info, the game already keeps track of it all. i cannot fathom how this is the state after 10 months.

personally if i have to resort to mods to make a game properly playable, the game has failed on a fundamental level...

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@Astro_349
@Astro_349 - 02.04.2024 19:45

ive once built an rocket, with 20 satellites attached to it and when i was in space, i spun the rocket really fast and then detached the satellites. it was pretty fun and good

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@VileStorms
@VileStorms - 13.12.2023 19:24

Thanks everyon for watching!

I'm thinking of doing a KSP 2 video once a week combined with my other content; So if you enjoy this tutorial style video let me know and I will make more!

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