Комментарии:
Hungarians live in Transylvania.
ОтветитьThat's a shame that Butyatia is gone. I was trying to do a decent Buryatia run a number of times just to show my friend from Buryatia that I've made it. Until it was gone in 2019 :(
ОтветитьAs a Saluzzese person myself, does anyone know in which update/DLC we were added to the game?
ОтветитьBuilding mana cost makes sense. I'm gonna add this to my mods.
ОтветитьI wouldve like to see some form of Westernizing stay in the game where maybe you get western units by doing it. Obviously the westernizing process wouldve needed to be a lot less painful. Institutions are still mint.
ОтветитьWhenever people say Victoria 3 lacks flavour and stuff I like to point them toward the release versions of HOI4 and EU4, I mean sadly that is just sort of how PDX games start out…
ОтветитьIf I remember correctly this was even before colonial nations! Sending a settler to the New World would create a province that you owned directly.
ОтветитьThis isn't release, where is green QQ?
ОтветитьAre you sure you got the absolute launch version? I swear old Mexico used to only have Aztecs and Mayans, not the surrounding minors. Manchuria was just the Manchus, and Ottomans didn't have that one province border with Hungary.
Ответитьst helena and south georgia are still there last i checked like a week ago
Ответитьthe version we loved
Ответитьyou are right about Buryatia, it wasn't colonial land I belive on launch it was just one giant Manchuria and maybe it was the conquest of paradise they made the jurchin tribes.
ОтветитьCorrect me if I’m wrong but before the timurids were shattered (in cradle of civilization?) I always remember them blowing up to rebels in 99% of my games.
ОтветитьTimurids used to always fall apart from rebels and spit out Persia. They spit out Persia because thats the only tag in that area back then
Ответитьhey guys, the steam history version of EU4 just won't date back to 1.0.
so where should I get this version for myself, thank you guys
Someone remember, in old times Muslims could have a union with each other?
ОтветитьLudi with the fresh Hitler Jugend haircut.
ОтветитьIts good to know that someone knows about origins of Turkish culture and history. In addition they could also merge with Kazakh group since the roots are the same and even today we speak almost the same. Its shame they changed it into Levantine. Its the same issue with Timurids since they where Uzbek ruling over Persia but it seems they managed it right unlike the Ottomans
ОтветитьParadox creates flavorless games by design and then sell you the flavor through countless DLC. They have what can basically be described as a monopoly on the grand strat genre and thus can make way more money with less effort this way.
ОтветитьYou forgot about the cool early version Personnal Union mechanic where you could literally claim throne on almost anyone with lower prestige than you.
ОтветитьFrom what I remember, Buritaya got removed as a tag during the Mandate of Heaven dlc. I don’t know why I remember that specifically, I guess it just stuck with me
ОтветитьLudy please, it would have been more interesting if you showed us old national ideas. I remember that they were different like japan had 10 discipline and so on.
ОтветитьMum come for me im scared
Ответитьtry to play in japan! some times i remember i lose the campain with out knowing why... hahha
Ответитьnow see how many features that were added still aren't in the base game
ОтветитьI preferred early eu iv. Westernization makes sense, exploring provinces one by one was more satisfying then autopilot, dynamic missions were fun and not locking you and the ai into predetermined routes and lack of estates and government reforms is good too(these mechanics are bullshit)
ОтветитьWesternization should still be a thing but rather than affecting tech it should affect unit types
ОтветитьRebels used to actually be very strong. Persia popping out of the religiously disunited Timurids was the norm.
Also funny how Ludi was talking about revels not enforcing anything as Hungary was collapsing to rebels, who forced them to break into Croatia and Kiev
This is like almost every single game published by Paradox. They have a habit of taking their unfished games and selling them to the public, and then selling improvements behind DLC. Want to go tall in EUIV? Fork over some cash. but don't worry if you got the base game, we've eliminated a bunch of building slots so that you have to use the development system instead of buildings. This game on release didn't just suck compared to the modern version, it sucked in an absolute sense. It is saying something that most people were surprised when the release version of Crusader Kings III was a good game while Hearts of iron IV and Vicotria III were descent. These games are not representative of the publisher Paradox Initiative. If you want to spend hundreds of dollars on DLC, there are games worth doing so, but not from companies that insult the player base by making the base games barely playable.
ОтветитьIn the 1400s the slovakian culture is nőt existed and transylvania is poupulated with hungarians.
ОтветитьThe thumbnail is what got me lmfao
ОтветитьThis takes me down memory lane
ОтветитьI still enjoy this game, so I sometimes play EU3. Actually play it more than I play EU4, haven't bought EU4 DLC in years as I don't enjoy it as much as old school EU4 and EU3.
I started playing EU games back in EU2, CK with CK1 and Vicky with Vicky2.
EU3, CK2 and Vicky2 are still my favorites in their series. Victoria 3 has a decent base to build on, we just need more of the national differences from Vicky2 making it in, and change around some economic stuff and add more historical events. EU4 kinda got lost in pointless mechanics eventually to me, and CK3 takes after EU4.
At launch EU4 was mechanically almost identical to EU3 (with major improvements like in trade and agents systems), but with a revolutionized UI that greatly improved access to information and understanding of the mechanics, making the whole game way more user friendly and accessible. The introduction of the Monarch Points was clunky at first but it also was a revolution as allowed for unseen actions (like manually coring instead of just having to wait) and new strategies while also giving a sense that every action matters. It was what set the game apart from its predecessor, laying the foundation on which PDX built the game we have now. They turned what was basically EU3.5 in EU4.5.
I bought the game at launch, I own every DLC and I don't regret a thing, because on top from the thousands of hour of fun, I went trough the journey of seeing a game I played since a was a kid become a masterpiece of strategy gaming.
years later I still catch myself calculating province value by dividing it's total development by 3 to get it's rough base tax equivalent from back in the day.
ОтветитьBack when every province was a fort… good times
ОтветитьRemember I first pirated that delicious vanilla
Ответитьi played this and had a blast.
game is now leaps ahead
Vassal and Personal Union mechanics were very interesting as a beginner, and simple blobbing was fun. Had a good time only in Europe but still plenty of content. Now the game is light years ahead as in early 2024. Also the game is coming to its content end. Amazing job to dev teams of EU4, a big hobby of my life.
ОтветитьAzeris are only linguistically Turkic. It makes more sense to have them in the Iranian culture group.
ОтветитьThis is how we, jobless players, have to play this game.
ОтветитьI miss westernize Russia
ОтветитьOne can tell that this is not the first version. If you look at Crimea, you can see that it does not own Edinsan region. However, in the first version of EU4 Edinsan was owned by Crimean Khanate, so technically Ludi is bulltellingnottrue to you. Hehe
ОтветитьI dont have dlcs
ОтветитьAs azri pls don't say we are turk.
We are irani.
I like this thumbnail lol
Ответитьwesternize system is 10x better than what we got now
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