Michael Spirit Shard Stanich

Game Weight and its importance - Design View (Visual Game Design) Michael "Spirit Shard" Stanich 73 7 лет назад
Cyberpunk 2077 - PC Overview - Impressions Review (Update in comments) Michael "Spirit Shard" Stanich 248 4 года назад
Designing Variables (Software Development) - Design View Michael "Spirit Shard" Stanich 79 7 лет назад
Dev Stream Archive - Crystal Grimoire Heart of Eternity - May 17, 2018 Michael "Spirit Shard" Stanich 15 7 лет назад
Sketching - Crystal Grimoire Scenery - Pump Cover (Speed Paint) Michael "Spirit Shard" Stanich 14 9 лет назад
The Broken Chatbox - Episode 8 - Gaming / Tech Podcast Michael "Spirit Shard" Stanich 7 8 лет назад
Why Framerate Matters In Video Games - Design View Michael "Spirit Shard" Stanich 61 7 лет назад
Sketchings - Crystal Grimoire - Sinbus - Enemy Concept Michael "Spirit Shard" Stanich 26 9 лет назад
YouTube Removing Annotations System - Topic (playing Assault Android Cactus) Michael "Spirit Shard" Stanich 11 8 лет назад
Dead Island Hardcore - Episode 4 : Spirit Shouldn't Drive! (Let's Play) Michael "Spirit Shard" Stanich 15 10 лет назад
Dead Island Hardcore - Episode 7 : Well that was a waste... (Let's Play) Michael "Spirit Shard" Stanich 9 10 лет назад
The Broken Chatbox - Episode 3 HALLOWEEN SPECIAL - Gaming/Tech Podcast Michael "Spirit Shard" Stanich 39 8 лет назад
Dead Cells - Impressions Review (PC Steam) Michael "Spirit Shard" Stanich 112 6 лет назад
The Broken Chatbox - Episode 4 - Gaming/Tech Podcast Michael "Spirit Shard" Stanich 26 8 лет назад