Why I'm NOT Making a Realistic-Looking Game | Infiniwar Devlog #6

Why I'm NOT Making a Realistic-Looking Game | Infiniwar Devlog #6

Joe Theis

54 года назад

3,664 Просмотров

Wishlist Infiniwar on Steam: https://store.steampowered.com/app/3124900/Infiniwar
Become a Member: https://www.youtube.com/channel/UCiC_mAh_lRFbq97-KAhT9OA/join

Follow me at https://twitter.com/joe_theis for gamedev stuff, https://twitter.com/infiniwar for occasional gameplay clips and highlights.

This is a devlog following my progress creating my first real video game. This episode discusses why I decided to make a visually stylized game instead of a realistic-looking one.

Infiniwar is a low-poly modern military real-time tactics game that combines RPG loot and progression with roguelike replayability. Take command in epic battles. Call down artillery and air strikes. Build and customize your Force to suit your playstyle. Designed to be played forever.

=== Important Links===

https://www.youtube.com/watch?v=JcFnzZfbvSg
https://www.youtube.com/watch?v=Eq0-x3Vfte4
https://www.youtube.com/@ThomasStewartDev
https://www.youtube.com/watch?v=BtmNjrL3U-c

=== Chapters ===

0:00 Video Overview
1:05 On Criticism
2:25 Stylized vs. Low-Poly
5:44 Incremental Improvement
7:14 New Sponsor?
8:24 Why Stylized vs. Realistic
9:42 Differentiation

=== Music ===

Music By https://soundcloud.com/john_french from https://soundcloud.com/game-music-collection

Тэги:

#indie_game #devlog #gamedev #solo_developer #my_first_game #unity #3d_game #lowpoly #modern_military #rts #real_time_strategy #real_time_tactics #procedural_generation #rpg #roguelike #skill_tree_game #world_in_conflict #path_of_exile #Infiniwar #Joe_Theis #dream_game #game_design #stylized #low_poly #low_fidelity #art_direction
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