Комментарии:
I started playing a few months ago because of the OP Magick Archer video, switched from Strider to that vocation at the first opportunity and ended up very frustrated with the very low damage I was doing.
Of course, I didn't look at any guides until I had enough of being the toy of bandits.
After maxing all vocations, Warrior can eat my arrows, I love Assassin.
while not min/maxing you still need a lot of planning if you want to go into a class like Magick Archer.
ОтветитьSo I can be a magic archer without doing all that stupid minmax?
ОтветитьThe only min max strategy I could recommend as a newbie is going 200 levels Strider for Max stamina
especially since it only has one save file and if you want to switch from a magic build to a physical build you might as well start over instead of NG+
what is the music playing?
Ответитьlike i know you are testing it yourself but I feel like I do less damage going full strength when I use enchanted weapons is what I was trying to say which is far more useful than straight up physical damage thanks to how many enemies are resistant to physical and magical. I feel like relying on strength or magic alone is suffering it only makes the game harder.
ОтветитьThere is no need to minmax but my goodness I hope that Dragons dogma 2 is going to feature more vocations and multiple save slots. I cannot stress how much I got frustrated over the idea of wanting to try and do a different build but needing to basically restart the game to do it due to how stat distribution works. Also this game is not easy even if you are a minmaxer, its just that throwblasts can solo the game on their own because of how staggering and Ai work. There is so many guides to cheesing bitterblack it just makes me wonder if anyone plays the game normally anymore.
ОтветитьI love you. Can I say that? Great video anyway!
ОтветитьWell i like min Max with my mage until lv 10 and then Sorcerer until 200. It add more difficulty.
ОтветитьThis is great news as I've heard I should level Sorcerer for a bit to play Magick Archer, but... I'm sorry... I hate it.
No hate on those that enjoy Sorcerer, but playing on that class is more frustrating than anything else.
ok very small scope testing. now go test it with shit people actually do such as someone just lvling strider then using thousand kisses and see how much each hit does vs an assassin lvled character. or go test of off the spells people use in end game as a lvled sorcerer vs a MK lvled character and vise versa. just hehe me auto attack and use this one mk skill is not testing the limits of optimal characters, its downplaying it to an extreme.
ОтветитьPeople who actually want to just play as sorcerer: laughs maniacally in Maelstrom and max Magick
ОтветитьBest guide EVER!!! Thank you for save my fun. Danke!
ОтветитьThe only thing that's worth mid/max ing is stamina.
ОтветитьI may switch from assassin to strider simply because I can’t get any assassin bands “rings” to drop. I’m gonna miss using the force hatchet tho 😢
ОтветитьI pritty much stsrt as a strider till level10 then into ranger for 40 magic archer for like another 20 then leveled everthing till 90 am now a mystic knight 120 could not be happer nuke parrying everything
ОтветитьI have done a few min/max hybrid builds. Although fun to crunch numbers the first couple times, it gets boring after that. Personally i dont enjoy assassin much so playing 60+ levels with it, is just a slow death. Honestly i prefer magic classes but sorc can also get boring. The hybrid classes are the most fun for me. On my current playthrough i started as strider, got like 20 levels of magic archer immediately and now switched to MK. Ill just play whatever i feel like at the moment. Probably gonna swap to ranger in a few levels. I have never actually played ranger. I have played more warrior than ranger lol. 😅
ОтветитьFine then. 1-10 mage 11-200 MK.
ОтветитьNty I want max damage on my arc of deliverance. Good day sir
ОтветитьI'm confused
You get twice as much melee damage with maxed strength vs maxed magic
You get almost twice as much damage with maxed magic vs maxed strength
And you conclude min/max does not matter?
Yeah sorry, I have to minmax, since I hate it when I have an odd number of hitpoints.
ОтветитьI don't understand people who get to 200 as a class just to start playing with a different (now min/maxed) class that they actually want to play. Reminds me of that Southpark WoW episode.
Ответитьkeep telling yourself that as others kill stuff faster in BB with their 866 magic MA
ОтветитьIts a completely balanced game
Blast arrow and throwblast: allow us to introduce ourselves
I’ve min maxed before with BBi gear but I won’t do it again. Difference in damage was less than 400 but the weapon killed in the same amount of time lol. If I play sorcery, I do 10 levels of warrior ranger and mystic knight. After that I play sorcerer. Who the F wants to play 200 levels of a class they don’t like just to be the “perfect” build.
ОтветитьI understand that gear and augments can compensate for min/max level, but a good or better gear is still not easy to find except for augments
ОтветитьLaughs in Ranger. Eat my ten arrows.
ОтветитьOk well this actually proved to me that min-maxing is very important. Looking at Magick damage explicitly 634 is a 65% increase over the attack build. And a 48% increase over the balanced... the game isn't hard so do whatever you want though min-maxing is a huge benefit.
ОтветитьTrue Min/max in dragons dogma is just maxing every vocation rank for all of the over powered augments to turn every character into a god (unless you’re gonna do the 1 shot warrior build, that’s THE only time maxing a stat (strength) makes sense)
ОтветитьTried Mystic Knight and wasn't all that impressed with it. My intent was to go 10 strider/90 Sorcerer/100 Mystic Knight (yes I know the stats technically suck for MK after level 100 compared to others, but I wanted to try it out)
I didn't even get to 60 as a Sorcerer. I hate the slow cast times that guarantee you'll never hit a damned thing, and waste your entire stamina bar trying. I stuck it out to rank MK to vocation 8: Did get the supposed "best" moves, or the most useful ones as far as I'd thought (heal, on strike and block seem like they should be good - but I suck at blocking) The magic cannon wasn't all that great [I assume it's probably a little more impressive at max level] so in the end I went back to my favored assassin.
Now I'm trying 10 Fighter/90 Assassin/100 Fighter (fighter gets the same Def points as Assassin gets Strength, for the best defense past 100 - and gets 15 HP per level up past 100) I do prefer the bow access that Assassin gets [As much as I HATE that the best moves in the game are essentially magical machine guns = I'm hoping they can be more creative and more balanced in favor of the player in DD2] I also like the invisibility and the masterful kill. (It doesn't always work; but it works a lot of the time) * I do wish that invisibility wasn't such a stamina tax though. Liquid Vim for the win! (It's such a pain in the ass to make though...) I'd go Max Assassin except for the point below. I'd rather not be dead in one hit from something 10 times my size. It's still probably going to be mostly dead; but I can handle "mostly."
Funny point: I have the Dragon's Ire bow fully maxed at 3 = am not strong enough to go for the drake near the shadowfort yet, and even though it says I do anywhere from 1400-1600 damage - I use bloodlust & Autonomy; I still take 2 shots with fivefold flurry to kill a freaking regular Saurian. Nevermind the other variants. [I put it to Hard Mode to get exp a little faster - it was taking forever to get anywhere with the other builds I made on easy] * I'm hoping to be able to one shot the buggers reliably with basic attacks sometime before I hit Level 200. Though as far as I can see it'll probably be level 199 lol. Problem with the saurian specific daggers is you still have to dance around them trying to get to the tail. Which as far as I've played more often than not, they move just as soon as I manage it. : /
I would have pointed out that with the physical build to the magical: you lose about half of your much more impressive chunk of physical damage, to get double the not so impressive magical damage... but again; my bow issue proves it doesn't really seem to matter what damage it says you do. I'm not sure the game always calculates it correctly anyway.
So if I play a sorcerer for a hundred levels can I then switch to warrior without struggling too much?
ОтветитьThis feels like lying to oneself in the face of facts. 40-50% more damage is an enormous difference and now that the sequel has been confirmed to have the same crappy stat system I think this delusion shared by part of the playerbase has permanently harmed the franchise.
ОтветитьThat's me I am Jumping around vocation I want to play didn't knew stats increase based on vocation u are using lol. Is that why my warrior was weak cause before warrior i was using mage socerer and magik archer mostly magik archer cause of auto aim 🤣
ОтветитьMin/max players saying a game is too easy is so idiotic. The majority of people just want to play the game and don’t even know what min/max means. Just because they might like to spend hours and hours with tedious math and stats doesn’t mean everyone does. Min/max players should stick to MMOs. I’d say the Souls series but those games aren’t even hard.
ОтветитьI for over 10 yrs could never stand these glass cannon gamers who swear by min max. What make them really annoying is that they are always trying to infect other gamers with their nonsense with min/max videos. What good is high damage when a level 1 enemy can 1 shot you?
ОтветитьThe "most optimal" build is spending at least 40 levels before 100 in Ranger for HUGE stamina, then just play whatever you want to play.
ОтветитьI don't even bother with min/maxing and i genuinely do not like the leveling system in dragon's dogma and hope it does not return for the sequel..
If I want to play a warrior but to make it as good as possible have to basically play 210 lvls as an assassin I might as well just play as an assassin..
With the way I play these games I'm level 40 or 50 before I'm even halfway into the the story, by 60 70 and 80 I've basically explore the entire possible map(aside from quest locked regions)
This mainly applies to new players and people that will just play through the game once and call it a day. Most min/maxers are people that have a lot of experience with the game and already know what classes they like and dislike so they decide to make their build as effective as possible even if it’s just to hit for like 500 more damage. There’s nothing wrong with mix/maxing and it’s not nearly as annoying or inconvenient as you made it out to be especially since you can get to level 200 in less than a day by farming death.
ОтветитьI feel like i needed this video. Thanks so much.
ОтветитьSo the the whole mix/maxing thing started befor the Dragons Dogma Dark Arisen release meaning befor the much stronger BBI gear where a couple hundred extra strength is just a drip in the ocean where as raising your defenses has more value now
ОтветитьMin-Maxing isn’t even something I enjoy. There’s a reason why higher difficulty oblivion scares me as unless you use summons or abuse followers, you kinda have to min max. But here? It doesn’t feel nessicary. Sure, melting bosses in like 2-3 seconds is nice and all but like… have fun playing as builds that don’t fit your playstyle just to achieve it.
Glad to have found this video, as it makes me feels more comfortable with doing basically whatever build strikes my fancy at the moment without having to worry about what levels up. This, combined with your size matters video, made me think of a interesting arisin main pawn combination. A short, light mage into sorcerer arisin, and a tall, muscle clad fighter into warrior main pawn with a personality of doing his best to keep the heat off of me so I can cast my spells from a safe distance.
i barely know the game and honestly i don't feel this explains properly that min/maxing is stupid. It seems to be based on play style really imo. If you happen to use your reposte as a mystic knight as your primary damage source than it makes sense to focus on magick but if you rarely block or don't rely on blocking as your primary damage source then physical stats would be ideal. but this only comes from my base understanding of mystic knight, I am unsure if their main hand weapon uses both stats or only one and idk if enchanting the weapon causes it to use the secondary stat if it isn't already. same with the shield. even if it does use both stats what about in cases where you play one type of class over another that doesn't use a mix of these stats such as the strider or ranger or even mage? how would magic benefit the strider and ranger and how would the physical damage effect the mage? This might prove that min/maxing for special classes is stupid but idk about the other more pure line classes, and that's if anyone even considers those classes worthwhile to play. I admit from the videos i've seen most people play the special/hybrid classes it seems.
ОтветитьI've been trying to tell this exact same thing on Reddit and other platforms for YEARS....I'll just tell them to check this video you got the like right from the title 😂😂😂 very well made video to fix such a huge misinterpretation of this game
ОтветитьAs someone who hasn't min/maxed at all, and didn't know that leveling as a specific vocation affected stat growth until today, this video proves the opposite thing imo
ОтветитьSeems like common sense to me.
ОтветитьTx man.
ОтветитьI min max but only because I know exactly what I want out of my characters. I often like to experiment with a variety of weapon types. Weaker weapons have great effects but can be very unviable and weak in certain battles if I didn’t min max strength for my arisen or magic for my sorcerer. I like the weapons that give debilitating effects because they’re a lot of fun but the damage can often be pitiful without the right investment. But also max strength framme daggers brain splitter go brrrr
ОтветитьMin-maxing is for scrubs. Play at least 6 different vocations to grab an Augment that'll compliment your final playstyle. For those who end up as Magic Knight, it be wise to consider these augments to increase your damage output, while also keeping in mind Dark Arisen caps the buffing to 80%.
Fighter's Rank 8 Vehemence -10%Str;
Striders Eminence - 30% more Jump Attack Dam or "Arm-Strength" to cling to large enemies better;
Mage's Attunement- 10% magic;
Warrior's Clout - 20% Str, Proficiency(25% stam reduction to physical moves,) or Ferocity -10% damage for Core Skills;
Sorceror's Acuity -10% magic or Articulacy - Faster Spell Cast
Assassin's Bloodlust(For fighting at Night) or Autonomy(if you solo at night) which both Give 20%Str/Mag and 30% to Phys/Mag Defense.
Your magic build deals 900 melee damage and your attack build deals 1800 melee damage, thats a massive difference?! Am I missing something here? That seems like an argument FOR minmaxing.
ОтветитьMore important than any Vocation level routine, is your Gear!
Ответить