C# Instantiate & Destroy a gameObject - Unity Tutorial

C# Instantiate & Destroy a gameObject - Unity Tutorial

Forbidden Tree

4 года назад

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@ismailucar20
@ismailucar20 - 24.05.2021 22:48

Good job bro keep pushing it

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@ismailucar20
@ismailucar20 - 02.08.2021 15:30

👺

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@OsrsNooby
@OsrsNooby - 07.05.2022 03:40

Hey, wondering if you'd be able to help, or anyone who reads this;
I have a gameobject with a script that creates a instantiate clone of a gameobject2.
I have a a script2 that wants to delete the gameobject2 (clone). How would I delete this ?? I tried following several examples and I keep getting an error saying that gameobject2 doesn't exist in this context, I assume because it's part of a different script.

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@MaddoxDevGames
@MaddoxDevGames - 29.02.2024 21:06

You do realize that it is truly not spawning at the gameObject right? it is literally spawning at the origin? But otherwise, keep up the work

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@isimsizanimator1291
@isimsizanimator1291 - 27.04.2024 11:57

thank you i learned how can delete prefab thanks to you

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@m_rizaal
@m_rizaal - 15.08.2024 09:33

which extension do you use

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