This video gives an introduction to modular gameplay, gameplay features (Mods) and modular gameplay actors. It shows how to implement and use them and also provides a deeper dive into the code execution.
The game features and modular gameplay plugins help developers to create stand-alone features for their projects. They help to avoid dependencies, to keep the codebase clean and to improve their maintainability. They also facilitate the shipping of seasonal content, DLCs and one-time events and they can be enabled and disabled at runtime.
00:00 - Intro
00:34 - Definition & System Overview
01:45 - Let’s create a Game Feature
03:01 - The Game Feature Data Asset
04:32 - Game Feature Actions
08:03 - Modular Gameplay Actors
11:59 - Registering the Game Feature (Callstack)
14:07 - Loading the Game Feature (Callstack)
14:26 - Activating the Game Feature (Callstack)
15:02 - Plugin Subsystems
15:25 - Transitional State Handling
https://www.unrealengine.com/en-US/ue-on-github
Тэги:
#Unreal_Engine_5 #C++ #Mod #Mods #Modular #Gameplay #Actors