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amazing video as always
ОтветитьRIP curse on hit, because of curse delay
ОтветитьI have feeling I'll be linking these videos to friends alot in about a month from now.
ОтветитьNow cracks a noble heart. Good night, sweet prince, (Sniper's Mark) and flights of angels sing thee to thy rest."
Ответитьwhat is the mechanic rationale behind adding an activation delay for curses??
ОтветитьWow, had no idea it was this close to EA. Crap, my spare time will now disappear fully.
Ответитьthis is soooo slooooooooooooooooooow.. i feel asleep while typing this sente
ОтветитьFrom footage we've seen, the curse activation delay seems to be around 2-2.5 seconds
ОтветитьI anticipate a LOT of PoE 1 players are gonna be real frustrated with the new curse activation delay lol. Also RIP Sniper's Mark. xD
ОтветитьWow, they did sniper's mark dirty
ОтветитьI resented having to use curses in PoE 1. Marks could be applied automatically at least.
I don't know what that means to "reserve 30 spirits" (flat value reservation?) for auras, but I hope it's more usable than aura reservation in PoE 1.
So curses play like... voltaxic burst? The delayed nova? One of the worst skills in the game right now?
ОтветитьRip snipers mark hahaha, goodnight sweet prince
ОтветитьThank you I appreciate this video
ОтветитьI assume, that we'll get a witch ascendency (occultist?) that specializes in curses and I could see them add a 'no curse delay' node to this ascendency.
Blasphemy might be very popular because we're unlikely to have curse on hit outside the 'hand of chayula' skill.
again the game is slowing down, dont even know if ill want to try it at this point
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