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I have Mario 64 buddy🗿
ОтветитьDo you want Mario 64, or double it and give it to the next person?
Nintendo: Double it and Give it to the next Person.
When you think about it, maybe Mario 64 DS was 128 all along.
ОтветитьNo? Mario 128 was a tech demo and was never meant to be an actual game. Also I don't think it was made for the 64 DD
ОтветитьThe tech demo for Pikmin
ОтветитьWell actualy, super mario 128 was supposed to be on the Gamecube, not for the n64DD. Super mario 64 2 was supposed to be for the 64dd and would have add Luigi as a playable character.
ОтветитьPikmin fans who watch this channel:What do we want? More Pikmin!! When do we want it? RIGHT NOW!!
Ответить"cAnCeLED" 💣
ОтветитьClarification:
He is talking about a completely different game in both parts of the video. In the beginning, he was talking about Super Mario 64 2, a scrapped early-in-development 64DD game. Later he was talking about Super Mario 128, which was a tech demo for the Gamecube many misinterpreted as a game coming out soon. The gravity mechanics helped with the creation of TP and SMG. The high amount of characters being rendered helped make Pikmin. No clue where Metroid Prime came from though.
Now we need mario 2048
ОтветитьYou know, it’s amazing how cool the people at Nintendo are so..well..cool 😊😊😊
ОтветитьYeah but maybe if they released 128 the dd WOULDNT have failed
ОтветитьWasn't it a tech demo tho?
ОтветитьSo you're telling me that we almost had all of those amazing games, but Mario edition?
ОтветитьMetroid prime prusdes to show Metroid prime remastered
Ответить💀💀 It was called 128 because it was a techdemo that became Pikmin.
ОтветитьThis is two stories mushed up into one. Super Mario 128 was merely a tech-demo for the Gamecube showcasing how many moving things can be on-screen, which ended up getting implemented into Pikmin. The 64DD had nothing to do with Super Mario 128. However, there indeed was a sequel to Super Mario 64 planned for the 64DD. Although it was canceled, a successor to Super Mario 64 that ran on a disc did end up surfacing - and it's called Super Mario Sunshine.
ОтветитьSuper Mario 128 was actually just a tech demo to show off the GameCube's power. It was 128 Mario's roaming a circular platform, with the terrain of said platform changing.
What Pikmin pulled from it was the hundreds of characters on screen
What Super Mario Galaxy pulled from it was the round spherical surfaces
And idk what Twilight Princess pulled from it
I thought he meant Odyssey
ОтветитьNintendo fans try to accept that a tech demo can be just a tech demo
Ответить100
ОтветитьI still kinda want super Mario 128 but I think odyssey was beyond our expectations for 128
Ответитьso in theory super mario galaxy is the sequel to mario 64??
ОтветитьSm64dd
ОтветитьIncorrect it was tech demo
ОтветитьI'm like 90% sure that they made Mario 128 to show off the power of the GameCube
Ответитьoh i expected it to be something to do with mario sunshine
ОтветитьNo, Super Mario 128 was a tech demo for Super Mario Sunshine, and much later, Super Mario Galaxy
ОтветитьThey made an OFFICIAL demo to show off at e3, it was just millions of Marios running around. There were a few breakable crates, and some walls to test how Mario would interact with collision boxes, but other than that just a few hundred Marios on screen and only one that you play as.
Ответить"You're not gonna make a sequel for one of the greatest games of all time on a failed console accessory"
Mario 3D world: Hold my cat suit.
But the n64dd would have sold way more copies if Mario 64 2 was realeased
ОтветитьIm Happy That That game was cancelled Only for super Mario galaxy
ОтветитьWe all need 2 things. First a new switch console and Mariokart 9
Ответитьwait a min Mario 64 Nintendo 64, HMMMMMMMMM DOES THAT MEAN NINTENDO 128 COULD EXIST?
ОтветитьThis is cool and all but wheres Super Mario 32, 16, 8, and 4?
ОтветитьFunky Kong 500
ОтветитьI thought it was just a tech demo with tons of marios
ОтветитьIts Literally transformed to Mario sunshine. Like they Said that on Interviews. You Skipped a while console and 10 years of development bro
Ответитьimagine if super mario 128 was gonna be THE BEST GAME EVEN IN ALL OF NINTENDO but they just didnt realese it lol
ОтветитьSuper Mario 86 on the PS1 💀
ОтветитьSuper Mario 128 was a GameCube tech demo, not a canceled 64DD game.
ОтветитьHalf of 128 is literally 49...
ОтветитьWrong, super mario 128 was a tech demo shown at e3 to show how powerful the gamecube was. It was never planned for the 64 dd. You may have got it confused with super mario 64 2. Which was planned for the 64 dd. It was cancelled due to poor sales with the accessory.
ОтветитьI haven’t played any of the games mentioned in this video 😬
ОтветитьThey had 128 marios at once to see how it could handle, which led to Pikmin. However in Pikmin you can’t have 128 on the field, only 100.
ОтветитьThis makes no Sense because the n64 is 64 bits, and the one with 128 bits is the game cube, so, It need to be on game cube
ОтветитьDon't say N64 or N64DD, 0nly say Nintendo 64 0R Nintendo 64 Disc Drive
ОтветитьOkay this confused me since I thought it was a Gamecube tech demo where 128 marios run on a pizza that turns into a gamecube disc
ОтветитьNo thank you!!! Couldn't imagine not having Galaxy and Prime.
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