Комментарии:
Happy teachers day
ОтветитьFinally made it through this tutorial (as I am keeping a lot of notes with added screenshots etc during tutorials, it takes always a while to consume them). This video is fantastic, thank you so much for delivering always such useful content! A shame that the amount of views unfortuanetly doesn't relefect the quality of it, otherwise it would have billions! I hope you keep up producing Godot related content :)
ОтветитьThanks a lot 😊
Ответитьi really really struggle with setgets and how to use them. Even if you explained it in the vid it almost seems like it's entering my head and leaving right away. Can anyone explain them like im 5 or use analogies for them so i can understand how they'd work in a real world context? Thanks in advance
ОтветитьIs it normal if a big part of the player movement is already done in the project file? Im lowkey scared to start because i want to make sure i downloaded the right thing
ОтветитьMuito bom! Sou aqui do brasil e gosto muito do seu conteúdo!
ОтветитьYou are the reason i know godot; can you teach godot's 3D too?
ОтветитьThe project file version 4.3 is unusable because once the TileMap node in the level scene is converted into a TileMapLayer, all inherited scene maps are gone, and I can't find a solution.
ОтветитьNot sure if this is a me problem but the file in the one drive for 4.3 doesnt seem to work with the latest godot release, still has the old title map versions not the new layer stuff
ОтветитьJust a suggestion but please for next tutorials dont use premade things. I personally find it harder to follow if you already have some stuff already made like in this video animations etc. I want to see everything from scratch.
ОтветитьAmazing tutorial. Thanks for doing this!
ОтветитьBro do you have a linkden?
So that I can actually mention you as a source of learning
You are doing awesome work bro
Could we get an isometric python game course?? Please! I haven't found any good tutorials in this area to show how this works using Tiled and the potentially the different issues that you face when coding versus say a 2D game.
ОтветитьI hope the next godot course about 3d
Ответитьalright, ty :D time to learnnnn
ОтветитьData analysis or data scientists video pls
ОтветитьIt seems a bit too stiff by todays standards. I get making retro stylistic choices, but not if it hurts more than it helps.
ОтветитьCan you make a absolute beginner tutorial about shaders for 2d games if possible?
It is fine if you use Godot or pygame or other game engine to demonstrate. I want to know how shaders work and how to make them so.
Thanks for all of your amazing tutorials, hands down the best source out there! Can we get a pygame_gui tutorial?
ОтветитьI enjoy the way you code. Your videos are very informative. I am for you. I beg you to do me a humongous favor and code a game like Risk or a game like imperialism made by frog city along time ago.
ОтветитьAwesome tutorial but it's more Contra than Metroid, Hollow Knight or Castlevania
ОтветитьI think making a Godot 3D intro course will do as well as the 2D ultimate course
ОтветитьExcellent tutorial, please continue making more Godot if you can make one of a Farm game. That you have to water the plants every x time for better production and so on ❤
ОтветитьHi ! I love the way you teach and all the projects you've made so far and I'm loo,king forward to the next ones ! I like how you're IDE is looking and how you can organize classes and hide them, so what is the name of the platform you use ?
ОтветитьYou're a godsend my friend. May God bless you ❤❤, for the content you create and the way you teach is priceless and second to none. There are many people who make courses, but you add exercises in between, create videos on projects, in which you guide us, and even add helpful tips and insights while teaching, all while also recapping things you've already taught. Recap and recall is extremely essential while learning, and the tutorials you create are honestly the most ideal to learn.
ОтветитьThe Return of The King
ОтветитьThanks
ОтветитьDanke!
ОтветитьFor the coyote jump, it feels over complicated to use a timer, i know it provides nice input in form of seconds/milliseconds etc. But feels wasteful when we have access to very precise timer already, which is the delta in the _process function
ОтветитьShould the the physics stuff like apply_movement and apply_gravity be in _physics_process instead or does it not matter for this game?
ОтветитьHi, can you please share the final code so it is easier to troubleshoot during the practice. Thanks a lot!
ОтветитьGlad i found these videos! Love hours long videos that go far in depth! Thank you so much i hope i can learn lots :)
ОтветитьAs a complete beginner in coding who relies on the built-in movement script I can say I did understand almost everything is happening here thanks to your teaching skills
ОтветитьIsn't calling 'move_and_slide' from process (eg. on Drone) a bad practice though? According to Godot docs it should be called from _physics_process only 🤔
ОтветитьWhen I downloaded the project files it seems it was in a state after the Player Movement tutorial was finished. Did I do something wrong?
Ответитьbroo finally you came with a new godot video, thanks for your content.
ОтветитьThanks for this tutorial. It's seriously better than some paid courses I've taken (and not only for Godot, but overall).
Ответитьbrother 6 hours just for us? ty.
ОтветитьI only just found and finished your ultimate introduction to Godot recently (which helped me a ton!!), and now there's another banger! I can't wait to get stuck into this one, thank you for your content dude, keep it up! :D
ОтветитьThis is awesome 🎉 but please were can i get a tutorial for procedural animations 2d in godot
ОтветитьOh my god this looks amazing
I'm gonna follow it when I have time
I hope that one day you develop an action-adventure tutorial, focused on stories, in a platform format, with puzzle solving and an open world.
ОтветитьYouhooooo ! Clear Code at it again <3 thank you
ОтветитьI'm so happyyyyy now ❤❤️😍
ОтветитьThank you so much for another godot tutorial! I truly appreciate the work you do for us, and I hope that for everything we gain as viewers from your content, you also gain an equivalent amount of success and fulfilment in turn.
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