The Truth About PS1 Graphics

The Truth About PS1 Graphics

Garbaj

2 года назад

1,562,540 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@mia-mb6jk
@mia-mb6jk - 08.09.2024 07:33

me see dva me click video😆

Ответить
@CynewulfofWinland
@CynewulfofWinland - 29.08.2024 11:24

So it's...
- Low Poly
- Low Resolution Texturing
- Baked-in Shading
- (this)
- Low Res Rendering
- Capped Framerate

Ответить
@ozlevin1678
@ozlevin1678 - 07.08.2024 13:16

garbaj

Ответить
@chrisgotvibes
@chrisgotvibes - 04.08.2024 03:30

Thank you brother.
(Sidenote: Gyaaaattt ! )

Ответить
@brianwelch1579
@brianwelch1579 - 25.07.2024 20:26

The truth about PS1 graphics is that PS1 was garbage hardware from a company that has long been ethical garbage.

Ответить
@mrbutcher5423
@mrbutcher5423 - 22.07.2024 03:17

This is NOT PS1 graphics 😂

Ответить
@shootingpointoffical1122
@shootingpointoffical1122 - 19.07.2024 11:00

How do you make textures bru 😢

Ответить
@mrklusek
@mrklusek - 09.07.2024 22:56

Pls make N64 video too

Ответить
@soonnn4038
@soonnn4038 - 05.07.2024 22:59

So nice !! so do I have to do fake drawing (vertex coloring) into EVERY objects in game? not using any lights in game? (light baking in unity or something..) I really want to find method how to setup lighting in unity that looks like real ps1 style game.... I'm using unity so i could slightly understand your video haha 😢 btw, your video is AWSOME!!

Ответить
@JamelBurger
@JamelBurger - 27.06.2024 19:22

I knew that it needed to be pixelated and that the vertices would shake a little I manage to emulate it perfectly.

Ответить
@theosr93
@theosr93 - 11.06.2024 11:25

Ps1 graphic is beautiful. The only problem for me few games had the camera that shaking or spin too much, it gives motion sickness sometimes.

Ответить
@GAR45TH
@GAR45TH - 10.06.2024 08:38

Hehe he said boobs

Ответить
@dstails_4599
@dstails_4599 - 03.06.2024 12:43

I just found this and this was very helpful and insightful!

I’m trying to figure out how simply displaying the base colour would work in Unreal Engine? If anyone knows then I would appreciate it! My scene is currently swimming in darkness

Ответить
@Mwuff7775
@Mwuff7775 - 14.05.2024 23:51

How did Valheim achieve such an appealing retro style using modern lighting techniques?

Ответить
@darthmongoltheunwise8776
@darthmongoltheunwise8776 - 08.05.2024 22:39

I played tons of the Crash Bandicoots when i was a kid, 1, 2, 3, that racing game and Crash Bash.... Good old days before internet. Wild to think that my generation was the last one to live a childhood without it's influence, 1995

Ответить
@prozac1127
@prozac1127 - 03.05.2024 20:05

There's a lot of beauty in all video games from beginning. Each has it's own charm.

Ответить
@Majorwindy
@Majorwindy - 03.05.2024 04:30

Lighting is so powerful for fidelity. Excellent lighting can make a game look one generation ahead, whereas abysmal lighting can make it look a generation behind.

Ответить
@MrUKRAINEC
@MrUKRAINEC - 02.05.2024 23:45

It still looks like a game from that era, lol)

Ответить
@aethoblack2349
@aethoblack2349 - 01.05.2024 09:27

Idc about graphics I just care about gameplay

Ответить
@fumomofumosarum5893
@fumomofumosarum5893 - 19.04.2024 10:29

that being said, PS1 was able to work with more high poly models, too. especially in fighting games like Dead or Alive - you wouldn't se it often, but sometimes you would see 3D models that seem "round" -ish and not that cube or triangular-ish ^^;

Ответить
@OwOUwUOnO
@OwOUwUOnO - 19.04.2024 06:52

Low-Poly Palace <3

Ответить
@SaltedMallows
@SaltedMallows - 16.04.2024 11:24

I'd say even these recreated examples don't look perfectly like old PS1 graphics. It looks like an imitation.

Ответить
@MikeRetroModz
@MikeRetroModz - 15.04.2024 22:09

a lack of lighting with a low resolution and fake shadows look so satisfying to me

Ответить
@algwins
@algwins - 14.04.2024 04:40

That was super interesting, thank you !

Ответить
@Jekdersnek
@Jekdersnek - 04.04.2024 18:17

How did you achieve the pixelated look at the end?

Ответить
@just2get9peace6
@just2get9peace6 - 03.04.2024 09:17

Gerbaj haha😂

Ответить
@thegodhoward8037
@thegodhoward8037 - 21.03.2024 21:09

Truth is we never needed graphics past PS2 when games were simpler they were better just think back to games like jack and daxter ratchet and clank the great majority of PS2 jrpgs they were all significantly higher quality than the games we play today

Ответить
@JimMilton-ej6zi
@JimMilton-ej6zi - 16.03.2024 07:54

One huge thing is resolution. A lot of things were done on very low quality CRT televisions, and as such needed to be rendered accordingly. That means exaggerating features where needed and removing unneccessary detail, way too many people make it high resolution when that's the opposite of a good ps1 style game.

Ответить
@michaelmorales5435
@michaelmorales5435 - 10.03.2024 02:09

GAMERS ARE SUCH LOSERS THEY ARE ACTUALLY NOSTALGIC OVER GARBAGE GRAPHICS

Ответить
@user-un2wu6zx6q
@user-un2wu6zx6q - 08.03.2024 18:09

นี่หรือวะโอเวอร์วอชผู้หญิ่ง ทะนงตน 555555ในทีรสุดก็ยอมรับแล้วสินะว่าพ้วกมึงมันกระจ่อก

Ответить
@barrelrolldog
@barrelrolldog - 08.03.2024 14:28

The .........truth? so is there some big lie about PlayStation graphics being propagated or what?

Ответить
@Hars-Hawk
@Hars-Hawk - 07.03.2024 19:11

I love how short yet precise your videos are man 10/10
Love it, keep it rocking!

Ответить
@Jeitoo
@Jeitoo - 06.03.2024 17:42

Devs in the past "had to" come up with clever ways to save space or use limited tech, I respect them for their creativity, but I also respect those who choose to use their styles today because it actually looks good while still being low system requirements.

Triple AAA idiots never seem to understand that people will always choose gameplay, fun, and story over graphics and political opinions.
A whole bunch of retro or pixel 2D "ageless" artstyled indie games like Noita, Stardew Valley, Undertale etc, have already outsold many modern multimillion budget games, which is honestly pretty refreshing to see.
Now, we just need to go back to offline/local play and private servers and I'll believe the 'industry' is healing

Ответить
@DylanMezzanotte
@DylanMezzanotte - 06.03.2024 15:57

boobs

Ответить
@elker7862
@elker7862 - 06.03.2024 14:49

damn that's a big fat a

Ответить
@maggiem6209
@maggiem6209 - 06.03.2024 10:14

I recently got into Blender, wanting to use it to do some concept art work, and I find that videos like these, even if I'm not looking to make game assets, are so interesting and fascinating. A different side of the work that I love.

Ответить
@dbznappa
@dbznappa - 05.03.2024 18:21

before watching, I'ma guess z-buffer.
Am I right?
I'm right, aren't I?

Ответить
@antmoundsock1122
@antmoundsock1122 - 01.03.2024 01:34

Entities often use gourad shading too

Ответить
@Ziris1
@Ziris1 - 29.02.2024 22:06

boobs

Ответить
@TheKingHyena
@TheKingHyena - 29.02.2024 21:33

i mean.... it's the jitter, it's always been the jitter, the lighting is a good part but man....

Ответить
@lachtak42
@lachtak42 - 27.02.2024 03:05

That was very short and straight to the point. Thank you.

Ответить
@PisicaFumeaza
@PisicaFumeaza - 27.02.2024 01:28

smash

Ответить
@krele14
@krele14 - 21.02.2024 07:12

Except there was no zbuffer on PS1, its graphics were mostly unique due to affine vertex transformation.

Ответить
@karlandersson4350
@karlandersson4350 - 21.02.2024 03:34

Lol....boobs...

Ответить
@kkd0099
@kkd0099 - 21.02.2024 01:56

so what is the "truth" ?'' garbage video

Ответить
@Eleanorotica
@Eleanorotica - 20.02.2024 22:14

Looks amazing also subscribed because your name is my favorite way to say garbage 😂

Ответить