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Would you like a video where I breakdown the best Phase 3,4 and 5 recipes in Satisfactory 1.0? Thanks for Watching!
(please say yes because I need to make a 10-minute segment talking about how amazing diluted fuel is).
Steeled frame is amazing paired with iron pipes, no coal wasted. Same thing with steel rotors. Iron wire and iron pipe makes this viable, especially in rocky desert
ОтветитьWould you like a video where I break down the best Phase 3,4 and 5 recipes in Satisfactory 1.0?
Yes and Yes, please!
why not steel screws?
ОтветитьThe combination of iron pipes and steel rotors that is why people like that recipe
ОтветитьCombining Fused Wire and Fused Quickwire in a single facility produces absolute crapload of both, so I'll disagree Fused Wire is bad. Afterwards you're free to use alts like Quickwire Cable and the likes because you're swimming in quickwire.
Similarly, Steel Screw is so incredibly efficient, Bolted Iron Plate becomes totally worth it, the speed and compactness easily outweighing the cost of increased screw consumption.
In general I don't understand your obsession with saving coal. Early on, you will have quite enough coal for both power and the modest production needed. Later you should switch to oil power and repurpose the coal from power into more steel.
Im sorry did he keep referring to rubber as plastic or am i missing something?
ОтветитьWith respect to Modular Frames, using the alternate Iron Pipe recipe to get your pipes eliminates the use of coal, and the iron requirements are less for the same # of frames. According to Satisfactory Calculator website, it costs 144 iron to make 6 Modular frames using standard recipes (24 per frame) and using the two alternates above it costs 128 iron (21.33 per frame). I'm sure there are other ways of using alternate recipes for the reinforced plates that changes the calculation, but if you're wanting to use only Iron, don't discount the Steeled Frame recipe.
Ответитьwatching this has made me realize that really there isn't such a thing as a blanket best alternate recipe. it's all contextual.
ОтветитьIt's not all about material efficiency. The reinforced iron plate recipe is great because it is super fast. Resources are infinite so nobody cares how many resources you need. But speeding up the production by three is a good deal.
Ответитьmodular frames can do iron pipes.. Sure it costs lots of iron, but saves coal🤔
And why not steel rotor? you can make motors so easy.
all recipes have something going for them. some save on materials some maximize output. combined with overclocking and loops you get eye watering units/minute late game.
basically, we just need more power
Steeled Frame is awesome if you have the Iron Pipe recipe. Steel Rotors is awesome if you have Iron Wire in addition to Iron Pipe.
ОтветитьDon’t use the steel screws? That’s wher I stopped watching! Just 1 mode of coal is enough for 4800screws a minute! Disliked.
Ответитьi am gonna go and say that "Fused Wire" and "Fused Quickwire" are actually the best alternate recipies for copper wire and quickwire. lets take an input of 2 caterium ingots and 9 copper ingots. using the normal recipies your get 9*2=18 copper wire and 2*5=10 quickwire. however when using the alternate recipies you can do 4 copper + 1 caterium = 30 wire and 1 caterium + 5 copper = 12 quickwire. as you can see both outputs have been increased for free!
18 -> 30
10 -> 12
Absolutely amazing video ! Will take into consideration when playing this weekend 🥂
ОтветитьWhat are you saving limestone for?! You only need 100 p/m or so for building
ОтветитьWhile not really relevant to the topic of early game recipes, I DO recommend the Aluminum Beam and Pipe recipes. Its very easy to produce waaaaaaay more than you ever need of the the casings, heatsinks and alclad sheets, even with just one or two bauxite nodes and aluminum is not really used for much else, especially once you graduate to MK6 belts. This lets you ease up on you coal being used for steel production....because the diamonds in tier 9 are hungry.
ОтветитьFor the newer pioneers-
It's not pointed out in the video, but there's a synergy between alt recipe "Iron wire" and the RIP alt recipe: "Stitched Iron plate" that really is worth 30 seconds of screen time to discuss. Stitched Iron plate's biggest drawback is that you're needing to pool 2 different resource types together.
A problem that Iron wire fixes. Iron wire + Sticthed Iron plates means you can set up an efficient Stitched iron plate production line with no copper nearby.
Sorry dude, this is terrible. You're looking at the recipes as an individual and ignoring synergies with other recipes.
ОтветитьCast screws are inferior to steel screws. You’ll be making steel beams anyway. Peeling off one per cycle for producing metric shit-ton of screws is worth it.
The absolute better option, though, is recipes that eliminate screws altogether.
Sorry to say that but these are personal opinions at best. Some are just plain wrong.
What strikes me most (and people mostly misses that in comments): You make a big fuss about saving coal (not wrong in the early game) but keep recommending receipts that take an good amount of extra power. Which comes from coal.
Actually, Solid Steel Ingot is a 50% increase of steel produced using the same amount of raw materials compared to the basic recipe, not 33%. In the basic recipe, if you have 6 iron ores and 6 coals, you get 6 steel ingots. In the Solid Steel Ingot recipe, if you have 6 iron ores and 6 coals, you get 9 steel ingots, which is 3 more than 6, and 3 is 50% of 6, so 50% increase.
But it IS a 33% decrease in raw material consumption for the same amount of steel produced.
It looks like it is yet another ranking of recipes, that bases purely on resource efficiency. With even more focus on saving rarer resources then wiki used to do (cost of recourses weighted by availability). If you are not planning to build a megabase that uses all resources, this may be a bad list of recommendations.
It is OK, even encouraged, to use more resources, or add a bit of rarer one, if the result is more convenient to you. Smaller factory, simpler logistic, resources aviable locally, those all are valid points when you choose a set of recipes.
Steel frames are great, they reduce usage of RUPS 2.25 times! And even if you use it with iron pipe recipe, (so it is again iron only) it uses essencially the same amount of iron, but in smaller footprint.
Steel screws are great for screw heavy (often fast) recipes (that author dismissed bacause screws are inconvinient, a couple of minites after dismissing the most convinient screw recipe:)).
One more thing: gused quickwire (from caterium and copper). It looks like it uses too much copper. But if we use it with pure caterium and pure copper recipes, it uses these ores in 1:1 ration. It essencially turn your copper ore into caterium ore, giving 20% bonus on top of that.
For modular f4ame it's 4asy use iron to make steel pipes alternate recipe
ОтветитьCounterpoint for Steel Rotors in the early game: If you're producing enough steel pipes like I am, you can split them off to make both stators AND rotors and have a good /min making motors. Each one crafts at 5/min before overclocks, so you can quick early game maths out for a stable supply of motors very quickly.
ОтветитьI think that some of your initial premise isn't ideal, considering the fact that a lot of alternate recipes synergise. That said, thanks for making content for satisfactory.
ОтветитьHilarious that he calls rubber plastic
ОтветитьRaw resources are not the only "resources". Power and time should also be considered. For example, recipes that use fewer machines allow you to save on power, which in turn saves on coal and oil. Most importantly, recipes that simplify a process save on the most precious resource of all: player time. Best example I have is a motor factory that utilizes iron pipe, iron wire and steel rotor that will allow you to create a 4 motor per minute factory with only iron (a bit less than 240/min), and do it rather simply. It's quick and easy to setup, and relatively easy to put in a blueprint.
ОтветитьI have to disagree with you on reinforced iron plates. The stitched iron plate is clearly the best recipe as you can use iron wire in it. If you do the math you’ll see how you save a lot of iron with stitched iron plates + iron wire compared to the default.
ОтветитьAt the end of the day what alts are good and bad is very stiuational. Depends on what resources are available to yoi, what other recipes your using, how much space you have and what power you have available. They are almost all good in thire own way.
ОтветитьCoke steel ingot recipe may be a great way to deal with the byproducts of plastic/rubber production depending on the setup. You don't really spend oil specifically for the recipe after all. And you save coal.
ОтветитьIron wire + stitched plates is great for saving around 25% of iron
Using iron pipe + stitched plates is great for Steeled frame
Iron pipe + iron wire is great for steel rotors and it makes it easy to make motors
It’s my life goal to make screws unused in every factory i make
ОтветитьIron Wire + Iron Pipe + Steel Rotor + Stitched Iron Plate is a game changer. Individually each one may not mean much but being able to make Smart Plating with only Iron is huge for me. 1 belt of 100 or so iron ends up being 10 Smart Plates per min (with using 2 sloops). If you use even more sloops you can double that to 20 with the same number of machines. Basically anything that eliminates screws and reduces the number of input lines for your build will be a plus.
ОтветитьThere is a case for Bolted Iron Plates if u need a high Throughput of RIP because the increase in screws isnt a hugh deal with some of the alternate Screw Recipes
ОтветитьCase for Steel Rotors: If you combine it with the Iron Wire + Iron Pipes alternate recipes, you can make All Iron Motors. Cheers!
ОтветитьBe careful here, folks. Satisfactory is a game where your goal should always be efficiency, not economy. Bolted Iron Plate is one of the recipes you should try to get as quickly as possible. Saying that someone should not "under no circumstances" use a recipe that increases production by 200% is crazy.
Especially for basic items (reinforced iron plate, modular frame, etc.) any other recipe that increases production and does not use oil, aluminum or steel is much better than the default recipe.
So is this early recommendation or not? I'm confused... Because I would recommend hold on hard drives to lock trash recipes, select bare minimum to go faster and easier (like copper rotors and cast screw) to oil and also use even rare stuff to temporary mini factories... the game is about building and evolving so there should be not problem to use something early and then switch... However thanks for overview, some points are good and I'll test other stuff too :)
ОтветитьScrews. i disagree partly of your argument. bc it depends. if you need 100 screws/min for a recipe the 50/min is nice. but if you need 120. the other is easier to make it 100%.
sometimes the lowest common denominator to make it 100% fit without wasting ressources is to big for t3 builder.
you save
some power
1 contruction line
but you need
more splitter if you need a specific number of screws for a recipe and be a perfectionist.
I think you are far to saverish with ressources like coal, my pc would melt if I would max out every coal node in the game
Ответитьaaa quick question. Isn't the Iron Alloy Ingot alternative recipe good too?
I am asking that because the wiki is still showing the ratio is still 2 Iron Ore (20 pm) + 2 Copper Ore (20 pm) = 5 Iron Ingot (50 pm)
BUT in the game after the 1.0 now it is 8 Iron Ore (40 pm) + 2 Copper Ore (10 pm) = 15 Iron Ingot (75 pm)
Because of that realization, I think for the time being the wiki may not be a reliable source for that research. I am sorry to say that but you may need to recheck some of these recipes to be sure if they are the same or even exist in 1.0 😞
On my worlds I always tend to use alternates to cut down the number of machines and the total resources I need to produce in 1 factory.
ОтветитьThe screws modular frame one is actually good, particularly with cast screws. Saves you a bunch of iron and works at 2.5x speed. Steel rotors is only with iron -> steel pipes. Still pure iron.
ОтветитьI use my copper to make alloyed iron
I use iron to make wire
I use wire to stitch my plates
Molded beams & pipes are good but once you start to crunch the numbers how much limestone your gonna need when doing molded only allong with the Encased Industrial Beams... its gonna hurt
I would disagree with most of the suggestions here. You are overvaluing the rarer ores too much. Especially for the early game, where the rarer materials are not used that much for the space elevator parts or milestones.
For example, in Tier 3 and 4 for which you have made this video there is no use for quartz, so if you happen to get one of the silica recipes and you happen to have a quartz node nearby, I would absolutely take those (unless the other option is better).
The faster recipes also have their value, you would need less assemblers/constructors so you can build up your factory much quicker while also using less power, with the cost of only needing to hook up more miners (in the early game I feel there are enough iron and copper nodes around that it would be hard to run out of them).
My best recipes are your worst😀 Really all of them are nice, but it depends on a playstyle and place. Why in early game you need caterium or silica? From steel ingot with alt recipes i can make everything till tier 6 in a compact factory. There is not so a big problem in energy in a whole game, so why i should take recipes that save it. For me best are from refinery that make more recourses from water.
Ответитьi was specifically looking for copper rotors when making my motor factory bc i was already using iron + copper for the stators so i could use iron + copper for rotors too and it would be perfect. love that recipe
ОтветитьI find plastic and rubber to better seen as excess in oil production using what's coming off as waste for other things saves resources. And can help cut down space. Plastic in the plates I'm turning into acid for rocket fuel? Ok.
ОтветитьA small remark,
Constructor uses 4MW,
Assembler 15MW,
Manufacturer 55MW,
Refinery 30MW,
As you can see, sometimes space isn't worth the power usage. A refinery can be replaced by 7.5 contractors, which is a lot. But if you don't care about power, you can freely use refineries. However, it's best to use a hybrid tactic, using all a little, and you will find a balance between efficiency, power, and space.