Комментарии:
How to get the Motion4WayChaos?
Ответитьworks good is just very problematic for hair
ОтветитьNice video! The size of the blueprints could be increased next time...
Ответитьdid anyone get the overlay material to work with dynamic meshes? seems like it doesn't! anyone?
ОтветитьThis no longer works with unreal 5.5.1
ОтветитьAre these available on FAB yet?
ОтветитьGood tutorial but your mic is kindof grinding against my ears honestly. Useful knowledge though! Thanks!
ОтветитьIf the overlay material seems to have no effect, you have to disallow nanite on your mesh, unfortunately this does not work on nanite 😄
ОтветитьDoes overlay material actually work in RTX? 🤕my overlay material doesn't appear in RTX main pass, but visible in RTX reflection
ОтветитьThis is really healpful man.....IM here wondering how do you guys know all this stuff?! Its insane.
ОтветитьHow do I set CustomDepth values in the material to display overlapping outlines on separate models?
Ответитьthats what i am looking for all the time! great video。 thank you so much for this one
ОтветитьBy some reason the "shadow" effect is invisible if my skybox material is on background
Ответитьbro buying that when i get home lmfao
ОтветитьHello. Thanks for the tutorial, but where can I watch a video about the second shader, the one that looks like a blue force field made of a mesh?
ОтветитьOh My God !!! you saved my life!!!!!! Thank you soooo much!!!!!!!!
ОтветитьCan these be seen through walls for an X-ray vision type effect?
Ответитьthanks bro
ОтветитьHow does this work with the stencil depth? in my case, I want mulpitple objects to be using the outline with custom depth
ОтветитьThanks Alot bro you helped me alot in my work with this tutorial
Ответить…give now 😭😭😭
ОтветитьHi! How to create a smooth transition of this material in the sequencer? it turns on like a light bulb quickly, but you need a smooth transition for the appearance of this effect
ОтветитьThis is so helpful,thank you! One question, how does your water effect not glow when plugged into the Emissive node? Mine is eye watering no matter what I do.
ОтветитьIs there a way to make the outline visible from anywhere even when the object is behind other objects?
Ответитьam i have wrong ue setting ? i cant use any VFX same as your tutorial. it worked same at material making window but it couldn't work at overlay material
ОтветитьDon't you have this project in the marketplace? amazing!!
Ответитьthx for all your tuts! is there a way to make multiple overlays? or maybe have each material overlay with multiple instances or something?
ОтветитьLegend! Thank you!
ОтветитьHow would you edit these values at runtime without Global parameters? Im trying to create a dynamic material instance and the overlay material index slot is undefined, so i cant change the values at runtime. GPC works but then it changes it for all actors which is not the result i want.
ОтветитьHow does this work as an option for an outline? Does it have a flicker problem when using certain meshes?
ОтветитьBut why the shadow one are clipped out by the sky? You already noticed that?
How can i fix it?
Nice tutorial!
Ответитьso it's like rendering another mesh on top of the initial mesh and apply a new material on that am I correct?
Ответитьthank you!
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