Exporting 3D Models to Godot 4 | GlTF settings

Exporting 3D Models to Godot 4 | GlTF settings

Octodemy

54 года назад

11,312 Просмотров

An overview on how to export and import 3D models into Godot.
And some of the common issues I found along the way.

····················································································
Want to support me?
https://ko-fi.com/octodemy
Source code
https://www.patreon.com/Octodemy
····················································································

CHAPTERS:
0:00 Intro
0:17 Blender files
0:52 FBX files
1:28 GlTF files
3:04 Godot forward and model forward
4:04 Shared materials
5:48 .glb without embedded textures
6:15 Animated models
7:51 Inherited scenes and using models

#godot #godot4 #godotengine

-----personal notes
I think the flow of the video was kinda bad.
The texture issue was divided in several different sections of the video.
And I don't think I covered inherited nodes and how to use them properly.
There was also a slight poping sound on the voice recording at the very end.
I might redo this video in the future(far away future), making it about only glTF.

Тэги:

#Godot_4_tutorial #Godot_tutorial #tuotrial #blender #3D_models #import_godot_3d_models #export_3d_models_to_godot_4 #gdot #godot_4.1 #exporting_animations_godot #3D_animation #3D_assets_godot4 #importing_textures_to_godot #models_with_textures #godot_armature_model #Godt #blnder #blender_to_godot_tutorial #export_3d_to_godot #imprt #exprt
Ссылки и html тэги не поддерживаются


Комментарии: