Комментарии:
foliage is not an option in the project editor. version 4.26.2
ОтветитьI just tried it out; works amazingly well! There were some dips when I started to record my test run because I wanted to try to upload the performance but that could be because of the scale of the spawner and at that point I was merely testing it's limits. Still REALLY impressive! Had no idea this was even built in the engine as of late. Up til now I've been using some procedural static mesh spawning method which did nothing compared to this! Thank you!
Ответитьamazing
ОтветитьHi, i followed your inventory system, and i have an issue. Some clients cant see item inside chest storage, after moving them they dissapear but that client cant see, but some other can... Can you please help me?
ОтветитьHey only discovered you recently and have super useful content on your channel that has helped me learn the engine, sooo... Thanks :)
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