A New Animation System

A New Animation System

Blender

11 месяцев назад

85,886 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@art.generalist
@art.generalist - 27.10.2023 22:05

And there is still no object visibility parameter, like in c4d or 3ds max ...

Ответить
@GabrielVez
@GabrielVez - 27.10.2023 22:36

I would wholeheartedly recommend integrating Animaide into Blender. It improved both my speed and the quality I can produce. It improved my workflow to the point that I probably won't update to a blender if it means this addon will stop working. The author also wants to move on and it would be a great gesture to allow it to do so.

Thank you for all the work you're putting into this beautiful software. I've worked with both 3ds Max and Maya before and definitely prefer the Blender experience. I've been recommending it since 2.8

Edit: @SuperRaziel1989 pointed out that blender did work with Animaide to implement some of the features of the addon. Thank you for correcting me. Really hopeful to see the anim offset and offset with mask as part of blender in the future. (offset key action not timing).

Ответить
@dahtatane
@dahtatane - 28.10.2023 06:35

THEY ARE FINALLY ADDING GHOSTING F YEAH

Ответить
@VortexArtLab
@VortexArtLab - 28.10.2023 15:09

Thank you, Blender! Amaizing and much needed innovations!

Ответить
@USBEN.
@USBEN. - 28.10.2023 15:49

Critical improvements indeed. I would love to be able to animate using motion paths directly as it saves soo much time to be just able to modify a curve, somebody made an addon for that long ago but abandoned it.

Ответить
@MetalGearMk3
@MetalGearMk3 - 28.10.2023 20:32

This looks great, reminds me of Maya.

Ответить
@cristiangambadori220
@cristiangambadori220 - 28.10.2023 21:48

To me nodes for rigging seem pretty useless.

Ответить
@oliveuk
@oliveuk - 29.10.2023 02:00

I would have loved to hear more about parallel evaluation but I guess the answer says it all :/

Ответить
@VentelHD
@VentelHD - 29.10.2023 03:19

Animation layers addon build-in within Blender. That's what I'm talking about!

Ответить
@heckensteiner4713
@heckensteiner4713 - 29.10.2023 09:23

I've learned to work with a lot of Blender's animation limitations since switching from Maya. But I would certainly welcome some of the tools from Maya's graph editor! Also Animaide is incredible. Mice to see it getting some official recognition!

Ответить
@manuel.camelo
@manuel.camelo - 29.10.2023 14:48

You ABSOLUTE GODS !!! :')
,____/-----\o____,

Ответить
@treywaka2444
@treywaka2444 - 29.10.2023 16:31

stop clapping!!

Ответить
@VarlamDWMA
@VarlamDWMA - 29.10.2023 22:46

Hell YeaaaaaHhhh !!!

Ответить
@mralienboi
@mralienboi - 30.10.2023 03:16

nice

Ответить
@TheRealLifeSonicTheHedgehog
@TheRealLifeSonicTheHedgehog - 30.10.2023 07:41

YES INNOVATION

Ответить
@TheNei
@TheNei - 30.10.2023 23:25

Ответить
@BusinessWolf1
@BusinessWolf1 - 31.10.2023 01:41

Dope, I think the next update should be focused on texturing. Substance painter is really not that complex of a program, yet it has everyone by the balls.

Ответить
@leswine1582
@leswine1582 - 31.10.2023 02:16

hot...

Ответить
@captain98812
@captain98812 - 01.11.2023 00:45

On the other hand, did a few things for weightpaint because disaster

Ответить
@Jyk9111ynkmf
@Jyk9111ynkmf - 01.11.2023 17:51

Very hopeful

Ответить
@lidestudios5094
@lidestudios5094 - 01.11.2023 19:39

I still can't believe this is a free software, I love blender so much it's the best

Ответить
@blackjew6827
@blackjew6827 - 01.11.2023 22:38

in 200 years blender will be 50% as good as any other program 10 years ago!

Ответить
@planet_machine
@planet_machine - 02.11.2023 00:46

These are some great changes! Glad to see Blender animation is getting a few updates

Ответить
@gherat
@gherat - 02.11.2023 02:05

Nice try copying Animbot and Studiolibrary and Maya’s animation layers. Aren’t you guys afraid of being sued?

Ответить
@sakerberg4512
@sakerberg4512 - 02.11.2023 03:44

:D

Ответить
@sagaevan9641
@sagaevan9641 - 02.11.2023 07:19

Love everything here!

Ответить
@crankyfox
@crankyfox - 03.11.2023 03:14

God please yes. Please fix animation and softbody sim

Ответить
@clubedeanimacao3d
@clubedeanimacao3d - 04.11.2023 06:47

I think would be interesting being possible to add animations to the pose library to instead just poses. Its more intuitive than savin as an action and going to the NLA for this.

Ответить
@TimDownsAnimation
@TimDownsAnimation - 04.11.2023 21:08

RIGGING NOOOOOOODDDEEEEEESSSSSS!!!!!!!!!!!11111111!!!!!!!!!!11!!!!!!!!!!!!!

Ответить
@chensounthai5104
@chensounthai5104 - 05.11.2023 12:44

so Cool amazing new feature coming

Ответить
@marcelowiek
@marcelowiek - 07.11.2023 02:06

The thing I want it most on Blender is to have a speed graph editor just like After Effects have for animations, this will be VITAL for animation!

Ответить
@Shinziga
@Shinziga - 08.11.2023 13:45

What would be great beside all fancy smancy new features, make the workflow and tools around game development BETTER!!!!!

Ответить
@skibidiguy2345
@skibidiguy2345 - 09.11.2023 10:10

bro thinks his in the future

Ответить
@RenderRealmstudio
@RenderRealmstudio - 13.11.2023 22:27

Well this is exciting

Ответить
@radio69belgie
@radio69belgie - 15.11.2023 00:03

goddammit. you guys really screwed up 2 years ago I was able to work fine now I just can't get them to move I checked everything now it can no longer really work it has become a really shitty program I don't use it anymore

Ответить
@Sakda_Sombatluan
@Sakda_Sombatluan - 18.11.2023 02:07

Wouldn't it be possible to manipulate animation layers right on the timeline?

Ответить
@XimateZino
@XimateZino - 23.11.2023 15:08

I wanted to reach out and apologize if my message feels a bit sudden. I understand that everyone has a busy schedule, and I truly appreciate your time. If you have a moment, I'd love to have a quick chat with you. I value your insights and would appreciate the opportunity to connect. Thanks for considering, and I look forward to hearing from you.

Ответить
@janekkaczmarek9774
@janekkaczmarek9774 - 03.12.2023 07:50

i would be pleased to have overshoot possibility in shift+e tool. forgot the name.

Ответить
@Jeanlenysole
@Jeanlenysole - 11.12.2023 06:45

Animation snippets in pose library - FINALLY! This is so important for animators :)

Ответить
@romanNood1es
@romanNood1es - 05.01.2024 19:34

Pose picker? Yes please!😊

Ответить
@Animegold2856
@Animegold2856 - 06.02.2024 05:20

Im convinced Blender is one of the best software developers and inovators of all Time😎😇

Ответить
@Uns248
@Uns248 - 04.03.2024 19:42

Blender is the best for roblox studio ❤❤❤

Ответить
@minerkey682
@minerkey682 - 14.03.2024 10:35

really really looking forward to this! I've started to get familiar with the NLA editor and I've come to realize that the system is a bit of a nightmare, especially with not being able to have multiple armatures/models use one action and instead having to separately control and manage them.

I have an animation towards the end involving 4 different armatures and, if I want to animate or tweak them, I have to go back to the beginning of the timeline and make each armature use their corresponding actions for that animation... its kinda clunky and I wish I could do the equivalent of hitting 'edit' where it allows me to just edit the animation right then-and-there

Ответить
@SeanLake3D
@SeanLake3D - 14.10.2024 19:06

YES!

Ответить