Комментарии:
Elixirs should just give 4 random common options wtf. However the elixirs that are viable are really easy to hit 7+ on them which is nice. I got a few 10's already and I've cut hundreds of these things before this patch, only ever getting one on good stats.
Transcendence are definitely easier and cheaper which is great. However I must have used a hundred reroll tickets since I knew there wasn't any way to save some attempts, often right as the map loads. There needs to be SOME kind of strategy or decision making to the minigame system, otherwise they aren't too much different from quality taps. Maybe a dice that lets you move backwards on the board? etc.
I got 55 54 easy with atk or weapon power for mutiple elexirs in 30 minutes. Its good
ОтветитьIts still big cancer, impossible to hit 5 5 with only 10 attemtps, once shit system always shit system! The nerf was so useless
ОтветитьUh oh a content creator with a brain. Cancelled soon.
ОтветитьThey increased critical success to 40%, and add options where u can increase 1/2/3 level with a decent probability. Honestly i feel it faster, easier but not perfect. I expected more than this but in general, i think is better than before.
Ответитьit feels easier to roll elixier but that cant be trusted because i dont know the numbers xD maybe i just had more luck rolling this time. Also i think its a lot easier to throw them away if the options arent good.
Ответитьwith the honing bonus to 1580 i can finally test some alts in a real raid to see if i like them.
ОтветитьTrans seems to cost more now actually not thrilled about any of this garbage.....Bozo lives
ОтветитьPatch is good for the game in general, but as a veteran player, the things we got suffer from what they didn't give us. 1) new class = going through elixirs and transcendence all over again even if they are supposed to be "better" (guess we will need to wait for the elixir nerf version ??? ,lost track of how many nerfs this needs before getting replaced by an ark pasive system) + no advance honing even with help. 2) New raids = nice but sucks for your alts (or main if not adv honed) because all characters (yes, you don't need to play 6, but cmmon the game incentivizes you to create and play more) need to catch up to the new Itlvs that the new raids will require (suffer from no advance honing nerf).
ОтветитьWhat about solo support raid. I installed it again during Ignite server phase. Got 1 dps out of it but most of my alts and my main is support (3 support alt + 1 support main). It was hellish to do raids since they are all 1520s except the main which is 1580. I played for 3 weeks and kinda gave up on doing solo raids, group raids you say? I spent hours and hours waiting for 7 people who can join me in Kakul, Brel or even Akkan. So there you go, I uninstalled it again. I was hoping they will somewhat give love to supports during Winter LOA but my hopes are dead.
ОтветитьDoes this mean I can use the power pass for an alt? We’re defo gonna get another one for the new class?😊
ОтветитьFrom my experience elixers are extremely easy now. Its very Straight forward. Wish were given more turns though. Its pretty old content as everyone is pushing for T4 now. I can say with abslute certainty that you no longer need a calculator. You Choose the option that sounds the best and go from there. Its still RNG though so bare that in mine.
ОтветитьAgree. Elixir system is still trash. They made it worse by taking away your apply to apply what bonus you want on a line (u would be able to choose out of 3 and be able to reroll those options with sage advise).
They also cut the turns down from 14 to 10! At least make it 12
The takes about elixirs are incredibly misguided—likely stemming from inexperience with the new system.
In just a couple of hours today, I upgraded four out of my six characters, giving them SET 40 best-in-slot lines for less than 10k gold. This was all thanks to the abundance of free elixirs.
Every. Single. One. got ZERO trash lines, even though most required 3+ elixirs changed.
- Shoulders: "Boss damage" on every piece.
- Chest: "Incoming damage reduction" on every piece.
- Pants: "Crit damage" on every piece.
- Secondary lines: All "STR/DEX/INT," "Attack Power," or "Weapon Power"—even Critical/Master options rolled in.
My main is literally sitting at SET 44, only one node away from being truly BIS.
This change is phenomenal.
Sure, not being able to choose the first four lines can lead to scenarios where uncommon rolls make elixirs unusable. (I agree the system could improve by ensuring elixirs only roll common lines.) But to claim it's "the same or worse" is absolutely absurd.
Without this update, there’s no way I could have achieved this level of optimization so quickly. This is a game-changer of a nerf.
P.S: And I'm saying this as a vet who was pretty good at cutting elixirs before. Really, just try them for your self and you' ll see.
Transcendence is a big W. Elixir is kinda like the same. Tried cutting 25 elixirs earlier after the patch yet i only got 1 5/3 elixir. Personally feels much worse for me than before. In 25 potent elixir i usually cut 2 to 3 pcs of 5/3 elixir. But i guess it's just pure rng. :(
Ответитьthey just should give us 2 more rounds for the elixiers and they would be fine imo
the argument that you safe your gold is BS because nobody uses gold elixiers nowadays. all event elixiers cost silver
1640 should be the new starting point and tier3 should just be completely skipped at this point.
None want to be stuck in tier3 at this point.
Korea get 80% unbound gold for solo raid, AGS still give us bound gold for solo and its 80% of the normal gold value, this is biggest bullshit of the patch on top of the no ark passive change being communicated.
Ответитьelixir made worst and all my event elixir are gone
ОтветитьThe new elixir system is blatant trolling. If I had to choose, I would choose the previous system right now.
But I hope the Chinese players will complain and then Smilegate will fix them properly.