RLD - Prefab Libraries & Runtime Prefab Picker

RLD - Prefab Libraries & Runtime Prefab Picker

Octamodius

6 лет назад

4,018 Просмотров

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@CelestianGC
@CelestianGC - 02.05.2018 18:25

Very nice! Looking forward to seeing the final RLD asset. If pickup the gizmos asset I'll get your RLD as part of that when it's released?

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@shabadlamba1151
@shabadlamba1151 - 25.03.2019 11:48

Hey! This is pretty cool. I just wanted to ask if I wanted to add an item to the prefab library db on runtime is there a function that has that functionality in your code which I can just call? I tried to looking around but couldn't find one.

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@Penguin134
@Penguin134 - 28.07.2020 16:11

I am having issues with adding prefabs to my library. I added the prefab, played the scene, then got a null reference error relating to the previewButton in RTPrefabScrollView.cs. Then back in editor, I am getting these errors: "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced." and
"Unexpected top level layout group! Missing GUILayout.EndScrollView/EndVertical/EndHorizontal?"

Any idea why or how to fix?

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