Комментарии:
Please if this game gets made, let Koro-sensei be the main teacher avatar. And if you don't know who that is, he's from Ansatsu Kyoshitsu, a great anime
ОтветитьOkay, as someone who work in a company that actually makes one of these types of games... a game that focus on specific subjects for a student, identifies individual student weaknesses, and tailors the gameplay based on that student's data...
It's not that this is very hard or very expensive... BUT... it is somewhat "expensive" for schools' budgets.
The problem is that our schools simply don't have enough funding, which in turns leaves the educational software industry a small one in market size, which means we lag behind in educational software with substandard products (due to low developer resources) compared to everything else we use, which only leaves teachers less inclined to by them... this is a vicious cycle. And even when a game looks and feels good, teachers often have to jump through some real hurdles in school administration in order to secure those resources.
I feel like this isn't an industry problem. It's a political problem (government budgets).
I am way ahead of my grade, and this would be aMAZING.
I know eVERYTHING that my grade teaches. I wouldn't have to get really bored.
I need this before I'm in high school.
Someone. Get on it. prONTO.
I would have done so much better in school if instead of homework I had to go home and play a video game
ОтветитьIf any of you are looking for a good Educational Game, I highly recommend the Clue Finders series.
ОтветитьGreat idea, but there is still the question of how to make subjects such as math engaging without making the game feel like a virtual practice test
ОтветитьYou see in my school students are taut "if you get it wrong and needed help it's your fault you fail" now that spuds fair but students are not able to revive extra help and that sucks
ОтветитьI keep thinking of Assassination Classroom
Ответитьthis would make the games that try to help people unpopular. Think of the most popular websight for games that should help people... coolmathgames... people already try what you said to do and it hasn't helped one bit. The people doing the games feel like its just another test with some PAZZAZ added to it. The game isn't really that fun, and it would never get that popular
Ответитьwhere can I put money to make thins happen? I want this, so we can be better.
Ответитьthat wuld help four me
ОтветитьGod, I'm emailing the link to these videos to my teachers. They need it.
ОтветитьWhen I was in 4th grade, my 2nd grade teacher would have me come down to her room to tutor a boy in her class who she noticed was behind because he misunderstood a few lessons.
ОтветитьIf only the public school system cared about making improvements like this.
ОтветитьI understood that reference
ОтветитьHeck, duolingo is already doing something similar to this on a smaller scale for language learning.
When I went to school I loved learning languages. We started learning English as a second language at around age 7 here, and it was easy enough since so much media is in English. My grandparents had some German TV-stations so I'd watch cartoons (and anime!) in German whenever I was there, so when I was 13 I opted for learning German instead of French as third language and at first it felt so easy and fun. Over the years, Russian, Spanish, Latin and Japanese was added to the list.
However, I had trouble with grammar, and as the classes progressed my grades fell in all languages except English, and I kind of lost faith in myself. Now I've picked up duolingo as an adult and I've started with re-learning Russian. The game prompts me to study at least a little every day, so I stay exposed to the language, and when I'm forgetting things I've already learned the app prompts me to go back and brush up on those things.
Maybe I'm just being bitter, but I feel like if I had had a smartphone and a duolingo app in school then maybe I wouldn't have struggled quite so much.
And if I had had a way to learn math the same way as I learned languages then maybe I wouldn't have loathed the subject quite as thoroughly as I did (Most Hated Subject of the Year, every year - except for that one time when our biology teacher thought we should blow up bloody sheep lungs like balloons but she was also our math teacher so yeah).
For me, nothing makes learning about rhythm and syncopation more entertaining than the Rhythm Heaven series. 8 )
ОтветитьThis will only work if Pearson, that company that makes My My{INSERT_SUBJECT_NAME}Lab doesn't make these products. They charge more per program and applicant using it than any triple A game and they are awful, buggy, crashing, ineffective garbage. Infinitely more stressful than learning in any other way.
Now, these are used in universities but I can only imagine, that a government implementing one of these based on the few competitors available, will do just a poorly in their selection and likely choose some awful option that has decades of experience (like Pearson). So I believe that these could be accomplished if given the time and attention of a triple A game by a brand new company. However, in all likely likelihood, this will lead to far worse outcomes if given the same attention as modern digital learning services.
Disclaimer : I am obviously bias but from my experience and anyone else I know who has used these programs, my opinion on Pearson is not unique.
mymaths, kerboodle and kahoot are great examples of this
ОтветитьI love math. I am missing concepts that I need to learn more math that I'm interested in. I would play that math game, and I'm not even in school anymore. I have tried learning new math stuff after I was out of school, with some success, but it is very slow.
ОтветитьThis may not be related to responsive learning, exclusively, but it is important, I believe… Any lesson that teaches you something will be more successful, if it shows you how it be applied to be useful in some subject that your interested in. I learned about this when I was curious about how to learn new languages. People learn new languages faster when they use them, and even faster when they need to learn them.
Another thing about learning, that is more well known, is that repetition is important, when applying learned knowledge to a problem. Martial arts katas are a good example of this. If you know perfectly, how to move your limbs for a move, but you don't ever practice it, you will be very slow to respond, or to even use the move. Likely, too slow. Martial arts fights are usually fast paced, so emphasis is put in practicing, so that moves become reflexive to use, without even thinking. (Don't surprise a martial artist, by the way.)
This sounds like the game the Battle School students were paying in Ender's Game!😸
ОтветитьNintendoland is a good example of this. After you die enough times trying to get through the level, it asks you if you need extra life/lives to get you through the level
ОтветитьThis sound awsome
ОтветитьWhoever does this is going to make millions.
ОтветитьThis is what they do on Kamino. They trained those clone troopers with video games. It enabled them to think creatively and thus superior than droids.
Ответить2018 and this is still relevant
ОтветитьIf it ever happened it would all be way too late for me... I already have been broken by the school system (among others)
I WISH I could have had a chance to overcome my dyscalculia somehow, without fearing for my human worth (thanks family, love y'all) if I failed...
I love the outro song
ОтветитьFour years from publication and I can’t even begin to express how this particular video gave me hope for our education system if we only took the necessary steps to improve it in innovative ways. Keep up the wonderful work y’all are doing, on this and your other channels!
Ответитьi'm watching this in school
ОтветитьThis is a great video. Thank you
ОтветитьThis this this!! In this I would love to work! <3
Ответитьi also wanted to mention that each and every students learns in a different way and video games can specialize assignments to help students learn in the way they do best.
ОтветитьProdigy does that.
ОтветитьI'm in a 40 student classroom
ОтветитьA great point. Now how do we make a video game that is actually fun but also teaches us? My thought is we don’t make a game around common core curriculum. Games already teach problem solving, adaption, and failure. So how do we make it accessible
ОтветитьThis would be so frigging helpfully for me. I dropped Calc 2 and never retook it because I just can't learn math by sitting in a giant room with a couple hundred other people and watching someone do it. I loose focus after 5min. I need that level of constant feedback and attention they were talking about..... This could work on a lot of subjects honestly with my AD brain and I'm wondering if it could even be applied to make work more engaging.....
ОтветитьIt has to be an actually good game though. It has to have emotion and storylines just like any game that people enjoy playing.
Ответитьi think i remember something in 4th grade that basically was "pokemon, except you have to answer math problems correctly"
Ответитьthe only downside to this is that students suddenly have a "stupidity" meter to measure:
"Hey, what level are you on?"
"Uh, five."
"HA! Well, I'm on TEN!"
Are any other teachers watching this during the Covid-19 crisis and thinking that now is the perfect time for this?
ОтветитьWe started using computer games in school around 95. I was 10 and for me it was thd most efficient way of learning grindy stuff. Like all the capitals in Europe, and English glossary. Today my kids play minecraft in school.
ОтветитьI know I'm years late, but as a validation engineer, big companies basically do this sort of thing (in a different way) for product testing, it's extremely doable
ОтветитьThey literally do this with standardized tests and some teachers use games like this. The technology has been there for years.🤔
ОтветитьI do know that Russia has smaller class rooms in schools
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