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This is amazing!!
ОтветитьDo you have your video out setup (from GPU to CRT) described in more details somewhere ?
ОтветитьWhat now, console purists?
ОтветитьI tried this with Rayman 1 it feels much more responsive with runahead.
ОтветитьI have retroarch too
ОтветитьCan someone explain why this is desirable if the goal of emulation, as I understand it, is to replicate the behaviour of the original device as accurately as possible?
Ответитьstupid video ¬_¬
Ответитьhow did you get the PC hooked up to the CRT? are you using a vga to scart ? or vga to an AV cable converter thing?
ОтветитьThis isn't removing lag, it's hiding it. Big difference there.
ОтветитьWith this having been out for a while, it's a goddamn miracle. Having games that look better, sound better, run better, and now feel better than original hardware is a treat. The responsiveness is a joy.
ОтветитьActually, this is what we call a negative lag
ОтветитьRIP CHANNL
Ответитьdammh
ОтветитьThe real problem here is that you're using A on the SNES controller to jump
ОтветитьOMG
Guys
till now, i've always thought that Real Hardware always have less lag than an Emulator
but this video shown me that i was wrong all that time ?
Is this also applies to Sega Genesis, N64 and SNES etc,,,etc... ?
Sure. But is it consistent?
ОтветитьI got all excited when I saw the title as I thought it meant on laptops/LCDs etc.
How low can I get retro gaming/arcade shmups lag with retroarch, with an xbox usb controller? Any ideas?
I’m so sick of zero input lag on emulators. Nothing beats authentic hardware with that classic input lag.
ОтветитьOn pc though youve got a lot of new sync technology- retro console's would most likely use vsync, co a comparason of mario 64 on crt vs mario 64 on a gsync or amd freesync monitor would be interesting to see maybe emulation could beat real hardware.
ОтветитьMeans...Is it safe to put ONE value as run ahead frame for all SEGA and SNES games ?
ОтветитьI can't wait for future hardware to be powerful enough for this to work with PS2 emulation.
Ответить@Tyler Loch I know this is old, but i'm just getting into retroarch on pc, but a friend told me about the delay that new monitors aka my pc monitor vs crt old monitors. Is there really a difference in the input lag using a modern tv or monitor? If so is there a way to fix this delay with retro arch or any other program thanks.
ОтветитьThat's simply incredible!! - is your emulator circumventing the GPU by rendering directly into video memory somehow?
ОтветитьThanks for doing this test ! I never thought this would ever happen with NES emulation .
ОтветитьTried this with the first TMNT on NES . Did the pause and skip frame to dial in the number to set it at . Wow I think it now plays much better than the original.
ОтветитьAnd now? What are you going to do, Mister FPGA? Kkkkkk!
ОтветитьGenial... Isso mostra que realmente muda o jogo!
Se o jogo foi feito e construído com inpult, o correto é eu permanecer no original... Mas isso é gosto de quem gosta!
Eu sou totalmente a favor de que o jogo siga sua originalidade e construção da época e não uma aplicação criada para modificar o original para um jogo que não existe!
Hi, can i react you video?
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