RetroArch Run-Ahead - Less input lag than real hardware!

RetroArch Run-Ahead - Less input lag than real hardware!

Tyler Loch

6 лет назад

59,350 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@emilydrake7829
@emilydrake7829 - 02.04.2018 00:02

This is amazing!!

Ответить
@ofoofo
@ofoofo - 02.04.2018 01:06

Do you have your video out setup (from GPU to CRT) described in more details somewhere ?

Ответить
@TheLastLineLive
@TheLastLineLive - 27.04.2018 20:58

What now, console purists?

Ответить
@playstation1freak26
@playstation1freak26 - 04.05.2018 06:02

I tried this with Rayman 1 it feels much more responsive with runahead.

Ответить
@JF_OM
@JF_OM - 08.06.2018 06:50

I have retroarch too

Ответить
@gklinger
@gklinger - 29.07.2018 00:37

Can someone explain why this is desirable if the goal of emulation, as I understand it, is to replicate the behaviour of the original device as accurately as possible?

Ответить
@f3rm1n1us
@f3rm1n1us - 15.10.2018 18:42

stupid video ¬_¬

Ответить
@MrMassivemanmeat
@MrMassivemanmeat - 30.11.2018 15:25

how did you get the PC hooked up to the CRT? are you using a vga to scart ? or vga to an AV cable converter thing?

Ответить
@kynaston1474
@kynaston1474 - 05.12.2018 21:45

This isn't removing lag, it's hiding it. Big difference there.

Ответить
@RicochetForce
@RicochetForce - 12.02.2019 23:20

With this having been out for a while, it's a goddamn miracle. Having games that look better, sound better, run better, and now feel better than original hardware is a treat. The responsiveness is a joy.

Ответить
@immediamalcoccinello483
@immediamalcoccinello483 - 26.02.2019 00:44

Actually, this is what we call a negative lag

Ответить
@luisandandrea1101
@luisandandrea1101 - 20.04.2019 06:49

RIP CHANNL

Ответить
@zaadbaad541
@zaadbaad541 - 17.08.2019 02:45

dammh

Ответить
@kiyoaki1985
@kiyoaki1985 - 01.11.2019 18:28

The real problem here is that you're using A on the SNES controller to jump

Ответить
@GlassICE
@GlassICE - 07.11.2019 14:25

OMG
Guys
till now, i've always thought that Real Hardware always have less lag than an Emulator
but this video shown me that i was wrong all that time ?
Is this also applies to Sega Genesis, N64 and SNES etc,,,etc... ?

Ответить
@mirabilis
@mirabilis - 06.01.2021 05:43

Sure. But is it consistent?

Ответить
@teddym2808
@teddym2808 - 12.07.2021 00:05

I got all excited when I saw the title as I thought it meant on laptops/LCDs etc.
How low can I get retro gaming/arcade shmups lag with retroarch, with an xbox usb controller? Any ideas?

Ответить
@xvit
@xvit - 10.10.2021 08:31

I’m so sick of zero input lag on emulators. Nothing beats authentic hardware with that classic input lag.

Ответить
@WingmanLive
@WingmanLive - 18.12.2021 13:11

On pc though youve got a lot of new sync technology- retro console's would most likely use vsync, co a comparason of mario 64 on crt vs mario 64 on a gsync or amd freesync monitor would be interesting to see maybe emulation could beat real hardware.

Ответить
@zeesunoo6950
@zeesunoo6950 - 10.01.2022 06:38

Means...Is it safe to put ONE value as run ahead frame for all SEGA and SNES games ?

Ответить
@SimonZellox
@SimonZellox - 29.06.2023 00:26

I can't wait for future hardware to be powerful enough for this to work with PS2 emulation.

Ответить
@LasciviousPsyche
@LasciviousPsyche - 03.01.2024 08:01

@Tyler Loch I know this is old, but i'm just getting into retroarch on pc, but a friend told me about the delay that new monitors aka my pc monitor vs crt old monitors. Is there really a difference in the input lag using a modern tv or monitor? If so is there a way to fix this delay with retro arch or any other program thanks.

Ответить
@DavidFilskov
@DavidFilskov - 07.02.2024 20:36

That's simply incredible!! - is your emulator circumventing the GPU by rendering directly into video memory somehow?

Ответить
@diegomayfield4751
@diegomayfield4751 - 03.03.2024 00:57

Thanks for doing this test ! I never thought this would ever happen with NES emulation .

Ответить
@diegomayfield4751
@diegomayfield4751 - 03.03.2024 16:09

Tried this with the first TMNT on NES . Did the pause and skip frame to dial in the number to set it at . Wow I think it now plays much better than the original.

Ответить
@DrTechXX
@DrTechXX - 22.03.2024 03:58

And now? What are you going to do, Mister FPGA? Kkkkkk!

Ответить
@amgs-marcelodiversão
@amgs-marcelodiversão - 10.06.2024 17:52

Genial... Isso mostra que realmente muda o jogo!

Se o jogo foi feito e construído com inpult, o correto é eu permanecer no original... Mas isso é gosto de quem gosta!

Eu sou totalmente a favor de que o jogo siga sua originalidade e construção da época e não uma aplicação criada para modificar o original para um jogo que não existe!

Ответить
@lucagil64
@lucagil64 - 18.07.2024 04:06

Hi, can i react you video?

Ответить