Комментарии:
I was horrified when my school project instructor says me to do an online turn-based strategy game when I was halfway through a single-player version. You explained everything so well that I am not concerned anymore, thanks a lot!
ОтветитьHi can you create a tutorial showing us how to host this on google cloud
ОтветитьIm getting an error saying PlayerLoop not found
ОтветитьDapper dino my saviour
ОтветитьWill it work in webgl? on mobile?
ОтветитьHow can i encrease the amount of people that can conect to server, i did sone research and saw that there is a 600 player limit, how can i encrase it
ОтветитьThanks for this, but it's missing the most important bit i.e. starting the game itself. Once 2 players are matched, I was expecting a follow-up video to show how to start the PlayFab game instance, is that coming or am I just missing it in the playlist?
Ответитьcan we use mirror networking for android?
ОтветитьNice and simple intro, thank you DD!
ОтветитьCan you make a video on how to migrate host so when the host leaves game it doesn't disconnect everyone, thank you for the wonderful tutorials.
ОтветитьIt is still confusing to me how I can start with something myself. Like, where do I start? What functions do I need to use?
This video is more of an overview than a tutorial. You show how Mirror Networking works in Unity, but you don't show how to make a multiplayer game in Unity.
I think I may be able to figure it out now, but I would've preferred it if you set up a multiplayer prototype from scratch :)
Good Job!
ОтветитьDoes mirror work for iOS games??
ОтветитьMy sister is like 3 years she thinks your channel is dipper dino lmao 😂. Dont mind my comment if u felt bad
ОтветитьI Subscribed Because this video was great and helpful for me and my friends to play together 😀 So Thank You Very Much!
ОтветитьGreat video, very insightful! Also choosing Pong was a good choice, because I think you touched upon the basic fundamentals of what is happening in the background. Thanks a lot!
ОтветитьDoes this work with webgl?
ОтветитьI love your tutorials, Nathan. Very thorough and terrific explanations. I also purchased your Unity Multiplayer Udemy course that you co-authored with Rick Davidson. Starting here and then jumping over to that. Great work!
ОтветитьI heard Photon is easier than mirror, but after watching this it seems like Mirror is a lot easier?! I've used Photon for awhile and never used Mirror, but am I correct in assuming this? Photon seems to have more limitations...
Ответитьi thought this was going to be a tut not you explaining mirror and advertising them thanks for wasting my time I can read all this my self and have this will
ОтветитьAmazing
Ответитьwhy i have such bad lag on client even on local host?
Ответитьis it free?
Ответитьthanks dino. i have a question: Mirror works in android?
ОтветитьReally Great Work In Multiplayer Games Industry and now MLAPI is even out there this guy is a god send Multiplayer Game making Teacher.
Ответитьexplaining it as a minecraft server made it so much more easy to get
ОтветитьThank you SO much for making this playlist. I was looking for a way to make a authoritative server MP game!
ОтветитьGreat video, thank you. Mirror is really nice. However, multiplayer development on Unity is clunky as *. Have to actually build and launch each client, which gets slower and slower as the project grows, and then closing those clients bugs out more often than not, so the process has to be killed. In Unreal Engine, regardless if you want to test as a dedicated server or p2p, you just set how many clients you want and click "Play" and it launches all of those clients. Then, by default, hitting ESC closes all of those clients. Not to mention the launch is near instant. Probably seems like a small difference until you've worked with each of them for hours.
ОтветитьYour Undemy course covers how to make a dedicated mirror server? Or just host player and client player?
ОтветитьI was looking for video like this for hours. Thank you
ОтветитьCost of running dedicated Mirror servers on AWS? Which EC2 machines and any networking gotchas?
ОтветитьThank You brother. Good job, appreciate. Love from Poland.
ОтветитьHow can I do a client built on a phone and connect it to a server created on the PC with mirror?
ОтветитьCan't connect server on android devices but works on pc . Why ??????????????????
ОтветитьMirror looks like its much easier than photon. Also checked your steam connection video. You only have to change Transport in network manager to a steam connect instead of telepathy transport... I cant believe its so easy, thanks.
ОтветитьIs this playlist , cant i creat a game of line mulltiplayer looklike minimelitya or bom scowad , you anderstand me 😅😅
ОтветитьThanks, helped a lot.
ОтветитьAm i the only one who got these error and can't utitlize it.
Assets\Mirror\Runtime\NetworkReaderExtensions.cs(157,17): error CS0246: The type or namespace name 'ReadOnlySpan<>' could not be found (are you missing a using directive or an assembly reference?)
This is a very nice introduction to mirror! Also did anyone else accidentally push the ball out of bounds on the pong game? Lol
ОтветитьHi
Can we join the server locally using mobile ?
So what was video about ?
ОтветитьHELLO! As I understand it, the mirror is only for a local connection? Have you tried connecting to other computers?
Ответить:turns volume up 8x higher than the avg YT vid:
Ответитьvery gud
Ответитьyou're the goat thank you for helping me understand all this
ОтветитьThanks brother this video is still revelent in 2024. It help me understand basics a lot. Thanks agan.
ОтветитьGood Tutorial
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