It's my first attempt using widgets in Unreal Engine, and it's a great advantage to interact with the virtual environment in real-time!
I'm showcasing several examples of what can be achieved with widgets. The ability to interact enriches the experience and makes it more convenient compared to a usual walkthrough.
Here are some highlights:
✔️ Changing objects and materials in the scene
✔️ Two ways of navigation:
● Move to predefined location (selection of main buildings)