SCRAPPED UNITS That Could Have Been in StarCraft 2 Multiplayer - Terran Race

SCRAPPED UNITS That Could Have Been in StarCraft 2 Multiplayer - Terran Race

Esports Storyteller

1 год назад

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@thesmilyguyguy9799
@thesmilyguyguy9799 - 03.02.2023 23:44

(-=D

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@patg108
@patg108 - 04.02.2023 21:29

But are the skins still in the game? They could always be used in custom maps

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@KaiserMattTygore927
@KaiserMattTygore927 - 05.02.2023 07:12

Removing Firebats and re-adding them as "hellbats" was so silly and pointless, same for all the "Replacement" units like the shitty mothership replacing the Chad Arbiters, or that dumbass Sphere replacing Reavers.

so many baffling decisions.

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@Flohtute
@Flohtute - 05.02.2023 08:16

You forgot the Terra-Tron ;)

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@noreavad
@noreavad - 05.02.2023 09:08

GOLIATH ONLINE !

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@Vulgaels
@Vulgaels - 05.02.2023 12:40

I just wish they added all these units and keep adding units......to hell with bing optimal or obsolete then just dont make it, but would be so much fun in single player or multiplayer non competitively

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@kirillsviderski4739
@kirillsviderski4739 - 06.02.2023 02:28

Firstly, I wanted to comment that voice is like Basset 🤣🤣🤣

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@Dicker-Dragon
@Dicker-Dragon - 06.02.2023 11:06

What a heavy accent?

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@Acidicstudios
@Acidicstudios - 08.02.2023 14:23

Blizzard: We don't like terran enough to try to balance these units, so we'll just scrap them entirely instead.

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@consonaadversapars
@consonaadversapars - 09.02.2023 20:11

I really liked Nomad. It looked way more like a Terran unit instead of Raven, which looks more like a Protoss one.

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@bar_max4807
@bar_max4807 - 10.02.2023 12:24

What if we just made the last unit a unit that cleans up Zerg infestation?

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@arnerippey3677
@arnerippey3677 - 13.02.2023 05:01

I wish the firebat was in multiplayer
I know the hellion already does it’s job but they could of made it so that the hellion had a smaller cone but longer range and vice versa

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@Newbtuber
@Newbtuber - 17.03.2023 22:46

Warhound was the worst designed unit ever made it to beta. It offered nothing to any match up nor was it an interesting unit. The unit was just a big marauder that auto cast Haywire missile but not only that, it was insanely cost effective. The whole point of the unit was to make Mech viable but they didn't understand Mech and proceed to create a unit that would of just made Mech into a A-MOVE army. Many units are interesting and I give them props for trying new things but man...the warhound was just lazy and dumb design from the get go.

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@SohakmetGameplay
@SohakmetGameplay - 22.03.2023 14:53

Maybe the Zerg cabal is indeed true, after all... Because when Terran gets OP units in the game, they are removed, but add some Swarm Hosts and make every match a turtle fest and it's a-ok

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@hupristroyer2385
@hupristroyer2385 - 26.03.2023 11:28

It's so sąd that diamondbacks are not in multiplayer cause they were so comfortable during the train mission in wings of liberty

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@mattcat83
@mattcat83 - 27.03.2023 00:30

Having multiple types of units that fulfill the same niche isn't a problem as long as you don't have a lateral form of thinking when it comes to the meta-game. Unit costs are easy to adjust. The trade-off between lower and higher tier units should be one of efficiency versus effectiveness. If the higher tier units (e.g. the hellion) fulfilling a similar niche (e.g. the firebat) are time-locked out of the early game, then it makes more sense for the former to gradually obsolesce the latter. The game designers and balancers of SC2 don't seem to have understood the efficiency/effectiveness tradeoff very well and only thought about game balance in a lateral and fairly simplistic way.

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@mattcat83
@mattcat83 - 27.03.2023 00:31

Lasers and energy-based weapons really should have been exclusive to the Protoss. This is a big problem in the lore, as the Terrans are oddly in some ways very similar in tech as the Protoss, when in concept they should be very different. All the super sci-fi stuff like lasers should have been Protoss exclusive, not just shields and teleportation.

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@mattcat83
@mattcat83 - 27.03.2023 00:35

Pretty much all vehicular and flying combat should have been move-while-fire with stutter step really just being bio exclusive. This would seem to reduce the effect of micro on fights as everything would then be like two corsair groups battling it out, unless projectiles were allowed to miss and capable of being dodged by microing the units. Why are all nearly all shots guaranteed to land in SC2? It makes no sense. Make them miss.

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@Joe.D.780
@Joe.D.780 - 30.03.2023 22:35

kinda wish they kept the shredder lol

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@ThadDePadua9928
@ThadDePadua9928 - 12.04.2023 23:24

Welp; pain. ;-;

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@DaddyDizz716
@DaddyDizz716 - 09.05.2023 19:32

Firebat was kind of brought back as a hellion upgrade tho which is cool, and blue flame upgrade as well.

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@ghysling
@ghysling - 13.05.2023 00:54

These were units from Alpha ?

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@ArchBlitzkrieg
@ArchBlitzkrieg - 20.05.2023 05:31

it is said that the deletion of warhound is due to its high advantage against mechanical units of Protoss

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@manemperorofmankind8119
@manemperorofmankind8119 - 20.05.2023 10:04

The war hounds where a missed opportunity in the Co Op missions

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@noktinnkynoktinnky1329
@noktinnkynoktinnky1329 - 06.06.2023 07:48

So we talking about multiplayer not the whole game ok

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@Heretus
@Heretus - 10.06.2023 00:36

Firebats were do not just go back to brood war , original sc had them as well

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@pedrocazes5072
@pedrocazes5072 - 11.06.2023 01:23

man starcraft 2 need to be red alert 3 unlimited population be like to have campaign units

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@ocramxillo7
@ocramxillo7 - 13.06.2023 07:15

la mejor unidad :D

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@johndexterzarate6663
@johndexterzarate6663 - 16.06.2023 15:48

....This couldn't have happen if they made some sub-factions for each race. Mainly focusing on each specific strengths but trading off some upgrades & units. Like those from C&C3:Kane's Wrath.

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@fkjl4717
@fkjl4717 - 29.07.2023 08:37

Hey, What about Medics???

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@ccsam1516
@ccsam1516 - 07.08.2023 19:58

Warhounds were only used against you in hots campaign. I wish that they would have been actually usable as Terran in the lotv prologue mission or in Nova covert ops. We just got to look at them and get attacked by them, not use them. A real shame in my opinion

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@some_shitposting_idiot3023
@some_shitposting_idiot3023 - 26.09.2023 23:21

Making the herc not do damage on the grapple and increasing the cooldown and slightly lowering its health would make it somewhat balanced

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@josephinman3037
@josephinman3037 - 27.11.2023 14:06

Instead of nerfing some of these units, like the war hounds, why weren't they treated like a mercenary type of unit, and you could only summon one at a time with a cooldown? That way they wouldn't replace other units completely, but you could have 3 to 5 to supplement your army.

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@nightmareTomek
@nightmareTomek - 29.11.2023 07:03

"It makes sense that Firebat was removed from the game", to be later replaced by Hellbat.🙄

Diamondback shoots while moving and attacks ground & air, at that time looked like an OP unit. To be replaced with Rocket Bus... eeeerm I mean Cyclone. Honestly I liked the Diamondback design more, even designed it like the Cyclone is now in my own mod before the Cyclone was changed. Honestly, similar cost, similar DPS, similar speed, and a speed upgrade.

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@LadiesMan.217.
@LadiesMan.217. - 11.01.2024 09:34

That was not an Easter egg, that was an ‘April fools joke’

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@MrTBSC
@MrTBSC - 16.01.2024 05:06

HERC imo could have stayed as an alternative to reapers ... i mean when do we see reapers outside of early game?
just needed to increase the cooldown on the hookshot me thinks

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@benolson1156
@benolson1156 - 20.01.2024 13:56

I always thought when I was younger when Warcraft three was out, and I saw StarCraft like characters in the map maker feature and thought it was gonna come closer to the dates when those games came out but I was way off.

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@razorback9999able
@razorback9999able - 04.02.2024 11:53

Why these units are removed in multiplayer:
- Firebats are already outclassed by Hellions and Hellbats
- Diamondbacks are too versatile and don't need micro to be effective
- Shredders are way too effective at killing workers, players want to use what Blizzard doesn't want them to do (which is wrong at Blizzard's part)
- Warhounds have a one-sided matchup against everything, versatile units shouldn't be too strong
- The HERC is wrong on so many levels, it's like playing with or against a DOTA hero or a LOL champion with a hook ability. They're too strong for a volatile, fast-paced game like SC2

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@yoshikiharo1020
@yoshikiharo1020 - 05.03.2024 21:25

I want Diamondbacks back

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@邵奕虹
@邵奕虹 - 06.04.2024 10:12

In my POV, Herc looks just like charge zealots; why didn't they remove charge?

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@AbsoluteZeroGravity
@AbsoluteZeroGravity - 08.04.2024 10:00

I hate how these cool units got removed from the game for the sake of the balance.

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@knobgobler2639
@knobgobler2639 - 10.04.2024 20:41

Why did Blizzard not know how to make a balanced addition to sc? these were all terribly overpowered and brutish ideas. worst of all they never consider human innovation into how units will be used.

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@zxt5148
@zxt5148 - 21.04.2024 01:56

Removing units is dumb and I'm glad I never got invested in the starcraft competitive scene.

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@MrPbhuh
@MrPbhuh - 31.05.2024 04:27

Brood War units that were missing in Starcraft 2 eventually made it in anyway.

Firebats became Hellbats
Spidermines became widowmines
Goliaths became Cyclones
Valkeries became Liberators
Reavers became disruptors.

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@natecw4164
@natecw4164 - 05.07.2024 18:48

I don't remember exactly what tournament it was all those years ago, but the weekend where the Slayers team showed the true power of blue flame hellions and Day9 kept shouting "Line em up!"... Still my favorite SC2 moment ❤

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@só.renato
@só.renato - 22.08.2024 23:05

Apart from the first 2 units off, all others are playable in the NOVA campaign

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@CarinoGamingStudio
@CarinoGamingStudio - 05.09.2024 21:01

blizzard:

nerf protos: ✖
nerf terran: ✔

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