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The kind of tutorial I wanted to exist. I only wish you covered rotation modes too.
ОтветитьTHANK YOU FOR THE LOCAL GLOBAL AXIS I LOVE YOU SO MUCH
ОтветитьI love your Blender tutorials! i am trying to create realistic fur for my model .Could you please make a beginner tutorial on creating fur and hair particle systems in Blender? It would be incredibly helpful. Thanks!
ОтветитьThanks!!! I was watching a tutorial, and i couldn't figure out why my pivot point was still in the center of the object!!
Ответитьyou are a craaaazy life saver
thaaaank you so much
I'm frustrated trying to figure out how to rotate things the way I want. I can't believe people are really doing 3d animation by selecting something and adjusting one axis at a time over and over for a single joint, only to repeat for the next for every joint that needs moving, and repeating all over again for another keyframe. If animation takes ages, this has to be a huge part of why. It's like a bunch of people drawing by using their tongue and a pot of ink as ink and quill. It's actually insane and I don't understand how people are ok with it.
I just want it so left/right rotates on one axis, and up/down on another. So if you imagine a trackball (no trackball mode doesn't do this), you'd rotate the object just how you would the ball. Move it to face downward, the object does the same, 1:1. Then just do that with a mouse, since it's using the same 2 input axes. It would be better yet still to just have a 3d pen or mouse you could rotate the object any which way with and be done. Then you wouldn't do one at a time, and have to readjust because changing one puts another off, so ping ponging adjusting different rotations on the same thing, when it really really really doesn't have to be that obnoxious. Imagine taking a drink from a water bottle using this kind of one axis on one joint at a time kind of movement. It'd be torture and you'd make a mess everywhere and not want to do it any more than you have to.
Well, thanx for the introduction to local axis. Yet, what is missing s how I do define an axis an object is supposed to be rotated around…
ОтветитьI love your tutorial
Ответитьthank you! one question: how did u do duplicate guns multiple times?
Ответитьthis video is gratly helpful. thanks bro
ОтветитьI wanted to give more than one likes. Thank you
ОтветитьThe local axis stuff is EXACTLY what I was looking for. Thank you!
ОтветитьI liked because you helped!
Ответитьyou can't even imagine how much you helped me with this tutorial
ОтветитьNice only last 20s was what i need (rotation around arbitrary point = the cursor ) but excellent video, nice explication and very detailed and usefull for anyone, this is the first video after 10 min research that explain how to rotate around a point ! thanks
ОтветитьIncredibly helpful!!!
ОтветитьBrilliant. THANK YOU!
ОтветитьUnfathomably useful; thanks, man. You did a wonderful job, explaining and guiding the viewer through these.
ОтветитьHighly underrated video. This is a must see video for everyone!
ОтветитьThe tip that you can add the minus sign after the number (when you realise you're going the wrong way) is gold.
ОтветитьAnyone know a quick way to rotate around a selected vertex? The method I'm using now is just too many clicks.
ОтветитьMan, I can't find the answer to my rotation problems! :-) Was hoping this would help, but here's what's happening. I have a 3d model of a house. The house was built in pieces. When I rotate, the pieces rotate separate from one another, rather than as a unit. The roof will flip separate from the porch. The door separate from the other parts, etc... Any clues how to group everything together?
ОтветитьCan objects be "locked" somehow? I'm trying the simplest rotation (clicking 'r') and it won't move! How do I fix this?
ОтветитьI love you
ОтветитьThanks so much for making this helpful video!
ОтветитьTHANKS MATE
ОтветитьI love you
ОтветитьOutstanding presentation! Superb narrative with detailed examples and pertinent information. (Um... "Go Brandon!")
Ответитьmost helpful video so far. Just plain and simple, to the point explanation.
ОтветитьYou are best teacher
ОтветитьWhy my object doesnt rotate when I click R?
ОтветитьI press R and there's a dotted line that goes WAAYYY off in the distance and my object only moves up and down.
ОтветитьHighly underrated video.
ОтветитьI am genuinely going crazy trying to learn how to use this program, I have never had to spend hours looking up basic tasks until this program, thank you lol
Ответитьwhy is blender so stupidly complex all i want to do is rotate it and snap it why is every tutorial like 15+ mins lmfao
Ответитьi sont want to move it smoothly i want it to be perfectly right or left
Ответитьthank you
ОтветитьI used to be able to type something like "360/6". It would rotate the object 60. Now when I type the "/", it changes it to [1/(360)]. And there is no way to change it back. How do I fix that?
Ответитьhow do you snap
Ответитьthanks
ОтветитьLiterally one of the most efficient and clear tutorials.
Ответитьthanks bro
ОтветитьGreat video. Covered everything I ever wanted to know about rotation in Blender. Keep up the good work!
ОтветитьThank ya helped mr alot
ОтветитьHilarious. I'm learning Blender 4.0 so I can mod the IB94 (Mando pistol) into Helldivers. Couldn't find a model anywhere, but looking up how to rotate objects in Blender brought me here and solved so many problems all at once. Thank you.
ОтветитьScreen rotates instead of object.
Ответитьpress alt f4
Ответитьx is delete
Ответитьgracias
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