Комментарии:
Linked objects DO get counted as one, but it's not really clear, because you ALSO have to give the objects that are linked the "Area Parent" or "Group Parent" property in the edit group and then extra options. It's useful in case you want objects to move in a random direction with the "+-" option
ОтветитьThanks for showing me how to use the Aerea Trigger! (we need channel system next)
ОтветитьCan you please stop saying "very"
ОтветитьСпасибо, помог!
ОтветитьIf he finds this video im gonna die 💀💀💀💀💀
Ответитьpersonaly i would love it if you did a video like this for each trigger so that you can go as in depth to it as you possibly can, loving these videos and the amount of detail put into them
ОтветитьNaahhh
It just makes the low end players quit, because of the FPS dropout. Including the main Level "DASH" that lags in 69% because of the area move trigger...
Hope RobTop will fix it soon because it never happened in GDPS...
How To Area Move. Eh? Ok! But what about Static Camera?
ОтветитьThis helped me a lot and I’m sure I’m gonna use these informations for my platformer level (the levels name is gonna be “ going deeper “ but I already made part 2 I just wanna do part 3 which will use these triggers)
ОтветитьPLEASE MAKE HOW TO MAKE COUNTERS like an attempt or time counter idk how to make attempt count
ОтветитьHow do you make it move two objects at once, similar to Dash?
Ответитьnow i see how robtop made the rising bridge using a block under it
Ответитьstill isnt working
Ответитьeverything after you bring in the move trigger is explained poorly I, rewatched that section at least 10 times and it still isn't working like yours.
ОтветитьLeast smartest gd level creator:
ОтветитьWhy are gd creators so damn smart bruh 😭
ОтветитьThis is so cool! Now I know how they made the curve of spikes in the Ship part of Dash!
ОтветитьYou are really helping creators! And making GD better
ОтветитьI tried it and it did not work you scammed me
ОтветитьAre You robsvault?
ОтветитьThanks! I will be using this a lot.
ОтветитьI only have gdps editor 2.2
Ответитьwow hollow dungeon si epik
Ответитьcan you please do spawn remapping?
ОтветитьThank you so much! This really helped me a lot! :)
ОтветитьVery usefull tutorial I watched only the move area and then the other were the same so thank you :)
ОтветитьHe wrote aerea
ОтветитьMy Area Move triggers stop working correctly after a while. They work as intended for a bit and then it somehow starts to ignore linked. Please Help
ОтветитьI dont get it
ОтветитьIt doesn’t work whatsoever. When I assign the groups, both the hexagon and the spike pillar have the same group even though I set them as different group ids.
Ответитьhow do you make spikes go down when you try to go to them
Ответитьi didn't understand a single thing thanks
ОтветитьI been playing with this trigger thanks to this video and now I think I can actually do something in the editor this effect will be useful I always wished I knew how to use it bc I had so many missed opportunity to use them, especially the area fade trigger, extremely helpful
Ответитьmy same icon 💀GD profile: Mikougo
ОтветитьAre you able to make it move up , but never back down?
ОтветитьBest GD tutorial creator fr fr
ОтветитьI luv learn more and more stuffs! Thank you.
ОтветитьVery useful video.
ОтветитьSEXY TRIGGERS IN YOUR AREA WANTING TO TINT
Ответитьit didn’t work
ОтветитьYou guys should really remove these in Low Detail Mode, I realized they're what causes low end devices to lag the most
ОтветитьI wass messing around with the area trigger and made a paralax moving line effect🔥
ОтветитьI do not know how to do the area triggers also thanks!
Edit:sorry it dosent work.
Area✖️
Aerea✔️