Комментарии:
average "I need to burn" fan vs average VITS enjoyer
ОтветитьGreat video :D
Ответитьawesome video, so glad this exists now.
just for fun, here's a concept that, err, goes completely against something said in the video: **adjust to the normal position from the "adjustment position"**. The idea is that by making a "worse" placement at first (e.g. intentionally setting up an I dependency), you inherently make yourself more nervous, so you trick yourself into reacting faster. Also, from my experience, it feels easier to stop yourself from pressing a button when reacting, which is what happens here. I've tried this out a bit and had some success with it (also a ton of fails but that's just how adjustments are lol).
I'm not trying to say this is better than what's suggested in the video, I have no clue if that's true or not. But I think it's still fun to consider, and I want to demonstrate that adjustment theory goes much deeper than you might think, and there's a ton of ways to optimize and experiment. They're the coolest part of the game, and this quality a video is exactly what the topic deserves.
nice
ОтветитьBros the content king
ОтветитьThe quality of this video!
ОтветитьThanks tristop, now im addicted to adjustments
Ответитьyou’re my stacking idol for a reason 😎
ОтветитьTristop, you are truly a gem. I have no idea how hard it is to produce these sorts of videos, but it's very impressive, informative, and appreciated! This hard work may or may not always pay off, but know that there is someone out there who is rooting for you! Please keep making more videos, you are an incredible creator with a great personality and style. YOU NICE, KEEP GOING!!!
ОтветитьThanks very much for this Tristop, your playstyle alongside Nenu actually inspired me to make dedicated sessions to learn adjustments, this is very helpful te quiero mucho
Ответитьyou have motion blur on the moving text and images. That's above and beyond! awesome video
ОтветитьVery instructive video!
ОтветитьCool video, and I liked the acknowledgement of the extra challenge das players have with pulling off adjustments.
ОтветитьAmazing video tristop!
ОтветитьGood video bruh
ОтветитьThanks Tristop!
ОтветитьThis is the greatest NES Tetris guide video ever made!
ОтветитьExcellent!
ОтветитьWhere can we get e_flat7's software?
ОтветитьThanks to this incredible video, I have not only learned how to do adjustments in Tetris, but also in my personal life. I now have adjusted my income to the six figures, adjusted the way my fellow employee contemporaries view me (more favorably), and even have adjusted Earth's climate colder by 1.1C (1.98F), allowing it to now equal pre-industrial averages. This power is unmitigated and unstoppable, I will continue to adjust this planet to fit my desires. I am the arbiter of order.
ОтветитьThis is a good video.
ОтветитьReally nice video. But why did I suddenly feel running down a very long bridge as a young teenager again? ❤
ОтветитьI didn't realize there was a name for that. I've played that way for as long as I can really remember. (GB and modern; I don't really play NES Tetris.)
ОтветитьLove it! Never knew the adjustments have names :D
Ответитьoveradjusting is sadly very real. my favorite is when i think of a cool adjustment and proceed to do it despite getting the wrong next piece
ОтветитьAs a modern Tetris player, whenever I play classic Tetris (in Tetris Effect) 90% of the adjustments I see are T spins. T spin vision helps me see a lot of nice donations, but generally is a hinderance because sometimes I play greedy for a funny T spin.
ОтветитьI have needed something just like this, thank you so much!
ОтветитьGreat vid
ОтветитьIt would have been great to see, at the end of the video, some real world usage of the adjustments. They're so cool to see live.
ОтветитьAmazing video dude! Super well done. It was very well scripted and explained. You da man!
ОтветитьNice Explanation on how to make adjustments. I wondered how players were able to pull those off.
ОтветитьAwesome video! Another con I thought of is that when you make an adjustment, you are not able to make an adjustment on the following piece. So adjustments should ideally be done when the rest of your board is in relatively good shape. (There's risk reward though because the adjustment could improve your board state overall as well.)
For example, let's say you see a potential OJ adjustment on the right side of the board, while the left side of your board is totally flat (with a slight dip next to the well for the OJ to go). You could build out your left with the O but you go for the adjustment instead. Next piece you get is an S or Z though, but you're committed to the OJ adjustment tuck, which forces you to awkwardly place the S or Z in a way to set up a future tuck or burn. What we should've done was just throw that O all the way left since the OJ adjustment doesn't really make our board that much better in the end. This way, when we get the J, we can decide whether we want to make an adjustment on whatever piece comes after.
I think about this a lot when playing pentris, and admittedly this concept matters way less in nestris than in pentris. But I do notice a decent amount of issues come up when I do too many adjustments in pentris.
I think the takeaway is that if you don't need to make an adjustment (i.e. the adjustment doesn't significantly improve your board health), then maybe don't, because you might need to make one on your next piece.
AMAZING video, I can easily see this being a key resource in plenty of newer players' tetris journeys. really excellently presented and explained
ОтветитьThank you for introducing me to such a high level of strategy that I now understand I will never be a competitive tetris player
Ответитьvery cool video man. also, paper mario music is awesome
Ответитьbro where has this been all my life 🥴 where was this when I was coaching 🥴🥴🥴
Which is to say awesome video!! You rock Tristop. See you on Friday!!
That's the best video editing in Tetris tutorial content I've ever seen.
ОтветитьThank you so much for this video. Would you consider doing a video more oriented towards beginners, about fundamentals of stacking with some examples? As someone who's playing Tetris at a rather amateurish level, I am always fascinated how well the pros build up their stack and how they almost always have an available spot for a piece. A video about the default placements and how to minimize things spiraling out of control and keeping an accommodating board would be so awesome.
Also, can somebody tell me why it's called VITS? I've heard it and seen it so many times, but I never really understood where the name came from.
朋友,不错嘛!再接再厉!看好你哦……
ОтветитьWow this is great content!
ОтветитьI also love Paper Mario
Ответитьi'm just imagining you having the whole video ready and then having to watch like half an hour of ctwc matches until you found a clip of someone saying microadjustments
ОтветитьAfter playing TGM3/Shirase all this NES Tetris scene seems like a joke. :-/
ОтветитьThe Paper Mario is strong with this one…
Ответитьgreat video! vits gang
ОтветитьI'd love to see more like this. Especially on tactics on Saves. How to fix your ruined stacks. I'm asbolutely terrible at that
ОтветитьYes sir.
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