Game Assets in Blender: A Complete Workflow

Game Assets in Blender: A Complete Workflow

Josh Gambrell

3 года назад

439,488 Просмотров

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@patek2385
@patek2385 - 24.04.2022 03:30

How is it possible to bool those details without mesh going crazy with light etc

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@sxlrs8153
@sxlrs8153 - 26.04.2022 00:28

Hey, for some reason I can't find the video of you making the door model, where is it?

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@zolaire
@zolaire - 28.04.2022 22:28

I learned a lot, thanks!

I'm still surprised I watched the entire thing.

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@hendri_s
@hendri_s - 08.05.2022 01:51

Wowwww...

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@taminaion
@taminaion - 18.05.2022 10:09

Ive been watching this for 20minutes And I have already learned several new things I had no idea existed and I feel dumb and grateful :3 thank you ima keep watching till the end

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@zak197878
@zak197878 - 20.05.2022 02:26

What's the action ctrl+q ? This is the exit action (

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@hanniballecter1954
@hanniballecter1954 - 22.05.2022 12:57

thx man some really good tipps in there

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@zhekunwang8589
@zhekunwang8589 - 26.05.2022 00:24

Omg Josh this is amazing !!! I have learned so much from this video and also the game ready asset tutorials you put on the Blender Market!! Really grateful for this level of patience and generosity from BlenderBros !

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@TheFlorix
@TheFlorix - 01.06.2022 14:23

timestamps would be useful

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@temp9063
@temp9063 - 12.07.2022 20:14

This pdf you made is no joke the most important document I have ever discovered on the internet. You should honestly be selling it because I would have paid for it.

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@STELLA-S2
@STELLA-S2 - 02.08.2022 16:48

Help me out - how can I start this sci-fi space door - I want to do this from the beginning 😭 - i already complete one Robot tutorial that was amazing. Hope someone can guide me 🤝.

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@tehkill3r
@tehkill3r - 29.09.2022 12:19

saving to watch later, probably gonna procrastinate over the video for a while.

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@genkidama7385
@genkidama7385 - 01.10.2022 16:57

use bridge edge loops faster than f2

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@genkidama7385
@genkidama7385 - 01.10.2022 18:36

the normal details you add in painter they dont have any ao or curvature, this is mainly why it sucks visually. doing that in substance would allow you to modify curvature and ao on the fly based on normal.

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@genkidama7385
@genkidama7385 - 01.10.2022 18:43

use tga format for unreal engine, png fucks up colors. then you wont have to multiply by 2.2 or whatever.

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@krys5847
@krys5847 - 19.10.2022 18:55

Thank you so much Josh for this, it's really made everything "click" when it comes to making quality game-ready assets. I noticed in the video that you offer a $10 course for UV Unwrapping, and I'm interested but can't seem to find that course anywhere. Are you still offering it?

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@dougwarner59
@dougwarner59 - 24.11.2022 12:19

The only time I was told you "typically" do not use Ngons is for deformable objects(even though sometimes you have no choice.) non-deforming objects can use Ngons more freely. I could be wrong, but that is what I have heard.

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@zachhoy
@zachhoy - 05.12.2022 18:59

holy schnikes dude this tutorial is above and beyond in terms of detail, bravo

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@shinichiokazaki3705
@shinichiokazaki3705 - 08.12.2022 10:12

Thanks for the awesome contents.

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@rajveertomar3599
@rajveertomar3599 - 15.12.2022 21:04

game asset pdf?

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@nattyburmeister4918
@nattyburmeister4918 - 27.12.2022 11:29

Heyo, thank you so much for these tutorials. ❤ really helping as I learn blender and unreal, seriously. Interested if you ever reached a decision for what laptop to use for mobile workstation?

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@dagoelius
@dagoelius - 03.01.2023 13:55

Hey you reading this,...support this mans exceptional uploads -SUBSCRIBE and Hit that BELL!

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@Codester-Cody
@Codester-Cody - 08.01.2023 19:21

Anyone watching this using another 3D Program can fundamentally follow along! Thanks for sharing this workflow!

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@rena10009
@rena10009 - 23.01.2023 03:23

be me...use "alt X" for the first time... think to yourself: yea i'm pretty much a hard ops pro.

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@dienowplease3565
@dienowplease3565 - 03.02.2023 21:15

I'm from future! Nvidia is a biggest scalper. Btw great video man, learned a lot from your content!

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@bohemian_life4706
@bohemian_life4706 - 07.03.2023 12:34

I think its quite unnecessary to make id map by vertex paint. you can bake color id in marmoset if you add materials with diferent color to your hi poly model. Also i know you were lazy but there some parts where you should use skew paint in marmoset

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@klarnorbert
@klarnorbert - 22.03.2023 12:47

Now do this with 1000 triangles only(like you do with "real" game assets).

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@lizakosmeya8233
@lizakosmeya8233 - 01.04.2023 14:50

Thank you! This is very interesting and useful. Great video! ❤

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@AWHMBMI
@AWHMBMI - 09.04.2023 11:38

Thank you soo much Josh. really appreciate it.

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@TommyBergman-t2f
@TommyBergman-t2f - 21.04.2023 10:27

I guess there is no way to reduce the amount of polygons generated when you create the fillet? That amount of backtracking looks really tedious.

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@qaxt8231
@qaxt8231 - 27.04.2023 23:38

I have a question, should i join objects ( ctrl + J ) before or after applying modifiers?

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@PhineasMaxemus
@PhineasMaxemus - 20.05.2023 02:57

where is the PDF?

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@bhagavathkumar1705
@bhagavathkumar1705 - 30.06.2023 23:36

PDF??

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@ArIyan_yt
@ArIyan_yt - 05.09.2023 13:43

Timestamps guy?

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@dmitrykolganov2142
@dmitrykolganov2142 - 06.09.2023 16:34

is it possible to find a way to decimate bevels when you create it. I mean you create HP model in first window, the second window mimic first and you just delete unnecessary parts only in second window...

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@rachapongwatana3868
@rachapongwatana3868 - 10.09.2023 20:19

Thank you so much Josh for sharing this awesome tutorials. From this tutorials I am more understand about the Workflow for making Quality Game-Asset.

Nice Job brother!

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@ARANDOMOPENAIUSER
@ARANDOMOPENAIUSER - 16.09.2023 19:52

My notes:
1) Blender = Initial Modeling + UV Maps
2) Marmoset = Baking Normal maps and AO
3) Substance Painter = Textures + Colours

Asset workflow:
1) Modeling
2)

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@mrx121biro
@mrx121biro - 24.12.2023 16:18

please Mr josh ineed tutorial for modeling for this door please bro please

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@Ceej16
@Ceej16 - 18.06.2024 01:05

what happened to the original video that showed how you created the door? i enjoyed that video and it was a great way to learn hardops

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@JocoseJokes
@JocoseJokes - 18.08.2024 01:42

"i'll make this quick" he says 😭

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@jared7665
@jared7665 - 14.11.2024 03:26

"Full tutorial" - starts with a premade model 🙄

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@gastonsaillen
@gastonsaillen - 20.12.2024 06:07

its crazy to think that 70% of this video was UV unwrap, Im facinated on how well you mark those seams, watching this and just learning makes me really nervous about modeling something cool but in the end not being able to properly texture it

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