Age of Heroes Preview – LIVING SETTLEMENT & COMPANIONS | Conan Exiles

Age of Heroes Preview – LIVING SETTLEMENT & COMPANIONS | Conan Exiles

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@paollopiettrobrunoro9979
@paollopiettrobrunoro9979 - 16.08.2024 00:18

Thank YOU, so much for your highlights from the Livestream!

Ps.: did you see that new furry cutie cat?? 😻😻 😻🐈‍⬛

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@Bloodartist
@Bloodartist - 16.08.2024 00:34

If one crafter thrall can handle multiple stations within range, that might solve the follower count problem at least partially. For example 3 firebowl cauldrons, one alchemist.

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@pommfred9988
@pommfred9988 - 16.08.2024 00:47

So many mods are already doing so much of it way better...for years. Community and issues ignoring noFuncom can go back to sleep!

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@Cohult
@Cohult - 16.08.2024 00:55

I play solo, so I'm THRILLED to see that my builds might actually feel lived in! (And not due to the odd bug of logging in and having to find where my dancer/guard/pet teleported to!)

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@perceivedvelocity9914
@perceivedvelocity9914 - 16.08.2024 01:37

I wish they would ask the community before they make these decisions. Nobody would choose this if they knew that it would count against the cap.

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@chargerboy411
@chargerboy411 - 16.08.2024 02:07

Yawn

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@zrugel
@zrugel - 16.08.2024 02:35

yeah, this chapter isn't doing anything I thought would happen or where I was hoping the game would go, but I'm pretty excited.

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@SirJamesFair
@SirJamesFair - 16.08.2024 02:48

The companion thing is meh to me, aside from the idea of having some questlines. The living settlement thing is pretty cool for a base finally feeling alive on console. A lot of the comments here already make me think there must be some people out there that are boring to play with though

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@carriertaiyo2694
@carriertaiyo2694 - 16.08.2024 03:42

This update looks awesome!

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@Yung-Custard
@Yung-Custard - 16.08.2024 04:41

Yes this will totally revive all the dead pvp servers............

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@BIONICforge_Studios
@BIONICforge_Studios - 16.08.2024 05:11

I'm perfectly fine with immersion being fine tuned. Granted, I'm a solo player who doesn't use mods, and making the world feel more occupied and alive is always welcome for me.

I'm definitely excited for companions. The idea of following another Exiles story to gain them as a special follower, and the ability to fine tune them with your choices in their story, sounds like quite the enticing treat, again, as a solo player.

New bazaar stuff looks very well made, but their recent prices have left me leery. I'll have to wait and see how they progress the bazaar before I get excited for anything I see there.

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@Fab-Mandalay
@Fab-Mandalay - 16.08.2024 05:12

I can't wait, it looks really beautiful !

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@kalfoxx7749
@kalfoxx7749 - 16.08.2024 05:50

It sounds like existing Freya will go away, (no longer on the map) but if you have her already you will be able to keep her in her old format as well as being able to get the new Freya.

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@dankujcreations
@dankujcreations - 16.08.2024 05:51

Thanks for the quick summary! It's crazy how just adding simple pathing to thralls makes the bases feel more lived in and immersive. I don't think Conan is amazing gameplay wise, but the thralls and sheer amount of cosmetic options make it so much fun.

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@temkiro4929
@temkiro4929 - 16.08.2024 06:48

bring new map with random generation

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@jinkazama9017
@jinkazama9017 - 16.08.2024 07:59

I thought they couldnt kill pvp more in this game than they already have but lo and behold...

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@steezwts9093
@steezwts9093 - 16.08.2024 08:36

Pissed about crafters taking up valuable fighter and archer slots

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@steezwts9093
@steezwts9093 - 16.08.2024 08:36

And if lie fel doesnt cast spells im gonna be pissed

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@damnmonster9856
@damnmonster9856 - 16.08.2024 11:30

I think they test mouth things in here for diune game, but at the same time I might be wrong 😅

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@blabarssmurfen3282
@blabarssmurfen3282 - 16.08.2024 11:44

This looks very promising. If our followers can interact with almost any items we can in the next age, I clearly understand why SOME of the Bazaar sets have a less pleasant price tag to be fair. And we finally will be able to dress our work thralls as well as we see fits is great. I’m also exited for the two new companions and their quests in the Exiled Lands (Hopefully on Siptah as well later on).

Thank you for the summary of the latest devstream!

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@jurgenfogel135
@jurgenfogel135 - 16.08.2024 13:16

Предметы красивые, но обновление - мусор. Что получили игроки пвп серверов? Отличный повод удалить наконец игру и дать ей умереть.

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@jasonjesse8838
@jasonjesse8838 - 16.08.2024 16:36

Great more lag!

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@Zephyro0X
@Zephyro0X - 16.08.2024 16:41

Age of npcs

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@brianc8840
@brianc8840 - 16.08.2024 22:16

Was hoping for update to sorcery or religion altars..

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@BrazenFate
@BrazenFate - 16.08.2024 22:32

What they should do is completely delete conan exiles and rebuild the whole game on unreal engine five call it conan 2 or something...

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@tonymathew3288
@tonymathew3288 - 17.08.2024 21:52

And the lag will be ridiculous.

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@MusouWarrior720
@MusouWarrior720 - 18.08.2024 01:33

We already have those role playing features from Thralls are alive and devious desires mods. this new age was not worth waiting 6 months for. now that battle pass have been removed there's nothing interests me to return...

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@tzardoktheancient572
@tzardoktheancient572 - 18.08.2024 17:07

I have to admit, I am extremely excited for this kind of thing in the game.

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@1Cichfishy
@1Cichfishy - 18.08.2024 17:21

Servers are going to take a hit from this for sure, with tight building limits and low follower counts.

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@jeroenromarius7150
@jeroenromarius7150 - 18.08.2024 20:45

Really hope you can place thralls next to each other again.

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@steamavila1818
@steamavila1818 - 20.08.2024 00:10

good! I always asked my self why did Skyrim NPCs felt way more alive than the NPCs in Conan Exiles.

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@SoCHobbit
@SoCHobbit - 20.08.2024 05:35

Im curious if modders will be able to create new companions

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@kalemegdan6566
@kalemegdan6566 - 20.08.2024 06:20

You should allow Thralls to ride horses. We all want mounted archers and warriors.

You should allow Thralls to be grouped unto small armies of 10 followers.

Followers that can be moved around the map by point and click while in map mode. And people should be able to see Thrall armies run by or ride by.

You should introduce "trade" posts and ships through depots and negotiations between clans and allow people to see the caravans go back and forth and allow them to be raided during PvP time by rival clans

You should allow "chariots". Where you can have 1 person, 2 person or 3 person chariots and tier levels to allow transport of clan members or followers.

You should bring in war carts. And Thrall enslavement carts that are mobile and allow harvesting Thralls with mobility.

You should create mobile resource gathering carts that allow people to carry more resources than a backpack Thrall or caravan rhino.

You should allow crossbows as weapons, muskets, cannons.

You should allow war ships with Cannons, catapult or scorpions. Ships that can transport 2 armies (20 thralls). Different classes of ships. Trireme and other Galleys, sailboat, Frigate class.

Have many different types of boats from papyrus, catamaran, life raft, bireme, trireme. Quinquireme, corvus, caraval, Frigate... etc.

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@kalemegdan6566
@kalemegdan6566 - 20.08.2024 06:24

You should also allow for natural disasters like floods, eruptions, earthquakes that do damage to buildings during pvp time.

You should reinstate the god bubble or remove god attacks if not.

You should get rid of flying bats.

You should however create mounted flying units. Pegasus, Manticore, giant Eagle, Dragons that breathe fire, ice, acid.

Maybe even allow for a "magic carpet" like Aladdin that requires quests.

Again, get rid of the over exploited flying Bats that ruin the game. Reinstate the God bubble.

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@kalemegdan6566
@kalemegdan6566 - 20.08.2024 06:28

You should allow basic formations of grouped Thrall units.

Phalanx, testudo or Schiltrom for Melee grouped Thralls.

Schiltrom works for both infantry and boats.
*

You should allow for the "Caneberian" circle for mounted archers or mounted javelin throwing Thralls in unit formations . With 10 being the max.

You have alot of work before you combine what I saw in Rome total war, age of empires 2 and other games.

You should allow for wonder creations where if you build it, and it stands a long time you get passive bonuses. Mana, vitality, etc.

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@kalemegdan6566
@kalemegdan6566 - 20.08.2024 06:29

I've given you many good ideas.

Take them and thrive.

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@kalemegdan6566
@kalemegdan6566 - 20.08.2024 06:38

You should also create a new Thrall. " Builder Thrall" to repair your building so you don't have to.

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@wierdersnow116
@wierdersnow116 - 20.08.2024 15:44

I really hope I can keep the thralls off my throne or out of my private bed

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@whazuesicefang5001
@whazuesicefang5001 - 20.08.2024 18:44

i'm looking forwad to having my thralls actually freely walking around it will make it feel more immersive

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@AceBowie891
@AceBowie891 - 21.08.2024 18:59

There’s a lot of potential with this update. Entire cities and empires can be built and actually feel functional

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@alstroker878
@alstroker878 - 23.08.2024 17:34

We need a new weather system ..blizzard storms and rain storms that effect yo🌨⛈️..sandstorm suppose to have enemies in it🤦🏾 where's the tree of woe 🤔...build in game stores so we can spend gold💰...put out more dlcs...need new biomes and enemies 🤷🏾1600 hrs and I'm bored out my mind ..events are temporary fun then boom gone and nothing to do ...love the game but with all the bugs and senseless content it's just boring 🥱

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@Thinking-Biblically
@Thinking-Biblically - 27.08.2024 17:13

So dumb. These people can't do anything right. Great more pve crap. Working thralls can be killed and count in the thrall count oh boy!! The game is so broken and just gets worse. We are dealing with issues that have gone on for years but don't worry guys they are making thralls walk around hahaha 😂😂😂😂

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@thekhan517
@thekhan517 - 30.08.2024 05:14

I can only play solo on this game. Official servers are hit and miss at best. Lots of bugs. Shame they dont fix the official servers. That would be a great expansion, like make the game playable.

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@lyleseward8638
@lyleseward8638 - 08.09.2024 02:38

I love how this video shows all of these crafters everywhere but bases won't look like that. People will minimize placing crafter thralls because they count towards the limit. Seems like more than a little salemanship going on here.

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@k1w1fru1t9
@k1w1fru1t9 - 10.09.2024 07:04

Finally they are working on Thralls more cant wait.

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@70ixlr86
@70ixlr86 - 12.09.2024 09:37

So much promise.. We have been running Beta for a week now on a established profile. Our workers after the update, could be found in the benches, but also had a copy working the bench. Pulled the new ones from the bench and placed them in the world. They took off doing there thing, and most of the placeholder copies showing on benches at log in disappeared. Pathing seemed to be an issue for all of them. Some ( cooks ) never returned to a stove. Many of our t3 or lower workers ended up in G9, hovering 300ft in the air there. Thrall pots.. the workers do use them, but tend to like to go to the back of it. Ours was against a inner mote wall. Found 12 workers had gone threw the fence and landed huddled together 1 and a half foundations down. None tried to path out ( there are stairs around the corner) . Moved the pot away from the wall. Because the very developed base is in a rainy area, we built a roof over the pot. No more workers in the mote, but they do a neat little tele when changing where they are headed, and end up on the roof over the pot.
I get that its in beta, really dig the idea. But it is no where near where is should be for release. In forts that have years of build and tons of workers, because you needed a T4 for every bench! Sure now you don't, but trained workers, should not just disappear.
Just created 2 armorers for another base in same server. Teleported away to another small camp, and upon return, both T4 armorers are gone. Says returning home, but how, when, and why are they not in range of a bench ( armory, and Tink ) they had both been to. This base is on top of a far east bay, super tall island. They won't be pathing by foot back lol.
Again, no doubt, the concept and what has been added sound and look great on the cover, but throw it into a congested build, years of progression, and busy servers. Eeck gads. Things that look and work fine with current game stations, do not work with the pathing. A shelve over a stove can stop pathing to said stove. A ash bucket next to a worker, works as things are now, but pathing has an issue with such deco. A bed under a shallow roof? agian the brief tele a worker does when changing from sleep, throws them on the roof. Found 5 over the bed. It fit , worked as a spawn point, but not for workers...Now add 20 some mods to a server( supported by funcoms stance and support materials ), one can only imagine the mayhem. gl all.

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@MisshapenHeart
@MisshapenHeart - 20.09.2024 04:54

"Beautiful, but probably costly too." Hahaha, I love you guys

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@Mangler559
@Mangler559 - 25.09.2024 09:23

Yaaaaaay...another shitty settlement simulator. I've had my fill of "settlements" in Fallout 4.

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@MikeP2510
@MikeP2510 - 08.10.2024 06:38

Looks good but it would take a new map for me to play again, sick of seeing the same shit and knowing where everything is.

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@Pixelcave
@Pixelcave - 21.08.2024 21:41

🚩 Start of the Public Beta has been pushed to Tuesday, 3 September! 🚩

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