Комментарии:
This should also play when Rosalina appears in Super Mario Bros. Movie 2, by Illumination. 🖤
ОтветитьImagine if Rosalina & Luigi meets Smithy too. 😈
ОтветитьI really do love all of these intros for the bosses. Having all of the heroes stand against Smithy and we actually see how he uses his Sledge move (it's like a giant machine attached to the ceiling lol)
ОтветитьLet's gooo!!!
ОтветитьSmelter:
We're worried about legal action, claiming this creature is a monster, when it clearly isn't alive at all...
Maybe I'm just getting too old to be Unbias with Nostalgia.. but I really don't like this version.
It’s mainly the percussion/beat. In the SNES version it sounded/felt like the percussion was from some machine slamming down, like it sounded like it was coming from Sledge.
A lot of older Nintendo Music in general is more memorable to me because of the limitations, when proper instrumentation was brought out it was for a special occasion. Now everything is Just Orchestrated, and, it all melds together into my head. It’s generic, no longer unique.
Like the Bowser’s Inside Story Remake OST sticks out amongst others to me because it sounds quite similar to the original, all the techno and weird noises used for the DS version are relatively kept in the 3DS version.
This is probably the best remake I’ve ever played. Simultaneously true to the original and refreshingly new.
ОтветитьBeen listening to the RSTs for a bit now and I come to the realization why I am not a fan of them compared to the OST. They are missing their deep drum like base feeling. In the original that deep base is what really made that music. Don't get me wrong, I love how the organ is played in this but you can't drop the feel of the base and not have the same feeling
ОтветитьJust fought the Smithy and said you called that a Hammer this is a hammer!!! The Battle of Hammers!!!
Ответитьjust more or less beat this remake today and got to this final boss the music was so epic!!
ОтветитьFor those who want more percussion, look up smithy 5-chain
ОтветитьThey really cooked with this one
Ответить“STOP SHAKING THE FLOOR!”
ОтветитьI seem to be an odd one out. There are some major elements I miss from the original that they just didn't quite bring into this one.
In the part where the organ's notes go up and down a lot, the reverb kind of just makes it a big mess. And there are two parts where the xylophone used to be a lot more pronounced - if there at all - which lent much more of a fascinating interplay between epic and playful.
I don't hate this version. It's quite good. I just think the original is better.
This music should be in super smash bros. Ultimate.
ОтветитьThis was the first RPG I played and beat on my own. It remains in my heart an instant classic and so I patiently wait until I can pick this baby up and play it through. One… last… time.
lifts hammer “Sledge!”
Lore of Fight Against Smithy - Super Mario RPG Remake OST momentum 100
ОтветитьWhile Smithy is pretty bad ass, I think the real final boss is Culex, round 2, god damn did they crank up the difficulty on that one
ОтветитьI think I actually liked the older version a bit more. The old one had Bounce. While this one does too, its kinda blurred down by the orchestrated music.
One of those cases where, I think the limitations of the hardwares music somehow made it better. Less is more.
Too light. The original went harder.
ОтветитьI have not seen nearly enough people talking about how much of a banger this is
ОтветитьMario vs donkey Kong
ОтветитьWhen Yoko is heading your music team, you know she is cooking something good. Especially in a Mario game
ОтветитьLike! Smithy
Ignore: Giygas
Old one:Amazing.
New one:Awesome
Old song is way better
Turns out all I had to do was put the Lazy Shell on Peach and group hug between refilling my FP. What a fantastic game this was. Now to go back and finish the original.
ОтветитьI like the organ at the start much more than the one from the original version of the song, but that's the only thing I really like more about this version.
Although really it's not that big of a deal, the song went from a 9/10 to an 8.5/10.
Old is better.
Still a great effort, not trying to say they're incompetents, it sounds good, but old is better.
Looking back on what Smithy says about wanting to get rid of wishes and create a world filled with weapons, and playing through SMRPG again today…it really did feel like Smithy was meant to be a metaphor for the direction gaming was headed, i.e the invasion of this new FPS genre & other RPGs with darker, more mature themes. FFVII was considered the darkest game Square had ever made initially, but it lost that title as time went on. Interesting that trend just seems to have continued all the way to FFXVI and other games like Cyberpunk 2077.
ОтветитьThe music starts: my brain your job is to focus and destroy the boss*
My heart: is so beautiful that I could cry
Just when I thought this song couldn’t get better… Shimomura DELIVERS!
ОтветитьI had no good armor, and I died multiple times, I lost multiple times, but this song is a banger. It really makes you feel like this is the final boss. Such a good game
ОтветитьThe OG final boss theme sounds way better
Ответить"Who are you boshy! Come beat the mario one more time"
Ответитьomg cruel king from blocktales!1!1!1!1!1!1!
ОтветитьBy Square Enix standards, Smithy is a pretty tame final boss. Only two forms, no choir music, and doesn’t transform into some kind of lovecraftian angelic horror. Still pretty cool, though.
Ответитьit’s good but the best version will always be the one from I Wanna Be The Boshy
ОтветитьProtonJonSA: Bad choice.
Audience: moans
Chuggaaconroy: IT'S A BRUTAL QUESTION!
Sounds like someone just picked a BRUTAL QUESTION…
ОтветитьSmithy>>>>>>>>>>>>>>>>>>>Shadow Queen
Ответить❤❤ epico
ОтветитьIt could just be nostalgia but I like the SNES version better
ОтветитьI wouldn't call this definitive, since the 5 chain is the all-in variant.
ОтветитьLiterally forgot how hard this went…
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