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You can also take the Rind with 2 acid dmg.
Go stranks 8 and put all in Dex.
And that Pot to +27 Stranks.
So you can take an other Feat for Upgrade.
Why the f do you have an uneven dex stat?
ОтветитьAlways set dex on 16 and for strength there are two elixirs.
ОтветитьBut does it works when you throw ennemies instead of weapons ?
ОтветитьIts good until the Netherbrain and the throwing weapon just disappears into the void!! Totally useless against the last boss, it must be a joke on Larian.
ОтветитьI killed Ethel in one turn with this build.
ОтветитьSince i dont like i need to dash too much, i found some boots that give reververation whenever you inflict a status (which every throw does) would those be good replacement if i dont want to play with lighting charges?
ОтветитьI love the EK throw build
ОтветитьWhat is the point of re-speccing halfway through?
ОтветитьDuelist and dual wielding doesn't that cancel each other out???
ОтветитьGet used to "path is Interupted" over, and over, and over, and over... I also hit my party member with the aoe from the trident alot lol. However if played right, that can be avoided.
ОтветитьI was expecting some funny build...
ОтветитьI hope someone sees this comment: I'm wondering if this build works well in honor mode. I heard certain things, namely tavern brawler, work a bit different in honor mode. Is this build worth using in HM still?
ОтветитьGood build, now lower that con to 14 and raise your dex to 14, gain 1 AC at no loss of anything. Stat bonuses only increase on even numbers so there is no advantage to having a 15 con over 14.
ОтветитьIf you are using a returning weapon, maybe you can replace eldrich Knight with either Champion or Battle Master.
ОтветитьCaustic Band ring also works for +2acidic damage, and you can leave Callous Ring to another character that doesn't use weapons (like... an Eldritch Blast Sorlock!)
A solid variant is also 3rogue/4fighter/5barb, so you can enraged throw twice per turn + your 2 normal attacks. You still have Action Surge for your first turn. So you can throw 5 times on round 1 instead of 6, but you can throw 4 times on all consecutives rounds instead of 3.
Less than a minute in and already false information. You can wear medium armor on a barbarian without issues. You just can't wear heavy armor.
ОтветитьYour build recommends heavy armor, but there is no where that made me proficient in heavy armor.
ОтветитьThe spell switching makes no sense to me.
ОтветитьNyrulna or any returning weapon kind of makes the eldritch knight part of the build obsolete, you’re not really casting anyways. If you want to embrace more crits and stay pure fighter for three attacks per round, you could go champion as your fighter subclass, but I prefer barbarian for enraged throw when raging, multiclass into thief for an extra bonus action. Enraged throw will do extra damage, not targets prone, and will be 3 attacks the turn you rage and 4 attacks every turn after that. Also using an elixir of cloud giant strength will let you bump dex and con for unarmored defense.
ОтветитьStats??
Ответитьi was doing some testing with this build and have learned the 1-4 firedamage from helldusk can make a good substitute as you can also inflict bleeding on the target.
quck note if you throw ANYTHING in camp scratch will want to return it to you and if you pick it up before he can both him AND the owlbear cub will attack the party
Hot Tip: you can switch between dwarven thrower and Nyrula by simply unequipping them before you throw. You can throw from your inventory (which will then equip the weapon when it returns) and unequipping doesn't cost an action of any kind.
ОтветитьIs there any reason to stay and eldrich knight after getting nyrulna?
ОтветитьActually there is an item build that is much stronger... And more fun... You wanna be a Rogue (obviously) and just go for crit... In Act 2 I think it was is an item that gives you 1d10 bonus damage if you crit... That damage can also crit... And cause another trigger of said effect... Practically its omnipotent... Most I have dealt is 427 to Raphael on Damage tests... But there are spells that allow for easier crits............... So no need for that... Have fun breaking Bg3
ОтветитьWhenever I throw the jabber, the dagger shifts into my main hand weapon and I need to switch it back after every battle. Anyone else getting this? If so, how do you solve it.
Ответитьi fed the boots to Gale T_T
Ответить1) only heavy armor makes you unable to rage
2) your const bonus is often nowhere near worthwhile enough to make it necessarily to not wear good medium armor like adamantine, the only clothing that would maybe be acceptable is the barb spiked armor and you don’t get that till act 2 anyway
3) choosing eldritch knight as a subclass purely for one small effect when you won’t use any of the spells (not to mention it’s a bad subclass) is kind of nuts, there’s a weapon in early act 3 that returns to you no matter what; before this, there is a weapon in act 1 goblin camp that always returns to you that you can use in the meantime; i know he mentions these weapons but he doesn’t mention that they return to you on their own and you don’t need a subclass for it, absolutely not worth it to take eldritch knight. you can also form a collection of random weapons you get off enemies bodies and throw said random weapons
4) you can get perma see invisibility from volo, definitely not worth a spell slot
5) the deathstalker mantle cloak is more worthwhile on a rogue
overall very odd video
Isn't it way better to just stay barb, or multiclass? you'll always have more actions that way when you're below lvl 11. also the difference between maxing all your rolls on a crit between the returning pike vs jabber is like 2 points of damage - surely that doesn't justify giving up the extra attacks and switching to EK for bound weapon? barb fighter theif blows EK out of the water and it's not even close.
Ответитьwhy did you go for callous glow instead of the ring that gives you 2 acid damage consistnatly without having to cast a spell?
ОтветитьYeah but where do you throw your weapon against the big brain? I couldn't target it with throws at all and ended up losing my weapon on honor mode. Ended up just melee with my offhand to end the fight.
ОтветитьUnless it's fixed, throw build is totally useless against the final boss, casuse it's over a chasm, and your weapon will not be able to be thrown cause it will drop into oblivion.
ОтветитьIm clearly missing something that must be really obvious, so apologies ahead of time.... Why change class? Why not either stay Barbarian or start off as a fighter?
ОтветитьI like the Monk 8/ Barbarian 4 throwmancer build.
ОтветитьFor rage on barb it works with medium armor, which is honestly better before act III barb gear
ОтветитьI though you can rage as long as you don’t wear heavy armour, but don’t get any of the benefits in light or medium armour
Ответитьwith Dwarven Thrower, does using disguise self before equipping the thrown weapon and then removing disguise let you keep the extra dmg? (similar to Silver Sword of the Astral Plane) or does it go away as soon as you throw?
Ответитьbuild looks fun but clicking your weapon every attack is so annoying lol
ОтветитьYea that doesn’t sound fun.
ОтветитьYou definitely forgot wildshape druid works perfectly with tavern brawler ❤
ОтветитьWHY you are not telling about stats????!?!!?!?!?
ОтветитьWhat are good stats spread?
ОтветитьDwarven hammer in dwarf hands is better then nirylna.And,my opinion,better use shield in second hand.A lot of enemy can easly break 25-26AC,but not 30 AC.
ОтветитьLove the content! Can't wait to start playing these builds.
ОтветитьStrong yes, but also one of the most annoying builds imo.
Selecting throw and choosing weapon to throw each time is tedious.
Weapons not returning when throwing to initiate combat is annoying.
Path of throw constantly being interrupted by invisible things is annoying.
Subconsciously I started to use my thrower less and less in battle,
trying to kill things before I had to use them.
It just got under my skin after 50+ hours 😅
"Be sure to get the waypoint while you're there."
This!
I've made that mistake so many times because I was consumed with whatever I was doing, not close enough to the waypoint to trigger it, then left and realized I never triggered the waypoint so I have to take the long way back. First playthru that's a normal thing but once you know where they are in subsequent playthru's you need to remember to do that which I don't always do.
Is Duelling bugged some how? lol
Ответить"if you're looking for an extremely powerful build that doesn't require multiclassing, this is it!" ...🤔 Am I missing something bc it definitely seems to require substantial multiclassing
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