Комментарии:
One thing that really really makes a big difference in quality in creating any drum sound is understanding the relative harmonic overtones that different frequencies naturally produce.
ОтветитьThanks a lot for the tutorial!
I wish you recorded in 4K so we can see the DAW UI more clearly, though.
This really is the best video for this lol.
ОтветитьYour the Goat !!❤❤
Ответитьweird, i just hit a drum and record it
Ответитьcan you please show how to create a djembe sound?
ОтветитьBOOKMARKED. thanks !
ОтветитьIt's a gem of a video
Ответитьbruh moment
Ответитьdude that serum snare was straight up wackness
Ответитьthanks for making this detailed video about it!
Ответитьdrum design.... seeeecretssss.... 🙂
ОтветитьVery well explained
ОтветитьOne thing that i prefer over limiting for drums is clipping. It can be soft or hard clipping, but that makes a big impact on the drums, makes them incredibly loud and retains punch, whereas most often limiting will squash the transients and the drums will sound weak. That depends on your limiter of course.
ОтветитьNice drum tutorial
ОтветитьI use currently only use FL Studio, anyone know the best VST or program to sound design like in this video?
ОтветитьGreat video 🙌
Ответитьgn
ОтветитьI feel like Oversampled is a true giga Chad who just loves music and wants to share his passion and business. Its a crime he doesn't have millions of subscribers tbh.
Ответитьthank you so much, i cant believe how many bogus videos out there talk about drum arrangement instead of actual production/synthesis
ОтветитьJeez I never really thought of chopping drum samples like that
ОтветитьI'd still rather have Ringo Starr do my drumming for me.
Ответитьnice cook bruh
ОтветитьI bet you will like chop suey vst :)
ОтветитьNo disrespect to you or your process but somehow watching this video just makes me homesick to return to the more simplified days of using keyboard synths, drum modules, digital recorders, and mixing hardware. Computer recording and the "loudness wars" have really taken a lot of the fun out of just creating good music.
Believe it or not, there was a time when you would have never put effort into trying to make your instruments 'pop'. You didn't have to. The only real competition was just to create a track that was likable and marketable,...not a louder one.
Again, technology and the DIY concept have a lot to do with it. The good thing is, we can only push sound decibels as far as the human ear can sustain them. So hopefully one day, things will return to normal, or else we will surpass the eardrum threshold, go deaf from the competition and blow the sound sources trying. Once that happens,...the loudness war will finally be over and there will be "no" winners. Peace
thanks ansel elgort, star of the hit movie "baby driver"
ОтветитьUse this spice and that spice and then put ketchup all over it (multiband compressor)
ОтветитьSolid advice but honestly it's not necessary to create a good track. And it's over complex for beginners. They might think that they need to know this kind of stuff to make something nice but it's unnecessary.
In fact most of the biggest hits you hear on the radio were made with just good samplepacks and synth presets.
Additional..this is the kind of stuff that just makes you overcomplicate things and enter creative blocks.
With just a good kick snare hat clap from a decent sample pack, and the proper synths and creativity you can make something that sounds world class.
Nice video Idubbbz
Ответитьbest advice I can give to any producers reading this: Don’t spend months on one beat that isn’t really going anywhere. Much better to make 4 good SIMPLE beats in 1 day than 1 incredibly complex beat that takes weeks to finish that you don’t even LOVE. reeeally listen to that beat you’ve been working on for months. You can do better than that, can’t you? I know you can.
ОтветитьSynthesis gang
ОтветитьYOU CAN'T DO ANYTHING LIKE GOD.
GOD IS PERFECT.
I HOPE YOU WILL FIND GOD ONE DAY.
I WILL PRAY FOR U.
2 mins in and the drums really don’t sound godlike bruh
Ответитьi dabbled in sound designing before and id say im pretty good at pre made drum manipulation and even synthetic sound design but the first 2 minutes of this video gave me information that i desperately needed and i didnt even know it. this helped so much man i cant thank u enough
ОтветитьCan you do a tutorial on cinematic drums?
Ответить*Break down the physics of the sound you are looking for, from that point on it gets easier.
*Layer analog(mic) and digtal sources for brilliant sound with oompf.
*Sound = absolute...if it doesn't sound like it, you don't got it . So stop tweaking and start thinking of what you really need to make it sound awesome vs. loud. (or what the other guy is doing=not smart)
*Sound design NEEDS to be done IN THE MIX, SO, don't waste your own time, and figure out what you need to do to make it so. Only the, investment has true value.
*Learn what any sound processor really does, so you wont have to use it because of brain-farts.
Hands down the best drum design video I've ever seen, been producing semi-profesionally for 7 years and there are always new things to learn, you have a follower for life dude, legend.
ОтветитьAs someone who plays drums this is insulting
ОтветитьThe best way to design drums is to spend as much time switching between your production and a target sample. You might out of intellectual pride want to pretend you have nothing in mind but you probably do, at least as a starting point. This way you'll hear the difference in dynamics eq and space. It's very easy to disappear up your own ass doing software drums, trust me I know
ОтветитьWhat skin is that?
Ответитьthat serum snare sounded like crap. but i expected that to happen. synthesizing snares is still much of an unsolved mystery. your drum editing and processing was cool tho
ОтветитьMAKE SURE YOU LIMIT YOUR DRUM SOUND'S TRANSIENTS, otherwise you might accidentally create a punchy, impactful, realistic-sounding drum strike, and that would be absolutely criminal. There's a reason that none of the major labels for any genre of music in existence (except for classical and jazz in some cases. Boo! Hiss!) retain high levels of dynamism in music: Consumers HATE realistic, spacious sound.
Remember the motto of the professional sound masterer: If it breathes, it leaves. It should sound as claustrophobic and flaccid as possible so that when it's used in a track, it can be sort of heard, but—and this is important—NOT FELT. You shouldn't FEEL the drums so much as be vaguely aware that there's a drum somewhere in the mix. It should sound as close to a metronome as possible.
Happy producing!
mind FUKD. THANK U
Ответитьthis is such a great video thanks so much
ОтветитьWhat are deathlok drums ?
ОтветитьJack "Me" snare lol I see what you did there
ОтветитьAdd a ring modulator or resonator to your hihat for additional grit. Or why not both? :-)
Ответитьwhy bother make a snare that i can find in a plethora of sample packs?
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