Комментарии:
first lmao called it in de discord (pin me papi)
ОтветитьWhy do you sound like you're holding back tears?
Ответитьit didn't work, but that's probably just because I suck at everything.
Ответитьso uh it does what it's supposed to do but the model keep welding sideways?
ОтветитьWhen it says " parent is not a valid member of Model "LeftArm" " what do I do?
Also sorry for being 3 years late
can u put the link to the script so we can just copy and past pls D:
ОтветитьThis is an actually good tutorial! It is actually scripting instead of going to the toolbox and getting an actual virus. Now in the future, I recommend using the new WeldConstraint feature. It doesn't need C0. By the way, most of you are having problems because you didn't parent the weld to the character's arm or whatever you are welding it to.
Ответитьit does not work for me :/
Ответитьweakie
ОтветитьHave a way to make something like in super hero life II? I want to make a character customizer gui like that, with 3d parts, and different things I can put on the character.
ОтветитьAlso, i did ClonedLA.CFrame since im morphing into a model, and CFrame didnt turn blue for some reason
ОтветитьWhat do i do if i actually want to morph into a model? Like with humanoid parts and stuff
Ответитьthis isnt working for me i have the female body tyoe and i replaced the arms and legs and torso with the other names of the body part s but it still isnt working
ОтветитьScript please- It won't work for me.
ОтветитьSLOW DOWN
Ответить*lots of scripting there buddy*
ОтветитьI want to weld a model to the players hand, could somebody help me?
Ответитьlocal rp = game.ReplicatedStorage
local LeftArm = rp:WaitForChild('LeftArm')
local LeftLeg = rp:WaitForChild('LeftLeg')
local RightArm = rp:WaitForChild('RightArm')
local RightLeg = rp:WaitForChild('RightLeg')
local Torso = rp:WaitForChild('Torso')
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
char:WaitForChild('Left Arm').Transparency = 1
char:WaitForChild('Left Leg').Transparency = 1
char:WaitForChild('Right Arm').Transparency = 1
char:WaitForChild('Right Leg').Transparency = 1
char:WaitForChild('Torso').Transparency = 1
--// Left Arm
local ClonedLA = LeftArm:Clone()
ClonedLA.Parent = char
ClonedLA.Main.CFrame = char:WaitFirChild('Left Arm').CFrame
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedLA.Main
Weld.Part1 = char:WaitForChild('Left Arm')
Weld.C0 = ClonedLA.Main.Cframe:inverse() * char:WaitForChild('Left Arm').CFrame
Weld.Parent = char:WaitForChild('Left Arm')
--// Left Leg
local ClonedLL = LeftLeg:Clone()
ClonedLL.Parent = char
ClonedLL.Main.CFrame = char:WaitFirChild('Left Leg')
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedLL.Main
Weld.Part1 = char:WaitForChild('Left Leg')
Weld.C0 = ClonedLL.Main.Cframe:inverse() * char:WaitForChild('Left Leg').CFrame
Weld.Parent = char:WaitForChild('Left Leg')
--// Right Arm
local ClonedRA = RightArm:Clone()
ClonedRA.Parent = char
ClonedRA.Main.CFrame = char:WaitFirChild('Right Arm')
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedRA.Main
Weld.Part1 = char:WaitForChild('Right Arm')
Weld.C0 = ClonedRA.Main.Cframe:inverse() * char:WaitForChild('Right Arm').CFrame
Weld.Parent = char:WaitForChild('Right Arm')
--// Right Leg
local ClonedRL = RightArm:Clone()
ClonedRL.Parent = char
ClonedRL.Main.CFrame = char:WaitFirChild('Right Leg')
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedRL.Main
Weld.Part1 = char:WaitForChild('Right Leg')
Weld.C0 = ClonedRL.Main.Cframe:inverse() * char:WaitForChild('Right Leg').CFrame
Weld.Parent = char:WaitForChild('Right Leg')
--// Torso
local ClonedT = Torso:Clone()
ClonedT.Parent = char
ClonedT.Main.CFrame = char:WaitFirChild('Torso')
Weld.Part0 = ClonedT.Main
Weld.Part1 = char:WaitForChild('Torso')
Weld.C0 = ClonedT.Main.Cframe:inverse() * char:WaitForChild('Torso').CFrame
Weld.Parent = char:WaitForChild('Torso')
end
end)
Don't work :'( HELP! PLS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
It says that at script 9 something 'CharacterAdded' is something like not working
ОтветитьWelded 0 parts
wth
ily
ОтветитьDoesn't work.
ОтветитьI can't find the weld i need what do i do?
Ответитьyou should of put it in the desc.
ОтветитьWhy do u sound black but the profile is white
ОтветитьI am in "Baseplate"
ОтветитьCan you make a basic starter video on a morph plz
ОтветитьI have copied everything on the script perfectly and it STILL isn’t working
It’s very annoying how it’s not working
Would you like me to give you credit for this in my game's description?
ОтветитьDo you have a tutorial for selecting several of these custom characters?
Ответитьyoyoyoyo 😂🤣
ОтветитьI own dragon Ball ultimate I script for 3 years I love creating games👍
Ответитьyoyoyoyoyoyoyo
Ответитьplease tell me how to use :ReplaceBodyPartR15()
ОтветитьServerScriptService.Script:1: '=' expected near 'rp'
ОтветитьU Take Like A Helicopter
Ответитьits not cringe...
I do it too
CFrame is not a valid member of Model
Ответитьwell
u know that u cut just do a character and name it "StarterCharacter" do one of them and put on "StarterPlayer"
and done!
You can just use a for i, v in pairs(char:GetChildren())
if v:IsA("Part") then
v.Transparency = 1
end
end
I want to add an accessory by default to every player. How can I manage to do that?
ОтветитьIts funny seeing teach you something you know
Ответитьcool
ОтветитьOmggg thank you so much ive been searching for a tutorial for 5 DAYS!!! I finally got it to work thank you so much
ОтветитьI need help the arm keeps on falling when i hit the ground
ОтветитьThank You so much for this! Been searching for hours!
also if anyone is having trouble making this code work, you have to set the game settings > Avatar to Lock on R6 inside the studio. Hope that helps ;)