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Just a big thank you 👍
ОтветитьJust a FYI if you use the difference viewer mode and you set defualt luminance mix to 0, you will not see the "difference". you may see a slight color difference but not to the extent to use lets say RGB mixer nodes to view noise.
ОтветитьVery helpful!!!
ОтветитьAs always Cullen, solid and clear explanation of something that can be very confusing. I'm looking forward to more of your videos!
ОтветитьI thought I was the only one that do get this wrinkled colors on my videos till I stumped into yours
Well yet to figure out how Darren Mostyn does his
im experiencing video color change slowmotion video in davinci it looks same but after export its changes any solution anyone
ОтветитьIt'll be a couple more years before Cullen does the same thing about the global wheel )
Ответить❤
ОтветитьPerfecto as always ! Thank you Cullen
ОтветитьAwesome job Cullen! I asked on your mid-tone live stream a question that didn't get answered (probably wrong place to ask) but would love to know, even if it's a terminology response because I haven't yet found an answer (could be user error searching for the wrong thing):
This has happened to me in the past more than once and I'm sure I'm not alone. I under-exposed an 8-bit exterior scene and when reviewing in resolve, I was unable to fix the exposure regardless of all the magic the NLE has. As I lift shadows, the saturation drifts off, hue shifts, and grain creeps in. What would you do to work around this if re-shoots weren't an option?
Thanks for sharing
Ответитьthanks for do the videos shorterrrr! 10min is perfect :)
ОтветитьCould one do all the color grading by only using HDR wheels while on wige gamut?
ОтветитьThankfully I've started grading projects already with luma mix turned off by default and it has massively changed my grading. I only turn it on inside the node when I require it.
Ps. I just tried the linear gain and OH MY GOD it balanced out my grades beautifully! Thanks a lot for the tip, this was valuable
I noticed these artifacts on one of my recent videos I graded lately. Was wondering why that happened and yep! When I investigated it was surely on my balance node. I wondered why that was.... now I know. Thank you Cullen!❤
ОтветитьFantastic tip. I can see the time this knowledge will save me. Thanks so much!
ОтветитьRight. Under. Nose. Like a chef with a new rack of spices jumped into the linear, DCTL, and 19 all at once. Yeah. Saturated grades with the CST>HSVCh2>CST recipie got out of hand quickly - a rare combination of thrilling and WTF? Going to have to revisit the project to experience this gem firsthand. Can't thank you enough.
ОтветитьYou are a GEM. Thanks!!
ОтветитьAmazing just Amazing
ОтветитьThis content is illegal to be free
ОтветитьHi Cullen. Do you ever use color checkers and grey cards? Can you do a video on the proper way to use the color checker node within a color managed workflow?
ОтветитьIs linear gain the same as hdr global?
ОтветитьHmmmm.
I was working on a Firework project last week with some very vibrant colours with obvious strong contrasts. This checkbox may even help me.
The whole idea of moving form one version of Resolve to another is a very frightening prospect for me. It takes time to remember and slowly rebuild my settings.
And as Resolve is a complex beast there are an awful lot of things to remember. Sadly I forget to include stuff and don't realise until one of those "Ho @@@@" moments.
Any idea where I could get a Check List crib sheet of what to set up, turn on or off so that when I do upgrade to Resolve 20, then I can hit the ground running.
Why we always hear random users, but never hear from those who creates DaVinci?
ОтветитьThis is great! I had this exact problem with some blue highlights on a video I graded the other day. I masked the problem with a selection, but now I know how to deal with it for real. Thanks man!
ОтветитьNew lighting setup looks great
ОтветитьI have mine set to 0 as well. It seems that there must be some applications where we use a number between 0 and 100. I am guessing that it probably would the equivalent of a "global blend" that we use on OFX etc. I can't think of where that would be applicable for use though. The use s-curve is a nasty setting as well and can cause all kinds of havoc if you don't know it's on.
ОтветитьI've ran into this a few times and just compensated by adding new nodes and qualifiers. You're a life-saver.
Ответитьcool that you followed up after I pointed out that traffic light. I was wondering what was going on and experimented with it myself and found lum mix has to be set to 0. TBH I really like using the Chromatic Adaptation Node, put input and output both to temperature and experiment with the algorithms after I've nailed it 90%. What do you think of this method?
ОтветитьThis helps a lot! Thank you!
ОтветитьThanks! I’ve often run into this problem, and I’m glad a solution was found
ОтветитьAs someone that has seen a lot of tutorials for tons of different niches, I rarely get the “what the f… 🤯” mindblown moment anymore. But this video, and consistently across your channel I get that over and over again. THANK YOU FOR THIS! This will save a lot of headache around saturation clipping in the future
ОтветитьThanks @Cullen ! Very intersting !!
But How often do you use Offset (Printer Lights), and why should I use it ? HDR Offset is better isn't it ?
Thanks for a very useful information.I was having a similar problem. This video is a solution for that.
ОтветитьExcellent video, I'm glad the message of "Lum mix considered unsafe" is spreading
ОтветитьNice video! One suggestions, could you please have vectorscope up when you do these tutorials? 😇
ОтветитьPerfect timing! I have been dealing with a few shots like this on a short film recently, this may help to fix those issues!
ОтветитьThat clipped red flare looks like every car taillight in every Michael Bay movie
Ответитьdude you're amazing, these videos are soooo helpful!
ОтветитьWe could fix this with our Cst as well, by changing our tone mapping to Saturation preserving, or lumninance mapping?
ОтветитьJust wanted to say a huge thank you for introducing us to the concept of Linear Gain. It has entirely changed our approach to balance, and I reckon it's sped up our colour correction by at least 50%. This step is a great aside, as highly saturated elements are something we encounter often. I'm going to go through our current project and apply it in all the relevant nodes and I bet a load of stuff we've just decided to live with become things we're actually pleased with.
Thank you thank you thank you!!
Matt & Sophie
But does using the global wheel in the HDR Color Wheels to adjust be the same and make us not think about Lum Mix? As I understand, it uses a linear gamma
Ответитьwell this is really a great trick. Didnt consider it... thanks
ОтветитьGive the people what they really want, grow the mustache out...
ОтветитьWell done! I started using this linear method and didn’t notice this either. I had my normal luma mix to zero almost always. The one time I didn’t because of the last project, and I still didn’t realize until watching this video. I’ll need to go through and check all my shots for my last project now.
Thanks for the update, it’s stuff like this that keeps us all coming back to ur channel. You care enough to keep pushing us and go back to fix up the mistakes that occur. Ur badass dude! Keep em coming!
Wonderful follow up video, Cullen. Couldn't have explained it any better!
ОтветитьSo... Just to get this straight:
Saturation boost = increased brightness
Density boost = increased darkness
(difference additive vs. subtractive color space)
Saturation - Luminance Mix = desired result, namely adjusting color balance without affecting Luminance?
Thank you
ОтветитьAny chance you can do a video on prepping for a grade, what you require from editorial etc etc?
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