Комментарии:
would you be able to help me figure how, if when my camera (first person GM) look at an object a matinee plays?
great introduction to lineofsight btw.
Awesome, I can use this for the stealth game I'm making! Thanks :)
ОтветитьWhat is the "alternate checks" bool for?
Ответитьim using a branch to check if LoS is tru or false between my controller and my boss' mesh.
it always returns false though even if im right in front of my boss.
I don't understand why it would take a Controller as input instead of a Pawn or Actor. The Controller isn't physically in the world, so how does it have the concept of los at all?
ОтветитьThank you for this tutorial!!! 🙂
ОтветитьSo the "view point" is the start of the LoS trace, but what is the end point? Does it test to see if it can see the center of gravity of the actor, the pivot point, or any part of it?
ОтветитьLike with all his videos, he shows you everything ... except what you need to know to make it work.
ОтветитьUnfortunately, it looks like they removed lime of site to
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