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ОтветитьOmg, when was the last time I’ve played sigil…? Solid gameplay bro!
ОтветитьNo stream today? Oh, well...lol
ОтветитьNo comment on the shotgun shell count he had at the end?
ОтветитьInstead of the big red cross at the end it'd be funny if it was a giant pill instead.😄
I like this map very much, maybe because it's the closest to a regular Doom map in Sigil.
It's very well made and I love the music too.
Fantastic walkthrough BMD, one of your best for sure, looking forward to E5M4.🙂💛
oh yeaaa something good to watch while eat my snack
ОтветитьAfter E2M6 Halls of the Damned from The Ultimate Doom and E1M2 Castle of the Damned from Quake now we have Cages of the Damned. There maybe more examples but those are the only two I can remember
ОтветитьYay a new walkthrough video ain't seen one by you in a while
ОтветитьThank you yet again, BMD! This is one of my favorite maps in Sigil. It shows the creative work of John Romero and Jimmy at their best. It is also a very nice relaxing map that's close to traditional Doom 1 gameplay even with the few usual Romero-esque traps in it; it's the perfect map before all the training wheels come right off in the next map onwards.
With this map, now would be a good time to note the wonderful atmospheric setting and visual design of Sigil. I absolutely love the overall theme John Romero was going for, very dark and oppressive, just like Hell. And he used all the stock textures like the wood, marble, stone, and red brick to their full extent. This map is the first time you see an open sky (excluding the multiplayer portions). And when you see the sky, it appears like we are in a deep canyon in Hell, complete with caves and formidable structures in those caves. The floors of the canyon and its internal structures are blood-filled in this map, and lava-filled in all the other maps. I love it very much! It makes up the most consistent themed episode in Doom other than the Phobos bases of the first episode.
This music track by Jimmy is one of my favorites. It is a good moody and laid-back tune with the acoustic guitar, harp, and light orchestra together. I love that combination of instruments together. The moody tone does remind me of winter or overcast days, or good memories in my past. The day this video came up, it's been a warm tranquil day in my area with a very light overcast and thus softened sunlight, and the music fits it so perfectly. Jimmy's music really sets a certain mood and makes the best with it.
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ОтветитьMan these tight walkways they are my worst enemy.
ОтветитьAs Shrek would say, this map is like an onion, because it has layers.
ОтветитьYou have awakened.... The Damned!
ОтветитьMaps are... Maps are like onions!
ОтветитьCacodemons are cute until you don the radiation suit. Having that green filter just makes them look more demonic and horrendous, and I can't wait to turn them into raspberry jam. Without it, of course, I want to pet them first.
ОтветитьCacodemon bridge cool 😎
ОтветитьA new Big Mac! Time to kick up my feet, relax, and watch the spawn of Hell turned into giblets.
ОтветитьI was begging for a Legacy Of Rust walkthrough for a while, but now I got to the last 2 maps and I get it - I think they might be impossible with no saves!
ОтветитьBMD's walkthroughs are so soothing! I've been watching these since 2015 or so. I always smile whenever I see a "100%" video from you.
Ответить69 shells
ОтветитьJust got out of a break up youre videos help me from emding it i really liked youre narration and voice ❤
ОтветитьRomero Land!
ОтветитьSTELLAR map, and even better walkthrough, BMD! 😎
ОтветитьHey Jeff, is it me or do you sound like Jeff from your 10 year ago Doom walkthroughs?
ОтветитьHey, cacos vs imps this level's good
ОтветитьGuardodeamons and impmates infighting, ha!
ОтветитьYa know, a WAD I'd like to see you play is definitely Going Down (prpbably Going Down Turbo, since it's an enhanced version of the original Going Down that was released last November to celebrate the original's tenth anniversary). There's one particular map I think you'll like... Hehehehehehe...😈
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