Комментарии:
Thanks RubyDev, I appreciate all your efforts.
-mdsmmer
I'm Tony Rouge
ОтветитьOh so good. Everyone share this game with your friends.
Ответитьheck yeah, my keyboard broke and I was really looking forward to this update so I can keep playing :)
ОтветитьThanks for all the work you continue to pour into the game! Looking forward to checking out the update on my Steam Deck, it was already great before, but these changes should make it even better
Ответитьthe small roguelike is getting bigger.........
Ответитьnice, I realy like the gamepad controles but now they are even better
ОтветитьNice work! How about a "Reset to default" option in the input menus?
ОтветитьThe amount of changes to the controls is insane, great update
Ответитьthank you for all the hard work!!
ОтветитьAnything for you rubydev
ОтветитьThis update addresses a lot of the issues I experience playing on steam deck. Thank you
ОтветитьGood QOL changes! I have nearly 300 hours in this game and in my experience, it just keeps getting better.
ОтветитьThank you for all your hard work!
And you did great reading and explaining everything!
Very cool rundown, looking forward to the next! No need for other people voicing or cutting imo <3
ОтветитьWhat a GOAT developer, love your enthusiasm and hard work that you put into this game, also your voice is absolutely fine, i very much enjoyed this patch notes rundown, keep up the great work
Ответитьlove the game and great update hope the game gets even better keep the good work
ОтветитьHeck yeah!
ОтветитьYou love to see an artist at work :) It's so hard making myself wait on the full release (but I did still buy the game already for support) Much love <3
P.S. You did an excellent job voicing and demonstrating the changes
amazing work thansk for the update
ОтветитьOh man, thank you Ruby! It's so cool that you put all this meticulous work into gamepad play! Thank you for listening to your playerbase, and pat yourself on the back for this one, because you did a fantastic job! The other QoLs like keybind overlaps and bind icons are really well-considered! Even though Cinder 16 is kicking my butt lately, I wish I could buy Tiny Rogues twice to show my support! When some YT channel recommended it (I think it was Splattercat?), I had no idea I would put in 300 hours, and look forward so much to each new patch! <3
ОтветитьThe attention to detail in the QoL improvements is astounding. Like with the auto-aim circle shrinking and expanding depending on what your set degree is, truly someone who actually puts care into making sure everything is perfect in his own eyes. Absolutely love this game, looking forward to 100%'ing it again whenever new content/achievements come out. Also great job on this patch overview video!
ОтветитьI'm a simple man. I see Tiny Rogues, I upvote 🎉
ОтветитьThanks a bunch! I can't wait to try this out! I thought you did a great job with this video overview by the way. Keep up the good work!
ОтветитьI can already imagine how many cool combos we can make if we can juggle our items mid battle now!
As for something i'd like to see though, some kinda "custom run" mode would be cool!
For the algorithm. ❤
ОтветитьThank you so much for your work !!
Ответитьgreat video!
ОтветитьYou are an amazing dev and thanks for the patch rundown! 🔥🔥🔥
ОтветитьThank you for continuing improvement on this already awesome game! I really love Tiny Rouges and I think this game should be a staple in every rouge-like gamer's library.
Ответитьplease consider a necromancer class
ОтветитьI have been following your game for awhile now and I must say watching this game grow and evolve over time is amazing. I am a huge fan of rougelikes (I have over 1k hours in BOI among other roguelikes) and this is quickly becoming one of my favorites I even got my girlfriend to start playing it too. keep up the great work and Ill keep promoting this game whenever possible.
ОтветитьGreat voice man. Im glad I was patient when you said you were going to take a minute to make this update because I knew you were going to really put some care into the UI. Looks great.
ОтветитьI have never seen a Dev give so much love and free updates to a game! Heaven and Hell update was already huge, and into the Abyss will probably also be insane.
Im really excited! Keep it up!
This was so helpful! I love love love Tiny Rogues (I have put in about 200 hours and am chasing the last few achievements). The QoL patches are great but the patch notes can be overwhelming to decipher on my own, so this summary video w/ examples is VERY helpful.
ОтветитьBut i will say this and noticed an interesting thing which is very subtle:
Summons. The companion capacity is based on how many you can summon on a normal basis. For example, 4 bees. And then. You count the multiplier factor from traits and items.
So if you have Conjurer's set complete, a charm and an accessory that gives you additional companions and take the trait that adds +2 companions. Then you have a total of 28 bees.
So my curiosity is, was this the intended summoning factor, or was this an accidental miscoding that leads to the aforementioned Nick's head cage build that I described recently?
Great game, great dev and a great video. Cheers!
ОтветитьOne of my favorite game, almost 450 hours in it, 100%, and can't wait to have more of it to play <3
ОтветитьGreat Update...But I noticed that the aim blue circle take away the character design on Steam Deck..and if I take the blue circle away in the option menu theres no auto aim at all like 2.5 and 2.6 v.
Ответитьbased small rogue man
Ответитьholy moly tiny rogues has gotten so much over the years
Ответитьkorean please!
ОтветитьHeck yeah
ОтветитьThis update is huge for customization and comfort on controller and keyboard. Thank you very much for investing so much time into these quality of life options :D
Ответитьthank you for those QOL uptade , i like the radial menu
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