[UE5] Groom Hair for Custom MetaHumans in UnrealEngine 5

[UE5] Groom Hair for Custom MetaHumans in UnrealEngine 5

Jobutsu

2 года назад

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@salmonfishlau
@salmonfishlau - 26.03.2022 17:46

Cheers mate mega help

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@mathajar9563
@mathajar9563 - 27.03.2022 23:39

Expert are someone who lots of experiment :")

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@KiwiHawk-downunder-nz
@KiwiHawk-downunder-nz - 28.03.2022 03:36

Can you not use srinkwrap and select outside or above to set the skull cap maybe? For the physic's you could maybe select the hair phyisic's asset, open that and add collision capsules or sphere's to prevent the hair clipping where you don't want it. I would link image's BUT of late YT deletes any posts I do with links in them sorry

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@KiwiHawk-downunder-nz
@KiwiHawk-downunder-nz - 28.03.2022 04:05

Oh forgot to ask, have you tried using a metahuman hair on a Daz model?

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@blakegt.7326
@blakegt.7326 - 30.03.2022 07:07

Framerate using Groom hair.... is just BAD!

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@mrhmakes
@mrhmakes - 22.04.2022 05:31

awesome thanks for this! - will it work for UE4.27?

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@BAYqg
@BAYqg - 24.04.2022 18:53

WOW! Thanks a lot, Sir!

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@raulparada4244
@raulparada4244 - 25.04.2022 16:41

How good is UE5 FPS with Groom hair?

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@EmiliosanchezHarris
@EmiliosanchezHarris - 06.06.2022 01:32

I keep having this issue converting to particle hair where the hair gets detached from the scalp as soon as I hit convert each time. The scalp is left in the same place and the hair is on the y axis, any idea what's going on and/or how to fix it?

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@Tenchinu
@Tenchinu - 04.08.2022 19:31

planning a tut on the hair physics?
after importing the alembic from blender, my hair just explodes and flys everywhere when my character moves :(

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@revenge3265
@revenge3265 - 12.08.2022 23:23

Hoping this will help me in regards to art by seeing different hairstyles in different angles/light.

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@KenedyTorcatt
@KenedyTorcatt - 22.08.2022 00:58

HI, did you find out about the long hair, did you fix that issue? I am having thos problems as well.

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@lanvinpierre
@lanvinpierre - 29.08.2022 06:16

is there a way to export the hair from UE to Blender?

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@kamemuha7267
@kamemuha7267 - 12.09.2022 19:08

i have problem with groom plugin when i enable it and restart engine after a little time engine crash and dont open my project again
please help me❤

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@eritumakafakafo3008
@eritumakafakafo3008 - 04.10.2022 16:53

Does it work with unreal 4?

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@Fyaldao
@Fyaldao - 07.11.2022 14:14

Thank you a loooooooooooot that helped me so much you did really great job

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@FilipOK227
@FilipOK227 - 11.01.2023 14:29

Could you please help me?) I've got a problem, that in the viewport everything is fine with metahuman hair, but in render it's hair is pointing in different crazy angles, and looks like someone tried to rip it off... Can it somehow be fixed?
I've attached head of metahuman to a custom body (in case it matters)
MANY THANKS IN ADVANCE)

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@Mantikator
@Mantikator - 11.01.2023 18:49

Can I bind an existing groom asset to a different character?

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@poochyboi
@poochyboi - 03.02.2023 07:07

Why do we need to use Groom hair btw?

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@poochyboi
@poochyboi - 18.02.2023 04:15

i think i know why u use groom hair now...i cant seem to bring certain daz hairs over from iclone8 using the unreal auto-setup...it must be the daz hair polygons or something...not sure

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@_casg
@_casg - 06.03.2023 03:08

So all I need is a hair obj that fits the head of my UE5 character?
Does that mean I could just create my own hairstyle from scratch ? Will this workflow still workv

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@Romeo615Videos
@Romeo615Videos - 17.05.2023 07:28

hey im having a issue where the hair goes through the face n body... any help?

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@elvismorellidigitalvisuala6211
@elvismorellidigitalvisuala6211 - 03.06.2023 13:55

Cool, I've follow and made Curly hairs, but scalp is transparent so I see bald head under hairs, how to fix?

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@jhonysteak5512
@jhonysteak5512 - 20.06.2023 23:58

I don't use daz studio, do you know where I can find a tutorial or info to do the same thing with a character created in Blender?

I want to preserve the whole body and not just the head.

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@Renaiuss
@Renaiuss - 23.06.2023 14:42

Can u tell me how much fps u get when u place the Hair ? i literally have 180fps in normal but whenever i place hair it drops to 60-80 fps its not developable for a game

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@pjarts3911
@pjarts3911 - 19.07.2023 00:22

error conversion
Conversion Failed

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@christiandebney1989
@christiandebney1989 - 11.08.2023 12:49

interesting. i have an iclone character that i have turned into a metahuman id also like to use his beard and hair i wonder if thats possible also?

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@kuangjuitsou1699
@kuangjuitsou1699 - 23.08.2023 14:33

Hi, unlike yours, my hair offsets when animated. When the character is leaning forward, the hair looks like it's about to fall off.
Could it be that something to do with the transform center of the exported abc?

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@RobHawksbyll
@RobHawksbyll - 28.09.2023 07:33

Hi, any idea how to do this on mac?, there's seems to be a problem with alembic and hair doesn't appear once imported.

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@keithmccabe6149
@keithmccabe6149 - 19.11.2023 03:07

Love your tutorials. Trying to use the 2.1.2 Daz Hair Converter, Blender says "(undocumented operator)" and I am unable to convert. Please help

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@faresbenjemaa1254
@faresbenjemaa1254 - 10.01.2024 00:29

to get collision with the body just add the body physical asset to the groom in the metahuman edit bleuprint

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@blendragon28
@blendragon28 - 17.01.2024 11:20

I found this video by searching for how to stop the hair from going through my character's body and clothes. Did you ever figure out how to solve that?

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@miliu7674
@miliu7674 - 06.05.2024 05:36

Hi,After importing hair into UE5.4 and binding it, there may be messy hair. Is there a solution?

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@antongranik
@antongranik - 24.05.2024 10:41

Thanks a lot for the video! Do you know why the binding of my hair (exported from Houdini) takes 3-4 hours? And after that the hair moves with the Metahuman, but stays in place when the Metahuman is being animated with its control rig?

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