Комментарии:
Ty so much this really helped me a lot
ОтветитьTop weer! Dank u!
Ответитьthank you!
Ответитьim having an issue where it glitches in and out at start in my main menu or at start of opening the level glitching in and out. idk how to fix
ОтветитьThank you
ОтветитьFunciona muy bien...👌👌
Ответитьhey can u help me.
I made a main menu and a pause menu but when I start the game the main menu doesn't work please help
Trying this tutorial on UE 5.0.1 and I'm unable to add a button nor does the anchor exist when adding the text content. No matter what is selected dragging the button into the designer window it just shows a red circular no symbol. Anyone have any ideas what's causing this?
Ответитьwhen you resume using the resume button it messes with the flip flop from the escape button
ОтветитьIncredible tutorials, extremely easy to understand and follow. I have used other tutorials that seem overly complicated compared to yours. Extremely well done, thank you. With your permission I'd like to add you to my credits on my game once its finished :) nice little shoutout
ОтветитьExcellent tutorial really clear and concise. Thank you :)
Ответитьthis is a very good tutorial for ue5 early acces tho it dosnt work with 5.0.2
ОтветитьGod, thanks! Finally found to pause game. Can you do a video of enemies tracking player?
ОтветитьGood video. However, there is an error condition. If you don't use P to resume the next time in game, it wont pause. the fix: Replace the flipflop with a branch node. connect true to "Remove from Parent" node connect false to "Create Pause Menu Widget". right click search "Is game paused" connect to condition of branch.
@Buvesa Game Development Can you make a screen that shows the landscape that you can scroll around and zoom in and out?
Why does the curser not disappear when continuing game in your video?
Ответитьeverything works! Thanks :)
Ответитьcan I get help pls I have an main menu and how pressing the pause key works in main menu
ОтветитьThanks dude
ОтветитьThe biggest issue I had with creating a pause menu was the "Set Input Mode to Game and UI". I kept using "Set Input Mode to UI Only".
ОтветитьGreat video! Is there a way to add an image to the background of the pause menu? not just the game blurred in the background.
ОтветитьHow do i make it so when I click the pause button again it unpauses the game? For example im using the ESC key, if I click it a second time I want the pause menu to go away, almost like an on and off button.
ОтветитьThe flip flop is just wrong. I can hear you hitting that P key twice after you exit. Would be nice if this was a working tutorial without that major flaw.
ОтветитьI am extremely grateful that I stumbled across this today! 😍I've been struggling for WEEKS trying to get a pause menu, map AND inventory widget working! 🤩🤩
Thank you so much for a very simple and straightfoward approach! 🥰
thanks
ОтветитьFlip flop doesn't seem to work everything else does but have to hit continue button to close pause menu any tips would be useful thanks
ОтветитьAny way to make certain things not pausing? For example I might have a 3D model showing on the pause menu (using render target) which has some animation.
Ответитьty buddy
ОтветитьJust what I needed cheers!
Ответитьit works, although the game doesnt pause. I can still move my character, and this is in the packaged, version. The game is also firstperson
Ответитьthx very much, good tutorial
Ответитьsir my cursor is not visible in pause menu help !! i did all the thing rght
ОтветитьIve watched 3 other videos on how to do this. Each one was a little different and all 3 led to the same issue. Once I clicked resume, my mouse cursor would remain on screen no matter what I did. Your method has been the only one to work, thank you so much!
Ответитьwtf? In 5.1 this doesn't seem to be working.
When I add a text block I can't seem to add anything else anymore, also no button.
*Aha
It seems in 5.1 you have to add a "Canvas Panel" first!
You are amazing, thank you for all your videos bro!! <3
ОтветитьTHX YOU!!!
ОтветитьSo for anybody who has the issue of the pause key not working after you press continue and then you follow the branch node advice from jlawson1172 and then you had the issue of not being to hit pause key again while IN the menu add another InpuctActionPause node and connect the pressed link to the remove from parent link.
ОтветитьMassive thank you!
Ответитьits telling me that axis and action mappings are depricated and to use enhansed mapping actions, but its totally different.
ОтветитьThank you very much for explanations! Not everybody explains their steps and point of the nodes!
ОтветитьI followed this tutorial all the way through and have everything set up correctly, but the game will only pause. When I use the same button again the pause menu stays, this prompted me to create my own set up to integrate my settings close button into the same workflow but I am still forced to click the close button instead of being able to press the pause button again.
ОтветитьThank you Tutorial was easy for me to translate it to the C++.
ОтветитьGood tutorial, very thorough! Appreciate the help
ОтветитьHi there! I'm not sure if you will see this, but it is driving me bonkers watching this. Is the song in the background that brother blake song, but just the instrumental?
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