Eagle vs FDL - Elite Dangerous |PVP|

Eagle vs FDL - Elite Dangerous |PVP|

Yourmata

9 месяцев назад

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@cmdrbloodsign1397
@cmdrbloodsign1397 - 25.01.2024 03:40

On my Eagle, it's 37 seconds from shield down to 100%, (both rebuild + regen). That's with a 1C bi-weave, thermal resist, lo-draw, no boosters.

I think it's always worth running a shield, even if it's just to protect from minor bumps. Your survival time with even a weak, fast regenerating shield goes up a lot. Plus it's annoying and demoralizing for your opponent to keep hearing "enemy shield online" lol

Still, it took him a long time to take you down... one-sided as it was. :)

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@AushlinART
@AushlinART - 25.01.2024 10:39

I start by making a couple assumptions.
~ You and FDL have similar engineering
~ You have atleast 100 hours of flight time.


~~critique~~

I feel the boost jousting combat you were running was a inherently flawed choice of tactics when fighting as an eagle Vs FDL. the weapons and defensive capability's of the Eagle do not warrant this strategy, and underutilizes the Eagle's superior agility.

the Eagle's 3 class 1 weapons requires constant and consistent contact to effectively take down shields and cause hull damage, jousting is inherently burst damage. by comparison in this fight the 4 class 2s and 1 class 4 of the FDL dish out tremendous burst damage even if it is difficalt to get convergence on the smaller eagle, as well as the shild regen on the larger shild of the FDL still does a sizable amount of countering the small burst damage of a jousting eagle.

You first needed to ignore causing damage at the start and use the Eagle's superior agility to jockey for optimal position of behind and just above the FDL then stick to that spot maintaining a range of around 200-400m. this position would allow you to maintain a barrage of cytoscrambler hits removing shields quickly, then allowing you to pinpoint your rail on to the internal modal you wan to shut down, either engines or power plant. This will also well as keep you in their blind spot and away from any potential damage the FLD could deal.


~~Brake Down~~

I see you run shield less, i assume the choice was made to minimize weight as much as possible to maximize agility and ignore pip-manipulation, though i could also see the slot being used for more reinforcement at the cost of some agility. to me they seam equally as reasonable as runing a shield.

I noticed that your speed was always set to 100% for entier fight, you want to be sure to maintain combat speed to gain optimal maneuverability so that you can better maintain position.(in the blue bar)

I see extensive use of the boost, this causes multiple problums, the biggest is creating to much distance between you and the FDL. you were constantly over 1k distance and even in the 2k distances at time well out of your cytoscrambler range (typically cytoscrambler needs to be under 500m). it also destroys yoru ability to stay in the enamys blind spot. while you do gain some bonuses to your thruster efficiency for turning, the majority of the boost goes to the main thrusters causing you to boost away from your target and crating that distance gap problum. you can bleed some of the main thruster boost gain by using your vertical and lateral thrusters you will still maintain a large percentage of the boost in forward momentum. losing optimal firing position is not worth the use of the boost, and the boost does not help you get in to that optimal firing position.

As i watch i can tell you are not leveraging your vertical and lateral thrusters to swing your self around and maintain target while moving with the enamy. you may be feeling the thrusters are sluggish because of you do not have your speed set to be in the blue bar. Try to think of the speed bar like this, your engine can only provide so much thrust, if you tell your ship to direct all the thrust to the main rear engines their will be almost no thrust avalible for the maneuvering thrusters that allow you to orient your ship. such as pitch/roll , lateral\vertical. keeping speed in the blue bar alows for much more power to be diverted to the maneuvering thrusters. on the flip side if you do not set your speed high enough, in the blue bar, then the engine will not be running hot enough to provide the high demand thrust the maneuvering thrusters requier.


~~Summery~~

if you stay in the enamy blind spot, maintain optimal distance, utilize your maneuvering thrusters more effectively and keep your speed set in the blue bar for maximum maneuverability then the Eagle has the upper hand over the FDL and you should be able to win this fight.

I reconize you are on PS4, you may need to look at remapping the controls if you feel you are missing some of the combat controls mentiond or they feel awkward to use.

Good luck Commander, the Eagle is one of the most deadliest ship in 1V1

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@herardpique7302
@herardpique7302 - 29.01.2024 07:52

adding phasing sequence would have made opponent less confident haha :)

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@thorharryofcassoviadoll1016
@thorharryofcassoviadoll1016 - 31.01.2024 18:28

i'm on ps4,shinrarta dezhra,if you need a target for training,my PVE corvette or FDL is available,my combat skills are low and i can use improvement in pvp,bro translated by google
Cmdr oldortovy

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@Sir-Complains-a-Lot
@Sir-Complains-a-Lot - 01.02.2024 05:57

nice fight man! makes me wanna build an eagle for piracy!

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@shadowceph8608
@shadowceph8608 - 24.02.2024 19:56

I may have a dumb question, but why switch to alternate flight controls all the time? What does it do? I know what it does to disable the autopilot. What's that for?

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