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cool! shader expert
ОтветитьThat was super interesting, thank you! This type of shader is used to rotate terrain tiles so it looks seamless, right?
ОтветитьNice! Didn't know we can put random function in Visual Shader
Ответитьa quick way to remove the flicker is to disable mipmaps and reimport
ОтветитьThis was exactly what I was looking for, tysm
ОтветитьShader Brain, you are a wonderful teacher. Thank you!
ОтветитьReally good! Exactly what I need to make a kitchen floor with tiles!
Ответитьthanks for the video. i couldn't get the custom mipmapping node to work in godot 4 though. is there a change that needs to be made for godot 4 or have i done something wrong?
ОтветитьThank you for this video!
ОтветитьIs it possible to make it as canvas item for tilemap?
Ответитьtraining to rotate a fast noise in godot 4 to add variant to multiple plains called from the same sample, but i thinc thers somthing mising.
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