Continuous terrain demo (jMonkeyEngine 3)

Continuous terrain demo (jMonkeyEngine 3)

AdaRynin

54 года назад

565 Просмотров

Testing some code that streams a physical continuous floor; i.e. when the player walks on over the edge, he always ends up back where he started. There are no barriers or walls. The floors and "building" data here is just random boxes with random colors, but it could also handle terrain blocks and or game level segments.

Тэги:

#java #3d #demo #jmonkeyengine #jme3 #physics #game
Ссылки и html тэги не поддерживаются


Комментарии: